Player Matchup

Merlin
Merlin
Silver II
FaTal lProdigy
Merlin
Silver II
Level 126
God Stats
2W - 4L
1,204 SR
Queue Stats
87W - 108L
1,528 MMR
Solo
Nike
Nike
Gold V
JESUSARIELXuUZ
Nike
Gold V
Level 101
God Stats
1W - 1L
1,836 SR
Queue Stats
17W - 33L
1,664 MMR
Party 1
Ymir
Ymir
Silver V
JOHNBRANDON
Ymir
Silver V
Level 106
God Stats
0W - 2L
1,127 SR
Queue Stats
17W - 35L
1,287 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,389 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 84
1,589 SR
1,512 MMR
Bacchus
Bacchus
Platinum II
Kempachi010
Bacchus
Platinum II
Level 132
God Stats
9W - 7L
1,616 SR
Queue Stats
114W - 133L
1,464 MMR
Solo
Chang'e
Chang'e
Gold IV
SamuRai__019
Chang'e
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,625 MMR
Party 2
Vamana
Vamana
Silver II
Skrillex_7w7
Vamana
Silver II
Level 51
God Stats
2W - 0L
1,650 SR
Queue Stats
15W - 15L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
12,725
636
18,141
12,615
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 8 / 3
11,197
560
7,662
15,680
12,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 8 / 3
11,380
569
9,962
26,687
25,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AnubisAphroditeCabrakanKumbhakarnaCthulhu

VS

Bans
TiamatChaacDanzaburouSkadiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kempachi010
Bacchus
16
6 / 0 / 13
14,475
724
15,725
20,407
33,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
SamuRai__019
Chang'e
17
5 / 2 / 12
13,100
655
20,003
17,410
12,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
17
8 / 2 / 6
13,488
674
12,879
19,338
16,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
19
19
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
0
8
3
0.19
L
1
8
3
0.31
W
Bacchus
Kempachi010
Bacchus
6
0
13
12.5
W
Chang'e
SamuRai__019
Chang'e
5
2
12
5.5
W
Vamana
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
48,607
54,982
Taken
57,155
43,407
Mitigated
62,264
8,163
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,141
1,344
0
2,078
12,615
5,735
0
9,082
3,483
89,698
0
L
7,662
1,116
604
598
15,680
12,518
0
9,033
6,376
0
51,622
L
9,962
2,213
482
4,401
26,687
25,154
0
17,734
8,569
29,600
0
W
Bacchus
Kempachi010
Bacchus
15,725
2,413
0
5,339
20,407
33,185
554
7,815
12,061
44,265
0
W
Chang'e
SamuRai__019
Chang'e
20,003
2,157
9,535
10,533
17,410
12,993
890
9,832
7,078
83,837
0
W
Vamana
12,879
7,068
129
4,946
19,338
16,086
1,055
8,953
9,853
0
42,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
41,063
242
Minions Killed
197
0
Camps Cleared
0
932,949
Distance Traveled
1,172,764
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,725
636
151
8
0
321,310
7
L
Nike
11,197
560
69
3
0
306,001
0
L
Ymir
11,380
569
22
1
0
305,638
0
W
Bacchus
14,475
724
39
2
0
404,957
12
W
Chang'e
13,100
655
95
5
0
349,305
4
W
Vamana
13,488
674
63
3
0
418,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role