Player Matchup

Serqet
Serqet
DirtySlant
Serqet
Level 29
God Stats
27W - 17L
1,631 SR
Queue Stats
158W - 135L
1,542 Elo+
Solo
Hou Yi
Hou Yi
ZacroHack
Hou Yi
Level 22
God Stats
5W - 5L
1,323 SR
Queue Stats
60W - 38L
1,782 Elo+
Solo
Cthulhu
Cthulhu
dherco
Cthulhu
Level 21
God Stats
229W - 172L
1,550 SR
Queue Stats
452W - 437L
1,503 Elo+
Solo
Mulan
Mulan
doggsouljah
Mulan
Level 28
God Stats
6W - 4L
1,558 SR
Queue Stats
119W - 119L
1,597 Elo+
Solo
Hercules
Hercules
pimpann23
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,505 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,586 Elo+

VS

Team Averages
Level 24
1,654 SR
1,635 Elo+
Ares
Ares
AsaJack
Ares
Level 30
God Stats
27W - 32L
1,538 SR
Queue Stats
201W - 220L
1,489 Elo+
Party 1
Fenrir
Fenrir
CHAOS1819
Fenrir
Level 29
God Stats
4W - 3L
1,594 SR
Queue Stats
62W - 61L
1,598 Elo+
Solo
Merlin
Merlin
CheLeRoy
Merlin
Level 28
God Stats
64W - 71L
1,545 SR
Queue Stats
376W - 388L
1,464 Elo+
Party 1
Chaac
Chaac
fasfar
Chaac
Level 16
God Stats
5W - 6L
1,681 SR
Queue Stats
94W - 81L
1,761 Elo+
Solo
Ullr
Ullr
iFenRawr
Ullr
Level 15
God Stats
12W - 7L
1,913 SR
Queue Stats
17W - 12L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DirtySlant
Serqet
15
3 / 5 / 2
8,763
548
5,357
12,936
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
ZacroHack
Hou Yi
13
2 / 4 / 3
7,695
481
6,034
10,546
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
dherco
Cthulhu
12
1 / 2 / 1
7,448
466
3,939
8,373
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 6 / 0
6,443
403
6,481
13,069
8,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
pimpann23
Hercules
12
3 / 5 / 1
7,343
459
3,788
9,837
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AsaJack
Ares
13
3 / 3 / 6
8,360
523
5,206
9,384
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
CHAOS1819
Fenrir
14
8 / 3 / 7
8,992
562
9,342
10,618
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
CheLeRoy
Merlin
14
3 / 3 / 2
8,346
522
4,575
6,011
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
fasfar
Chaac
16
5 / 1 / 5
9,597
600
10,965
14,672
12,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
16
3 / 0 / 2
9,422
589
5,783
7,751
2,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
22
22
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
AsaJack
Ares
3
3
6
2
W
Fenrir
CHAOS1819
Fenrir
8
3
7
3.83
W
Merlin
CheLeRoy
Merlin
3
3
2
1.33
L
Serqet
DirtySlant
Serqet
3
5
2
0.8
L
Hou Yi
ZacroHack
Hou Yi
2
4
3
0.88
L
Cthulhu
dherco
Cthulhu
1
2
1
0.75
L
0
6
0
0
W
Chaac
fasfar
Chaac
5
1
5
7.5
W
Ullr
3
0
2
4
L
Hercules
pimpann23
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
35,871
54,761
Taken
48,436
29,962
Mitigated
29,250
12,882
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AsaJack
Ares
5,206
566
0
900
9,384
6,886
63
1,629
7,473
25,668
0
W
Fenrir
CHAOS1819
Fenrir
9,342
2,446
0
4,571
10,618
4,723
68
142
9,885
0
41,580
W
Merlin
CheLeRoy
Merlin
4,575
50
0
0
6,011
2,596
272
1,296
4,565
43,101
0
L
Serqet
DirtySlant
Serqet
5,357
905
0
4,104
12,936
7,203
0
404
12,468
0
58,663
L
Hou Yi
ZacroHack
Hou Yi
6,034
2,218
0
2,523
10,546
3,143
320
1,657
8,889
0
45,852
L
Cthulhu
dherco
Cthulhu
3,939
49
114
2,859
8,373
5,194
0
4,000
3,963
34,174
0
L
6,481
871
0
2,118
13,069
8,681
0
533
12,525
0
32,947
W
Chaac
fasfar
Chaac
10,965
3,158
0
6,283
14,672
12,235
672
753
13,345
0
66,670
W
Ullr
5,783
2,483
0
3,675
7,751
2,810
0
84
7,667
0
74,368
L
Hercules
pimpann23
Hercules
3,788
821
0
1,164
9,837
5,741
0
2,590
7,135
3,719
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
44,717
392
Minions Killed
467
0
Camps Cleared
0
1,364,904
Distance Traveled
1,577,779
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,360
523
19
1
0
329,302
2
W
Fenrir
8,992
562
74
5
0
317,087
10
W
Merlin
8,346
522
103
6
0
301,418
8
L
Serqet
8,763
548
109
7
0
295,804
1
L
Hou Yi
7,695
481
99
6
0
279,345
5
L
Cthulhu
7,448
466
86
5
0
261,526
7
L
Mulan
6,443
403
53
3
0
210,660
0
W
Chaac
9,597
600
123
8
0
313,433
3
W
Ullr
9,422
589
148
9
0
316,539
6
L
Hercules
7,343
459
45
3
0
317,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role