Player Matchup

Set
Set
CSteichen
Set
Level 113
God Stats
7W - 6L
1,432 SR
Queue Stats
459W - 408L
1,545 Elo+
Party 1
Bellona
Bellona
Demonduck2
Bellona
Level 60
God Stats
10W - 9L
1,558 SR
Queue Stats
22W - 23L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
Maneldur
Baron Samedi
Level 99
God Stats
5W - 2L
1,761 SR
Queue Stats
181W - 154L
1,589 Elo+
Party 2
Izanami
Izanami
Queenzl
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
vComet
Ymir
Level 97
God Stats
36W - 26L
1,584 SR
Queue Stats
876W - 845L
1,504 Elo+
Party 1
Team Averages
Level 98
1,567 SR
1,537 Elo+

VS

Team Averages
Level 117
1,511 SR
1,534 Elo+
Ah Puch
Ah Puch
Daraagoon
Ah Puch
Level 93
God Stats
119W - 77L
1,486 SR
Queue Stats
217W - 233L
1,369 Elo+
Solo
Bellona
Bellona
Legend Of Sumo
Bellona
Level 66
God Stats
2W - 6L
1,548 SR
Queue Stats
27W - 26L
1,682 Elo+
Party 3
Xing Tian
Xing Tian
OldDirtyVato
Xing Tian
Level 154
God Stats
6W - 9L
1,455 SR
Queue Stats
374W - 321L
1,633 Elo+
Party 3
Artemis
Artemis
SergioGLAO
Artemis
Level 145
God Stats
8W - 13L
1,565 SR
Queue Stats
529W - 503L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
zamoritaliver
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,174
512
1,763
6,818
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Demonduck2
Bellona
11
1 / 1 / 2
7,473
534
2,715
6,817
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Maneldur
Baron Samedi
14
9 / 1 / 3
8,533
610
10,667
7,288
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Queenzl
Izanami
14
2 / 2 / 1
7,874
562
4,721
6,666
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
vComet
Ymir
11
2 / 3 / 7
6,977
498
2,811
10,272
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daraagoon
Ah Puch
10
1 / 5 / 0
6,322
452
3,021
6,787
2,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 0
6,842
489
3,571
7,877
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
OldDirtyVato
Xing Tian
11
1 / 3 / 1
6,602
472
4,836
9,159
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SergioGLAO
Artemis
12
2 / 3 / 1
6,698
478
5,284
7,039
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
zamoritaliver
Tsukuyomi
11
2 / 4 / 2
6,588
471
5,266
9,807
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
7
7
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Ah Puch
Daraagoon
Ah Puch
1
5
0
0.2
W
Bellona
Demonduck2
Bellona
1
1
2
2
L
1
1
0
1
W
Baron Samedi
Maneldur
Baron Samedi
9
1
3
10.5
L
Xing Tian
OldDirtyVato
Xing Tian
1
3
1
0.5
W
Izanami
Queenzl
Izanami
2
2
1
1.25
L
Artemis
SergioGLAO
Artemis
2
3
1
0.83
W
Ymir
vComet
Ymir
2
3
7
1.83
L
Tsukuyomi
zamoritaliver
Tsukuyomi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
21,978
37,861
Taken
40,669
17,869
Mitigated
16,910
12,998
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,763
622
0
3,640
6,818
2,877
0
248
6,570
0
48,628
L
Ah Puch
Daraagoon
Ah Puch
3,021
0
0
990
6,787
2,194
226
4,458
2,329
24,898
0
W
Bellona
Demonduck2
Bellona
2,715
820
0
935
6,817
4,715
116
66
6,751
2,830
27,561
L
3,571
1,038
0
4,235
7,877
4,970
465
1,332
6,545
0
33,888
W
Baron Samedi
Maneldur
Baron Samedi
10,667
591
798
2,820
7,288
3,300
0
4,062
3,226
45,809
0
L
Xing Tian
OldDirtyVato
Xing Tian
4,836
491
0
1,638
9,159
4,637
0
3,468
5,691
24,589
0
W
Izanami
Queenzl
Izanami
4,721
3,194
0
3,005
6,666
2,614
1,539
1,417
5,249
0
65,789
L
Artemis
SergioGLAO
Artemis
5,284
2,310
0
2,314
7,039
1,830
0
925
6,114
0
40,941
W
Ymir
vComet
Ymir
2,811
700
0
1,800
10,272
4,363
136
2,064
8,208
16,266
0
L
Tsukuyomi
zamoritaliver
Tsukuyomi
5,266
1,001
0
3,622
9,807
3,279
0
3,535
6,272
0
30,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
33,052
421
Minions Killed
298
0
Camps Cleared
0
1,206,874
Distance Traveled
1,204,978
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,174
512
95
7
0
258,018
1
L
Ah Puch
6,322
452
54
4
0
202,899
1
W
Bellona
7,473
534
78
6
0
225,449
0
L
Bellona
6,842
489
82
6
0
256,676
4
W
Baron Samedi
8,533
610
88
6
0
262,530
2
L
Xing Tian
6,602
472
31
2
0
245,766
3
W
Izanami
7,874
562
133
10
0
222,097
4
L
Artemis
6,698
478
81
6
0
216,172
3
W
Ymir
6,977
498
27
2
0
238,780
4
L
Tsukuyomi
6,588
471
50
4
0
283,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role