Player Matchup

King Arthur
King Arthur
Cherrytrixx
King Arthur
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 163L
1,350 Elo+
Party 2
Hou Yi
Hou Yi
Gewbastank
Hou Yi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 2
Janus
Janus
NotGood334
Janus
Level 93
God Stats
1W - 3L
1,314 SR
Queue Stats
79W - 113L
1,441 Elo+
Party 2
Thor
Thor
ThtsHowItSmells
Thor
Level 130
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 134L
1,408 Elo+
Party 2
Sobek
Sobek
ncorbino
Sobek
Level 41
God Stats
3W - 6L
1,500 SR
Queue Stats
136W - 155L
1,350 Elo+
Party 2
Team Averages
Level 78
1,463 SR
1,453 Elo+

VS

Team Averages
Level 76
1,650 SR
1,580 Elo+
Medusa
Medusa
BlueHeimdall
Medusa
Level 106
God Stats
1W - 0L
1,484 SR
Queue Stats
4W - 1L
1,588 Elo+
Party 1
Tyr
Tyr
Matte120233
Tyr
Level 45
God Stats
8W - 5L
1,527 SR
Queue Stats
128W - 114L
1,623 Elo+
Party 1
Thanatos
Thanatos
Mininater15
Thanatos
Level 42
God Stats
2W - 0L
1,988 SR
Queue Stats
65W - 60L
1,642 Elo+
Party 1
Hera
Hera
eunhae
Hera
Level 120
God Stats
1W - 2L
1,870 SR
Queue Stats
100W - 81L
1,651 Elo+
Party 1
Sobek
Sobek
rocketbats
Sobek
Level 68
God Stats
5W - 7L
1,381 SR
Queue Stats
250W - 233L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cherrytrixx
King Arthur
9
0 / 3 / 0
5,025
419
2,999
5,869
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
Gewbastank
Hou Yi
9
0 / 3 / 0
5,492
458
1,153
6,295
1,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
10
0 / 3 / 0
5,370
448
1,960
5,922
1,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,216
435
2,215
8,703
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
ncorbino
Sobek
8
0 / 3 / 0
5,354
446
1,319
9,241
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 0 / 3
6,938
578
3,128
2,194
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
2 / 0 / 6
6,988
582
5,350
7,541
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Mininater15
Thanatos
13
9 / 0 / 3
7,440
620
6,931
7,134
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
eunhae
Hera
13
2 / 0 / 6
7,338
612
4,136
4,199
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
1 / 0 / 7
6,517
543
1,811
5,718
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
16
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
3
2.5
L
King Arthur
Cherrytrixx
King Arthur
0
3
0
0
L
Hou Yi
Gewbastank
Hou Yi
0
3
0
0
W
2
0
6
5
W
Thanatos
Mininater15
Thanatos
9
0
3
10.5
L
Janus
0
3
0
0
L
0
4
0
0
W
Hera
eunhae
Hera
2
0
6
5
L
Sobek
ncorbino
Sobek
0
3
0
0
W
Sobek
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,646
Damage
21,356
36,030
Taken
26,786
16,355
Mitigated
15,752
10,295
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,128
1,043
0
1,213
2,194
794
400
123
2,071
0
38,077
L
King Arthur
Cherrytrixx
King Arthur
2,999
211
0
900
5,869
4,107
0
465
5,231
0
18,199
L
Hou Yi
Gewbastank
Hou Yi
1,153
535
0
1,608
6,295
1,823
0
411
5,859
0
27,192
W
5,350
714
0
4,887
7,541
6,367
427
40
7,176
0
29,989
W
Thanatos
Mininater15
Thanatos
6,931
1,732
0
8,268
7,134
2,312
1,301
527
6,582
0
33,988
L
Janus
1,960
179
0
778
5,922
1,902
0
1,579
4,295
31,945
0
L
2,215
445
0
2,634
8,703
2,754
0
1,953
6,562
0
25,514
W
Hera
eunhae
Hera
4,136
1,022
0
1,794
4,199
1,385
1,719
1,539
2,660
49,762
0
L
Sobek
ncorbino
Sobek
1,319
369
0
4,375
9,241
5,769
0
1,329
7,888
16,050
0
W
Sobek
1,811
186
0
3,675
5,718
4,894
0
1,050
4,593
15,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
35,221
250
Minions Killed
337
0
Camps Cleared
0
1,061,707
Distance Traveled
1,175,516
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,938
578
70
6
0
205,308
0
L
King Arthur
5,025
419
22
2
0
197,546
1
L
Hou Yi
5,492
458
67
6
0
200,540
0
W
Tyr
6,988
582
86
7
0
239,163
3
W
Thanatos
7,440
620
60
5
0
250,647
5
L
Janus
5,370
448
60
5
0
207,881
2
L
Thor
5,216
435
69
6
0
223,203
4
W
Hera
7,338
612
102
9
0
222,335
6
L
Sobek
5,354
446
32
3
0
232,537
3
W
Sobek
6,517
543
19
2
0
258,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role