Player Matchup

Khepri
Khepri
Checho3312
Khepri
Level 43
God Stats
5W - 2L
1,715 SR
Queue Stats
148W - 213L
1,258 Elo+
Solo
Olorun
Olorun
PhiletKane
Olorun
Level 8
God Stats
1W - 3L
1,486 SR
Queue Stats
7W - 11L
1,393 Elo+
Party 1
Neith
Neith
Shirohoshineko
Neith
Level 89
God Stats
4W - 8L
1,452 SR
Queue Stats
28W - 40L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Sproke
Sun Wukong
Level 25
God Stats
6W - 9L
1,444 SR
Queue Stats
13W - 19L
1,505 Elo+
Party 1
Chang'e
Chang'e
YokaiTamer
Chang'e
Level 157
God Stats
11W - 7L
1,796 SR
Queue Stats
353W - 325L
1,726 Elo+
Party 1
Team Averages
Level 64
1,578 SR
1,466 Elo+

VS

Team Averages
Level 87
1,506 SR
1,522 Elo+
Khepri
Khepri
CloudClout7
Khepri
Level 83
God Stats
20W - 8L
1,655 SR
Queue Stats
214W - 185L
1,536 Elo+
Party 2
Merlin
Merlin
Ramilish
Merlin
Level 66
God Stats
3W - 4L
1,528 SR
Queue Stats
149W - 116L
1,591 Elo+
Party 2
Nike
Nike
ThatGuy009
Nike
Level 147
God Stats
18W - 8L
1,500 SR
Queue Stats
114W - 119L
1,486 Elo+
Solo
Skadi
Skadi
jthadddeustoad
Skadi
Level 108
God Stats
5W - 4L
1,328 SR
Queue Stats
455W - 403L
1,499 Elo+
Party 2
Mulan
Mulan
v3ando
Mulan
Level 29
God Stats
9W - 5L
1,519 SR
Queue Stats
67W - 79L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Checho3312
Khepri
13
0 / 5 / 2
8,306
461
2,741
11,648
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
PhiletKane
Olorun
13
2 / 5 / 2
8,268
459
5,743
12,088
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 3
7,611
423
8,690
12,248
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Sproke
Sun Wukong
15
2 / 1 / 2
9,326
518
9,641
12,050
8,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
YokaiTamer
Chang'e
17
5 / 3 / 1
10,024
557
13,727
15,871
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 1 / 9
8,554
475
5,759
15,111
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Ramilish
Merlin
16
6 / 4 / 4
9,613
534
13,161
8,998
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 3
9,142
508
9,593
16,389
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
9 / 2 / 4
11,039
613
16,375
11,702
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
v3ando
Mulan
16
1 / 2 / 3
9,411
523
3,351
11,669
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
19
19
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Checho3312
Khepri
0
5
2
0.2
W
Khepri
2
1
9
6.5
L
Olorun
PhiletKane
Olorun
2
5
2
0.6
W
Merlin
Ramilish
Merlin
6
4
4
2
L
1
5
3
0.5
L
Sun Wukong
Sproke
Sun Wukong
2
1
2
3
W
1
2
3
1.25
L
Chang'e
YokaiTamer
Chang'e
5
3
1
1.83
W
9
2
4
5.5
W
Mulan
v3ando
Mulan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,542
Damage
48,239
63,905
Taken
63,869
27,833
Mitigated
41,784
18,109
Healing
23,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Checho3312
Khepri
2,741
258
576
2,367
11,648
6,620
200
4,205
7,393
34,248
0
W
Khepri
5,759
684
0
4,220
15,111
12,266
78
5,937
9,174
17,821
0
L
Olorun
PhiletKane
Olorun
5,743
2,838
225
3,041
12,088
3,625
446
6,856
4,784
33,653
0
W
Merlin
Ramilish
Merlin
13,161
1,057
0
1,922
8,998
3,709
746
4,451
4,547
55,536
0
L
8,690
4,325
0
1,648
12,248
3,326
0
2,898
9,297
0
31,798
L
Sun Wukong
Sproke
Sun Wukong
9,641
2,105
0
418
12,050
8,534
640
672
10,721
0
49,387
W
9,593
1,306
0
4,912
16,389
14,671
298
3,719
12,670
180
60,801
L
Chang'e
YokaiTamer
Chang'e
13,727
1,628
503
9,331
15,871
5,728
0
3,692
11,877
85,861
0
W
16,375
9,222
0
4,411
11,702
6,047
962
3,601
8,101
0
93,120
W
Mulan
v3ando
Mulan
3,351
372
0
7,635
11,669
5,091
0
4,503
7,166
0
74,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
47,759
444
Minions Killed
538
0
Camps Cleared
0
1,696,301
Distance Traveled
1,729,444
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,306
461
53
3
0
347,845
5
W
Khepri
8,554
475
19
1
0
380,838
7
L
Olorun
8,268
459
84
5
0
271,129
2
W
Merlin
9,613
534
108
6
0
339,964
2
L
Neith
7,611
423
66
4
0
345,940
9
L
Sun Wukong
9,326
518
95
5
0
374,191
0
W
Nike
9,142
508
122
7
0
316,769
2
L
Chang'e
10,024
557
146
8
0
357,196
4
W
Skadi
11,039
613
158
9
0
314,339
2
W
Mulan
9,411
523
131
7
0
377,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role