Player Matchup

Sobek
Sobek
Gold IV
OutcastMosquito
Sobek
Gold IV
Level 159
God Stats
1W - 4L
1,357 SR
Queue Stats
67W - 73L
1,633 MMR
Party 2
Neith
Neith
Bronze III
Reality-Bytez
Neith
Bronze III
Level 84
God Stats
2W - 9L
1,050 SR
Queue Stats
55W - 67L
1,421 MMR
Party 2
Persephone
Persephone
Gold V
iSeiunSky
Persephone
Gold V
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 115L
1,529 MMR
Solo
Jormungandr
Jormungandr
Silver I
josf50gaymer
Jormungandr
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,529 MMR
Party 3
Pele
Pele
Silver I
luisdaf14
Pele
Silver I
Level 129
God Stats
1W - 2L
1,619 SR
Queue Stats
11W - 11L
1,529 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,405 SR
1,528 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,678 SR
1,528 MMR
Erlang Shen
Erlang Shen
Gold I
Anthonator501st
Erlang Shen
Gold I
Level 148
God Stats
18W - 9L
1,680 SR
Queue Stats
80W - 80L
1,581 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
MilkyBong5715
Ah Muzen Cab
Platinum IV
Level 126
God Stats
8W - 9L
1,491 SR
Queue Stats
103W - 103L
1,538 MMR
Solo
Hera
Hera
Gold II
Yahshua121
Hera
Gold II
Level 47
God Stats
6W - 1L
2,005 SR
Queue Stats
63W - 64L
1,512 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
brandthebeast
Tsukuyomi
Gold V
Level 126
God Stats
9W - 12L
1,575 SR
Queue Stats
40W - 35L
1,495 MMR
Party 1
Cerberus
Cerberus
Gold IV
xNLPerson
Cerberus
Gold IV
Level 101
God Stats
25W - 14L
1,641 SR
Queue Stats
43W - 42L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,031
352
5,538
18,997
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 5 / 0
7,276
364
5,848
9,671
2,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
iSeiunSky
Persephone
15
1 / 6 / 2
9,219
461
2,776
8,800
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
josf50gaymer
Jormungandr
17
0 / 2 / 2
9,980
499
8,894
15,994
16,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
15
3 / 7 / 2
9,340
467
6,335
16,010
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditeTiamatScyllaDanzaburouCthulhu

VS

Bans
AthenaRavanaArtioFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anthonator501st
Erlang Shen
19
0 / 2 / 7
12,341
617
10,589
16,535
10,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
18
7 / 1 / 12
11,343
567
15,857
13,069
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 1 / 9
13,180
659
12,042
9,408
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
brandthebeast
Tsukuyomi
20
11 / 1 / 9
12,952
648
9,783
11,512
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
xNLPerson
Cerberus
14
3 / 0 / 14
10,151
508
6,882
11,438
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
4
Kills
28
28
Deaths
5
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Anthonator501st
Erlang Shen
0
2
7
1.75
W
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
7
1
12
13
L
0
8
1
0.06
L
0
5
0
0
W
7
1
9
11.5
W
Tsukuyomi
brandthebeast
Tsukuyomi
11
1
9
15.5
L
Persephone
iSeiunSky
Persephone
1
6
2
0.33
L
Jormungandr
josf50gaymer
Jormungandr
0
2
2
0.5
L
Pele
3
7
2
0.57
W
Cerberus
xNLPerson
Cerberus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
55,153
69,472
Taken
61,962
42,619
Mitigated
39,366
12,895
Healing
29,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Anthonator501st
Erlang Shen
10,589
5,272
0
8,667
16,535
10,370
2,115
7,234
8,770
0
94,442
W
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
15,857
8,584
0
8,771
13,069
6,325
3,954
3,358
9,711
0
90,800
L
5,538
487
0
3,294
18,997
14,660
0
5,429
13,568
16,159
0
L
5,848
3,000
0
565
9,671
2,773
0
1,873
7,798
0
41,415
W
12,042
3,517
0
2,738
9,408
4,167
2,622
2,140
6,991
101,276
0
W
Tsukuyomi
brandthebeast
Tsukuyomi
9,783
1,742
0
6,477
11,512
8,180
2,127
713
10,773
0
99,813
L
Persephone
iSeiunSky
Persephone
2,776
0
0
908
8,800
2,870
0
3,410
5,387
57,317
0
L
Jormungandr
josf50gaymer
Jormungandr
8,894
2,078
0
4,511
15,994
16,799
633
1,429
14,565
71,046
0
L
Pele
6,335
1,130
0
3,617
16,010
5,517
0
6,782
9,228
0
56,518
W
Cerberus
xNLPerson
Cerberus
6,882
516
0
3,251
11,438
10,324
911
2,864
8,509
24,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
59,967
486
Minions Killed
699
0
Camps Cleared
0
1,730,461
Distance Traveled
2,055,798
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,341
617
186
9
0
431,119
6
W
Ah Muzen Cab
11,343
567
106
5
0
344,373
0
L
Sobek
7,031
352
25
1
0
344,481
2
L
Neith
7,276
364
85
4
0
317,426
1
W
Hera
13,180
659
189
9
0
398,926
9
W
Tsukuyomi
12,952
648
171
9
0
470,492
4
L
Persephone
9,219
461
119
6
0
341,919
2
L
Jormungandr
9,980
499
156
8
0
320,968
1
L
Pele
9,340
467
101
5
0
405,667
2
W
Cerberus
10,151
508
47
2
0
410,888
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role