Player Matchup

Kuzenbo
Kuzenbo
Devoureveryhour
Kuzenbo
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
36W - 53L
1,364 Elo+
Party 2
Sobek
Sobek
GriffSet716
Sobek
Level 91
God Stats
4W - 6L
1,355 SR
Queue Stats
280W - 286L
1,444 Elo+
Party 3
Arachne
Arachne
Haxtis
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,369 Elo+
Party 2
Susano
Susano
p00hsEph
Susano
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 39L
1,424 Elo+
Party 2
Merlin
Merlin
zman23g
Merlin
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 146L
1,595 Elo+
Party 3
Team Averages
Level 83
1,428 SR
1,439 Elo+

VS

Team Averages
Level 97
1,442 SR
1,439 Elo+
Rama
Rama
M4K3N_H1ST0RY420
Rama
Level 89
God Stats
6W - 9L
1,242 SR
Queue Stats
598W - 578L
1,387 Elo+
Solo
Bacchus
Bacchus
PeterTingle29
Bacchus
Level 60
God Stats
1W - 1L
1,423 SR
Queue Stats
45W - 44L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
emtmeangene
Nu Wa
Level 126
God Stats
8W - 9L
1,604 SR
Queue Stats
435W - 439L
1,458 Elo+
Solo
Zeus
Zeus
fabiannv_b
Zeus
Level 119
God Stats
8W - 1L
1,441 SR
Queue Stats
179W - 160L
1,463 Elo+
Solo
Loki
Loki
gibbyfat
Loki
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
8,421
702
6,860
20,803
19,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 6
8,231
686
4,456
16,919
14,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Haxtis
Arachne
14
2 / 5 / 8
8,398
700
8,316
11,885
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
p00hsEph
Susano
13
2 / 8 / 6
8,229
686
6,498
12,314
5,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
zman23g
Merlin
15
3 / 7 / 3
8,700
725
5,604
11,380
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 15
9,757
813
15,653
9,583
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
2 / 1 / 20
9,910
826
5,773
6,765
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 18
9,603
800
8,426
6,663
4,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 2 / 12
10,720
893
23,022
6,225
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
6 / 4 / 12
10,098
842
8,039
7,765
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
11
Kills
28
28
Deaths
11
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
2
5
6
1
L
Arachne
Haxtis
Arachne
2
5
8
1.2
W
7
2
15
7.25
W
Bacchus
2
1
20
12
W
4
2
18
6.5
W
9
2
12
7.5
W
Loki
6
4
12
3
L
Susano
p00hsEph
Susano
2
8
6
0.63
L
Merlin
zman23g
Merlin
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
60,913
73,301
Taken
37,001
49,447
Mitigated
19,665
23,941
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,860
2,062
1,108
7,572
20,803
19,346
0
9,168
11,311
16,496
0
L
4,456
46
1,323
4,325
16,919
14,248
0
6,524
10,075
12,082
0
L
Arachne
Haxtis
Arachne
8,316
5,862
1,985
2,604
11,885
5,599
0
6,043
5,538
0
12,188
W
15,653
13,091
1,118
2,126
9,583
4,703
1,375
3,776
5,807
0
26,569
W
Bacchus
5,773
295
0
1,232
6,765
4,920
341
3,314
3,451
11,954
0
W
8,426
3,365
2,232
1,960
6,663
4,235
1,690
2,580
4,083
27,899
0
W
23,022
460
1,244
1,249
6,225
2,538
156
3,529
2,696
37,108
0
W
Loki
8,039
1,992
214
888
7,765
3,269
1,139
3,721
4,044
0
19,755
L
Susano
p00hsEph
Susano
6,498
1,113
783
779
12,314
5,603
0
8,146
3,842
0
13,320
L
Merlin
zman23g
Merlin
5,604
589
1,902
1,560
11,380
4,651
0
5,782
5,314
25,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
50,088
93
Minions Killed
171
0
Camps Cleared
0
1,076,786
Distance Traveled
1,081,330
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,421
702
8
1
0
240,100
0
L
Sobek
8,231
686
17
1
0
246,398
1
L
Arachne
8,398
700
9
1
0
218,113
0
W
Rama
9,757
813
32
3
0
204,201
0
W
Bacchus
9,910
826
22
2
0
248,728
0
W
Nu Wa
9,603
800
39
3
0
185,597
0
W
Zeus
10,720
893
47
4
0
233,653
1
W
Loki
10,098
842
31
3
0
209,151
0
L
Susano
8,229
686
14
1
0
186,231
0
L
Merlin
8,700
725
45
4
0
185,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role