Player Matchup

Hou Yi
Hou Yi
Rafinhahle27
Hou Yi
Level 21
God Stats
3W - 1L
1,896 SR
Queue Stats
9W - 1L
1,928 Elo+
Party 1
Da Ji
Da Ji
alejan-nela
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,302 Elo+
Solo
Thoth
Thoth
gustavohfe12
Thoth
Level 39
God Stats
4W - 1L
1,829 SR
Queue Stats
24W - 18L
1,627 Elo+
Party 1
Khepri
Khepri
meebuffy
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Janus
Janus
picole_17
Janus
Level 23
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 4L
1,658 Elo+
Party 1
Team Averages
Level 20
1,682 SR
1,528 Elo+

VS

Team Averages
Level 25
1,606 SR
1,586 Elo+
Pele
Pele
DarkOutlook89
Pele
Level 21
God Stats
25W - 23L
1,598 SR
Queue Stats
43W - 46L
1,390 Elo+
Party 2
Izanami
Izanami
Doggers2278
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,739 Elo+
Party 3
Chaac
Chaac
DoomMainHere
Chaac
Level 33
God Stats
8W - 7L
1,681 SR
Queue Stats
162W - 136L
1,465 Elo+
Party 2
Geb
Geb
ThatOrphanMateo
Geb
Level 52
God Stats
11W - 6L
1,750 SR
Queue Stats
93W - 83L
1,625 Elo+
Party 3
Raijin
Raijin
ThatOrphanMe
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 4 / 1
6,482
432
4,317
10,050
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 1
5,259
351
1,111
6,038
1,754
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 5 / 3
7,832
522
5,806
6,648
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
meebuffy
Khepri
7
0 / 13 / 0
5,142
343
2,150
11,239
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
picole_17
Janus
16
8 / 4 / 2
10,066
671
8,699
10,077
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
8,616
574
6,358
8,966
3,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Doggers2278
Izanami
16
7 / 2 / 0
10,568
705
7,901
8,937
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 3 / 2
9,211
614
7,442
9,273
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 8
8,580
572
1,433
8,394
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
15
7 / 1 / 3
9,329
622
7,365
5,964
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
29
32
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
W
Izanami
Doggers2278
Izanami
7
2
0
3.5
W
9
3
2
3.33
L
Hou Yi
0
4
1
0.13
W
0
1
8
4
W
Raijin
7
1
3
8.5
L
0
6
1
0.08
L
2
5
3
0.7
L
Khepri
meebuffy
Khepri
0
13
0
0
L
Janus
picole_17
Janus
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
30,499
44,052
Taken
41,534
15,079
Mitigated
21,423
3,569
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,358
1,905
0
1,346
8,966
3,162
1,263
2,828
5,962
0
50,055
W
Izanami
Doggers2278
Izanami
7,901
4,926
0
2,644
8,937
4,287
5,256
2,091
6,810
0
88,401
W
7,442
2,239
0
2,921
9,273
6,359
1,225
4,949
3,942
0
44,992
L
Hou Yi
4,317
1,403
0
2,344
10,050
2,875
0
660
9,351
0
40,961
W
1,433
185
0
1,332
8,394
5,524
124
2,790
5,416
8,161
0
W
Raijin
7,365
381
0
750
5,964
2,091
50
2,989
2,749
55,991
0
L
1,111
128
0
0
6,038
1,754
0
1,891
3,945
0
3,940
L
5,806
346
0
946
6,648
2,063
0
3,910
2,480
34,906
0
L
Khepri
meebuffy
Khepri
2,150
596
0
77
11,239
5,241
0
1,081
9,906
11,193
0
L
Janus
picole_17
Janus
8,699
1,027
0
202
10,077
3,146
0
743
9,156
64,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
46,304
262
Minions Killed
455
0
Camps Cleared
0
1,371,353
Distance Traveled
1,387,074
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,616
574
85
6
0
319,502
1
W
Izanami
10,568
705
168
11
0
237,518
1
W
Chaac
9,211
614
93
6
0
253,976
4
L
Hou Yi
6,482
432
65
4
0
253,817
3
W
Geb
8,580
572
3
0
0
287,624
1
W
Raijin
9,329
622
106
7
0
288,454
2
L
Da Ji
5,259
351
3
0
0
286,736
0
L
Thoth
7,832
522
67
4
0
271,637
2
L
Khepri
5,142
343
14
1
0
267,819
3
L
Janus
10,066
671
113
8
0
291,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role