Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KTDoppelganger
Cerberus
Level 59
God Stats
44W - 38L
1,500 SR
Queue Stats
457W - 451L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
Serjo_cfs
Ratatoskr
Level 47
God Stats
2W - 3L
1,585 SR
Queue Stats
43W - 64L
1,436 Elo+
Party 2
Loki
Loki
lucas_bz_007
Loki
Level 89
God Stats
30W - 28L
1,347 SR
Queue Stats
521W - 505L
1,466 Elo+
Party 1
Anubis
Anubis
vinibar_cfs
Anubis
Level 27
God Stats
11W - 14L
1,440 SR
Queue Stats
16W - 24L
1,403 Elo+
Party 2
Team Averages
Level 65
1,474 SR
1,453 Elo+

VS

Team Averages
Level 68
1,575 SR
1,547 Elo+
Nu Wa
Nu Wa
Daaash11
Nu Wa
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 63L
1,502 Elo+
Solo
Ymir
Ymir
Doraimonds
Ymir
Level 16
God Stats
5W - 2L
1,536 SR
Queue Stats
9W - 3L
1,611 Elo+
Party 3
Mercury
Mercury
FeedehC
Mercury
Level 109
God Stats
8W - 2L
1,867 SR
Queue Stats
133W - 122L
1,348 Elo+
Party 3
Hachiman
Hachiman
aceitunaypeque
Hachiman
Level 18
God Stats
3W - 0L
1,754 SR
Queue Stats
16W - 6L
1,643 Elo+
Party 3
Agni
Agni
luchi889
Agni
Level 113
God Stats
2W - 1L
1,220 SR
Queue Stats
94W - 63L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 3 / 2
8,171
584
7,571
10,193
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
10
0 / 3 / 3
6,224
445
2,133
9,652
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Serjo_cfs
Ratatoskr
12
1 / 3 / 1
6,688
478
1,692
8,080
2,217
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 4 / 1
7,431
531
5,219
9,717
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
0 / 6 / 1
6,828
488
2,196
6,791
3,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daaash11
Nu Wa
15
4 / 1 / 3
8,858
633
8,450
4,714
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 2
6,554
468
2,376
6,974
3,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
FeedehC
Mercury
14
3 / 4 / 6
7,918
566
5,262
10,072
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
11
0 / 2 / 3
6,463
462
3,645
5,191
1,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
16
9 / 2 / 3
9,705
693
9,866
7,264
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
18
19
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
3
2
2
W
Nu Wa
Daaash11
Nu Wa
4
1
3
5.5
W
2
2
2
1.5
W
Mercury
FeedehC
Mercury
3
4
6
1.5
L
Cerberus
0
3
3
0.5
L
Ratatoskr
Serjo_cfs
Ratatoskr
1
3
1
0.5
W
Hachiman
0
2
3
0.75
L
5
4
1
1.38
W
Agni
9
2
3
5.25
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
29,599
44,433
Taken
34,215
16,357
Mitigated
11,002
10,310
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,571
5,421
0
2,652
10,193
3,860
553
4,533
5,604
0
48,538
W
Nu Wa
Daaash11
Nu Wa
8,450
2,818
0
2,666
4,714
1,464
1,106
34
4,680
47,750
0
W
2,376
388
0
0
6,974
3,089
165
1,192
5,782
15,386
0
W
Mercury
FeedehC
Mercury
5,262
2,640
0
3,258
10,072
2,903
581
1,438
8,634
0
34,969
L
Cerberus
2,133
289
0
2,355
9,652
4,010
0
4,094
5,504
19,237
0
L
Ratatoskr
Serjo_cfs
Ratatoskr
1,692
165
0
1,400
8,080
2,217
0
4,411
3,351
0
38,098
W
Hachiman
3,645
1,629
0
1,442
5,191
1,217
984
356
4,835
0
32,377
L
5,219
1,037
0
2,810
9,717
3,086
0
4,506
5,135
0
43,622
W
Agni
9,866
1,201
0
1,478
7,264
2,329
1,376
1,309
5,955
57,992
0
L
Anubis
2,196
95
0
1,093
6,791
3,184
458
2,592
4,147
42,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
39,498
370
Minions Killed
359
0
Camps Cleared
0
1,347,322
Distance Traveled
1,330,354
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,171
584
101
7
0
267,839
5
W
Nu Wa
8,858
633
91
7
0
210,529
3
W
Ymir
6,554
468
37
3
0
257,975
5
W
Mercury
7,918
566
61
4
0
307,431
2
L
Cerberus
6,224
445
38
3
0
274,347
4
L
Ratatoskr
6,688
478
75
5
0
258,031
0
W
Hachiman
6,463
462
54
4
0
266,001
0
L
Loki
7,431
531
82
6
0
286,524
8
W
Agni
9,705
693
116
8
0
288,418
4
L
Anubis
6,828
488
74
5
0
260,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role