Player Matchup

Ra
Ra
BLAK EMINEM47
Ra
Level 152
God Stats
1W - 3L
1,637 SR
Queue Stats
45W - 30L
1,651 Elo+
Party 3
Athena
Athena
DOOM_BLADE_21
Athena
Level 41
God Stats
15W - 18L
1,443 SR
Queue Stats
750W - 657L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
Regized2797
Sun Wukong
Level 16
God Stats
11W - 9L
1,550 SR
Queue Stats
25W - 24L
1,571 Elo+
Party 3
Ne Zha
Ne Zha
Yuhh AO
Ne Zha
Level 85
God Stats
1W - 0L
1,269 SR
Queue Stats
61W - 63L
1,587 Elo+
Party 3
Jing Wei
Jing Wei
marioSheather
Jing Wei
Level 43
God Stats
4W - 7L
1,231 SR
Queue Stats
396W - 349L
1,509 Elo+
Party 2
Team Averages
Level 67
1,426 SR
1,569 Elo+

VS

Team Averages
Level 87
1,444 SR
1,465 Elo+
Kukulkan
Kukulkan
CheshirexCatx
Kukulkan
Level 34
God Stats
4W - 5L
1,518 SR
Queue Stats
287W - 330L
1,453 Elo+
Party 1
Hel
Hel
ITSDEWW
Hel
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 191L
1,555 Elo+
Party 1
Chaac
Chaac
JackFrost594
Chaac
Level 128
God Stats
5W - 8L
1,467 SR
Queue Stats
335W - 346L
1,432 Elo+
Party 1
Nemesis
Nemesis
Kaloskagathia
Nemesis
Level 144
God Stats
2W - 6L
1,364 SR
Queue Stats
113W - 151L
1,345 Elo+
Solo
Jing Wei
Jing Wei
XLucyXxXNyuX
Jing Wei
Level 8
God Stats
1W - 4L
1,370 SR
Queue Stats
5W - 9L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
13,766
492
19,999
16,381
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 11
14,073
503
18,320
24,049
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Regized2797
Sun Wukong
17
1 / 6 / 2
11,202
400
10,269
22,814
19,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Yuhh AO
Ne Zha
20
12 / 5 / 5
14,684
524
20,163
24,564
11,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
marioSheather
Jing Wei
20
13 / 2 / 11
15,262
545
35,222
21,764
8,837
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheshirexCatx
Kukulkan
17
1 / 13 / 5
11,468
410
12,247
23,070
8,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
20
12 / 9 / 0
15,276
546
26,707
30,175
16,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 8
13,944
498
27,484
42,905
45,860
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
19
1 / 6 / 5
12,443
444
8,940
20,672
11,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
XLucyXxXNyuX
Jing Wei
10
0 / 7 / 0
8,542
305
2,012
11,752
2,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
40
Kills
19
19
Deaths
40
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Kukulkan
CheshirexCatx
Kukulkan
1
13
5
0.27
W
7
2
11
6.25
L
Hel
12
9
0
1.33
L
5
5
8
1.8
L
Nemesis
1
6
5
0.58
W
Sun Wukong
Regized2797
Sun Wukong
1
6
2
0.33
L
Jing Wei
XLucyXxXNyuX
Jing Wei
0
7
0
0
W
Ne Zha
Yuhh AO
Ne Zha
12
5
5
2.9
W
Jing Wei
marioSheather
Jing Wei
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,973
Damage
77,390
109,572
Taken
128,574
58,058
Mitigated
85,730
34,411
Healing
49,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,999
1,409
2,096
4,140
16,381
6,798
902
7,631
8,400
84,977
0
L
Kukulkan
CheshirexCatx
Kukulkan
12,247
658
0
2,359
23,070
8,825
152
10,177
12,409
54,370
0
W
18,320
4,260
0
2,751
24,049
11,807
0
12,000
11,689
90,778
0
L
Hel
26,707
2,515
5,048
13,288
30,175
16,559
215
7,300
22,727
109,417
0
L
27,484
6,591
0
21,225
42,905
45,860
319
12,137
30,047
0
93,067
L
Nemesis
8,940
2,623
0
5,102
20,672
11,491
1,593
3,471
16,876
0
69,002
W
Sun Wukong
Regized2797
Sun Wukong
10,269
1,455
0
4,153
22,814
19,375
876
5,009
16,921
0
53,097
L
Jing Wei
XLucyXxXNyuX
Jing Wei
2,012
1,195
0
2,649
11,752
2,995
0
4,079
7,673
0
19,810
W
Ne Zha
Yuhh AO
Ne Zha
20,163
10,064
0
10,651
24,564
11,241
19
2,828
21,500
0
102,654
W
Jing Wei
marioSheather
Jing Wei
35,222
30,246
0
10,620
21,764
8,837
3,527
10,906
10,455
0
123,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,987
Gold Earned
61,673
631
Minions Killed
589
0
Camps Cleared
0
2,555,940
Distance Traveled
2,224,416
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,766
492
136
5
0
521,688
4
L
Kukulkan
11,468
410
94
3
0
415,413
0
W
Athena
14,073
503
120
4
0
527,571
1
L
Hel
15,276
546
173
6
0
498,290
1
L
Chaac
13,944
498
167
6
0
489,884
1
L
Nemesis
12,443
444
118
4
0
543,538
4
W
Sun Wukong
11,202
400
89
3
0
494,934
2
L
Jing Wei
8,542
305
37
1
0
277,291
0
W
Ne Zha
14,684
524
132
5
0
515,286
3
W
Jing Wei
15,262
545
154
6
0
496,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role