Player Matchup

Zeus
Zeus
El phin9
Zeus
Level 58
God Stats
27W - 28L
1,305 SR
Queue Stats
763W - 774L
1,379 Elo+
Party 3
Hachiman
Hachiman
Gloomy Pickle
Hachiman
Level 77
God Stats
8W - 4L
1,500 SR
Queue Stats
375W - 356L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
LittlePebbel
Sylvanus
Level 18
God Stats
25W - 17L
1,283 SR
Queue Stats
86W - 81L
1,353 Elo+
Party 2
Jormungandr
Jormungandr
MycahMonkeyDonke
Jormungandr
Level 34
God Stats
0W - 5L
1,214 SR
Queue Stats
3W - 13L
1,218 Elo+
Solo
Fenrir
Fenrir
TweakedOutSloth
Fenrir
Level 44
God Stats
1W - 3L
1,262 SR
Queue Stats
346W - 352L
1,379 Elo+
Party 3
Team Averages
Level 46
1,313 SR
1,349 Elo+

VS

Team Averages
Level 75
1,626 SR
1,505 Elo+
Arachne
Arachne
Drip X LND
Arachne
Level 122
God Stats
14W - 5L
1,769 SR
Queue Stats
702W - 634L
1,449 Elo+
Party 1
Hades
Hades
TSCxARii
Hades
Level 39
God Stats
3W - 5L
1,704 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 4
Chaac
Chaac
TSCxDaz
Chaac
Level 61
God Stats
5W - 3L
1,386 SR
Queue Stats
48W - 72L
1,780 Elo+
Party 4
Tiamat
Tiamat
The Kojin
Tiamat
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 108L
1,466 Elo+
Party 1
Ymir
Ymir
WhizWrld
Ymir
Level 26
God Stats
11W - 5L
1,769 SR
Queue Stats
455W - 427L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 4 / 0
6,243
624
4,458
5,064
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Gloomy Pickle
Hachiman
8
0 / 3 / 1
4,779
478
2,648
6,427
1,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
LittlePebbel
Sylvanus
8
1 / 3 / 0
4,808
481
730
4,534
2,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
MycahMonkeyDonke
Jormungandr
10
0 / 3 / 0
5,430
543
3,287
6,999
3,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 2 / 0
4,948
495
1,483
7,576
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drip X LND
Arachne
12
9 / 0 / 3
7,535
754
5,803
6,122
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
TSCxARii
Hades
10
1 / 2 / 5
6,060
606
2,865
4,995
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
TSCxDaz
Chaac
10
2 / 0 / 0
5,379
538
3,551
5,276
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
The Kojin
Tiamat
8
3 / 1 / 1
5,210
521
4,960
5,317
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
0 / 0 / 3
5,039
504
707
3,992
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
15
15
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Drip X LND
Arachne
9
0
3
10.5
L
Zeus
2
4
0
0.5
L
Hachiman
Gloomy Pickle
Hachiman
0
3
1
0.17
L
Sylvanus
LittlePebbel
Sylvanus
1
3
0
0.33
L
Jormungandr
MycahMonkeyDonke
Jormungandr
0
3
0
0
W
Hades
TSCxARii
Hades
1
2
5
1.75
W
Chaac
TSCxDaz
Chaac
2
0
0
2
W
Tiamat
The Kojin
Tiamat
3
1
1
3.5
L
0
2
0
0
W
Ymir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,606
Damage
17,886
30,600
Taken
25,702
11,113
Mitigated
11,652
10,770
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Drip X LND
Arachne
5,803
4,005
0
1,518
6,122
2,212
0
2,232
3,816
0
39,849
L
Zeus
4,458
346
0
826
5,064
1,440
0
1,736
3,134
30,764
0
L
Hachiman
Gloomy Pickle
Hachiman
2,648
1,156
0
1,849
6,427
1,575
310
2,967
3,174
0
23,327
L
Sylvanus
LittlePebbel
Sylvanus
730
270
956
887
4,534
2,159
240
2,235
2,069
9,572
0
L
Jormungandr
MycahMonkeyDonke
Jormungandr
3,287
944
0
1,557
6,999
3,687
210
0
6,549
25,375
0
W
Hades
TSCxARii
Hades
2,865
175
78
2,471
4,995
1,970
172
2,296
2,552
22,613
0
W
Chaac
TSCxDaz
Chaac
3,551
583
0
2,279
5,276
3,235
0
3,146
2,130
0
19,997
W
Tiamat
The Kojin
Tiamat
4,960
797
0
1,920
5,317
2,622
108
130
5,187
25,468
0
L
1,483
561
0
4,695
7,576
2,252
324
800
6,667
0
22,259
W
Ymir
707
147
0
1,704
3,992
1,613
150
450
3,542
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
29,223
255
Minions Killed
216
0
Camps Cleared
0
847,977
Distance Traveled
1,007,254
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,535
754
82
8
0
237,560
0
L
Zeus
6,243
624
83
8
0
181,102
2
L
Hachiman
4,779
478
40
4
0
169,708
1
L
Sylvanus
4,808
481
24
2
0
155,683
0
L
Jormungandr
5,430
543
54
5
0
180,578
0
W
Hades
6,060
606
48
5
0
192,242
0
W
Chaac
5,379
538
25
3
0
209,683
0
W
Tiamat
5,210
521
40
4
0
185,956
0
L
Fenrir
4,948
495
54
5
0
160,906
3
W
Ymir
5,039
504
21
2
0
181,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role