Player Matchup

Ah Puch
Ah Puch
Gravity2016
Ah Puch
Level 126
God Stats
6W - 3L
1,761 SR
Queue Stats
64W - 22L
1,834 Elo+
Party 2
Cerberus
Cerberus
SamuraiShamu
Cerberus
Level 148
God Stats
8W - 0L
1,878 SR
Queue Stats
217W - 66L
1,911 Elo+
Party 2
Vulcan
Vulcan
ShrexySals
Vulcan
Level 63
God Stats
24W - 3L
1,988 SR
Queue Stats
195W - 39L
1,895 Elo+
Party 2
Vamana
Vamana
YungStuffin55
Vamana
Level 105
God Stats
2W - 0L
1,718 SR
Queue Stats
32W - 12L
1,679 Elo+
Party 2
Artemis
Artemis
imisskillswitch
Artemis
Level 14
God Stats
127W - 35L
2,002 SR
Queue Stats
132W - 39L
1,889 Elo+
Party 2
Team Averages
Level 91
1,870 SR
1,842 Elo+

VS

Team Averages
Level 65
1,580 SR
1,549 Elo+
Olorun
Olorun
Bleachers
Olorun
Level 31
God Stats
4W - 8L
1,500 SR
Queue Stats
85W - 77L
1,230 Elo+
Solo
Amaterasu
Amaterasu
Fleetman2
Amaterasu
Level 47
God Stats
10W - 6L
1,744 SR
Queue Stats
72W - 64L
1,711 Elo+
Party 1
Ares
Ares
Phsyco Grizzly
Ares
Level 127
God Stats
2W - 3L
1,723 SR
Queue Stats
152W - 135L
1,620 Elo+
Party 1
Hades
Hades
XibalbaDreamer
Hades
Level 41
God Stats
6W - 7L
1,691 SR
Queue Stats
83W - 77L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ginjaninja2143
Ah Muzen Cab
Level 81
God Stats
1W - 4L
1,240 SR
Queue Stats
188W - 177L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gravity2016
Ah Puch
15
1 / 1 / 14
8,750
972
12,326
4,795
2,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
SamuraiShamu
Cerberus
16
4 / 2 / 17
10,546
1,172
12,892
18,642
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
ShrexySals
Vulcan
17
13 / 0 / 7
11,860
1,318
21,117
5,044
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 9
9,981
1,109
7,906
9,599
7,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 1 / 8
8,281
920
1,900
3,942
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

329

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bleachers
Olorun
13
0 / 6 / 3
7,803
867
3,764
10,927
3,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Fleetman2
Amaterasu
13
0 / 4 / 3
7,727
859
6,284
14,918
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 3
7,934
882
5,852
11,601
5,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 0
8,713
968
11,476
13,333
9,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ginjaninja2143
Ah Muzen Cab
14
1 / 6 / 3
8,182
909
10,792
10,510
2,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
23
Kills
4
4
Deaths
23
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bleachers
Olorun
0
6
3
0.25
L
Amaterasu
Fleetman2
Amaterasu
0
4
3
0.38
W
Ah Puch
Gravity2016
Ah Puch
1
1
14
8
L
1
4
3
0.63
W
Cerberus
SamuraiShamu
Cerberus
4
2
17
6.25
W
Vulcan
ShrexySals
Vulcan
13
0
7
16.5
L
2
3
0
0.67
W
5
0
9
9.5
L
Ah Muzen Cab
ginjaninja2143
Ah Muzen Cab
1
6
3
0.42
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,141
Damage
38,168
42,022
Taken
61,289
27,382
Mitigated
25,750
15,140
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bleachers
Olorun
3,764
2,149
147
672
10,927
3,131
0
7,887
3,040
15,653
0
L
Amaterasu
Fleetman2
Amaterasu
6,284
1,932
0
772
14,918
5,217
0
11,775
3,143
0
10,806
W
Ah Puch
Gravity2016
Ah Puch
12,326
1,097
0
1,589
4,795
2,572
0
2,174
2,621
32,764
0
L
5,852
154
0
0
11,601
5,106
0
8,260
3,341
15,143
0
W
Cerberus
SamuraiShamu
Cerberus
12,892
677
0
7,696
18,642
12,911
0
8,892
9,750
26,357
0
W
Vulcan
ShrexySals
Vulcan
21,117
5,453
210
1,170
5,044
2,196
0
2,195
2,849
45,104
0
L
11,476
928
359
2,880
13,333
9,512
0
9,435
3,898
35,333
0
W
7,906
3,668
366
3,905
9,599
7,042
0
5,513
4,086
0
15,249
L
Ah Muzen Cab
ginjaninja2143
Ah Muzen Cab
10,792
4,203
0
1,718
10,510
2,784
0
9,140
1,370
0
27,484
W
1,900
162
0
204
3,942
2,661
0
2,318
1,624
422
3,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
40,359
196
Minions Killed
156
7
Camps Cleared
5
841,596
Distance Traveled
745,182
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,803
867
27
3
1
146,160
0
L
Amaterasu
7,727
859
8
1
2
170,422
1
W
Ah Puch
8,750
972
57
6
0
139,944
0
L
Ares
7,934
882
11
1
0
115,925
0
W
Cerberus
10,546
1,172
50
6
1
164,996
3
W
Vulcan
11,860
1,318
67
7
5
203,618
0
L
Hades
8,713
968
66
7
0
154,019
0
W
Vamana
9,981
1,109
18
2
0
182,391
2
L
Ah Muzen Cab
8,182
909
44
5
2
158,656
0
W
Artemis
8,281
920
4
0
1
150,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role