Player Matchup

Tsukuyomi
Tsukuyomi
BarnacleJuice
Tsukuyomi
Level 5
God Stats
6W - 8L
1,773 SR
Queue Stats
6W - 9L
1,367 Elo+
Solo
Ymir
Ymir
BiggerBoat54
Ymir
Level 24
God Stats
17W - 12L
1,389 SR
Queue Stats
422W - 424L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nightmasacre
Ah Muzen Cab
Level 15
God Stats
0W - 6L
1,313 SR
Queue Stats
7W - 19L
1,339 Elo+
Party 2
Guan Yu
Guan Yu
chadd3k
Guan Yu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 42L
1,420 Elo+
Party 2
Merlin
Merlin
jahnm
Merlin
Level 29
God Stats
18W - 27L
1,545 SR
Queue Stats
302W - 341L
1,480 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,398 Elo+

VS

Team Averages
Level 31
1,507 SR
1,453 Elo+
King Arthur
King Arthur
Ataraxia13
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,608 Elo+
Solo
Yemoja
Yemoja
BigBullyBob9290
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RhyKnox
Danzaburou
Level 89
God Stats
1W - 1L
1,524 SR
Queue Stats
16W - 17L
1,382 Elo+
Party 1
Athena
Athena
Spectre_Ze_Titan
Athena
Level 28
God Stats
15W - 9L
1,508 SR
Queue Stats
107W - 107L
1,284 Elo+
Solo
Nox
Nox
isitjio
Nox
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BarnacleJuice
Tsukuyomi
15
0 / 6 / 2
8,676
457
6,771
12,309
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 3 / 1
8,226
433
7,323
15,029
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Nightmasacre
Ah Muzen Cab
11
2 / 5 / 0
7,255
382
9,307
13,528
4,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
chadd3k
Guan Yu
11
4 / 7 / 0
7,951
418
6,578
10,475
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
jahnm
Merlin
15
3 / 3 / 5
9,405
495
15,487
11,198
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ataraxia13
King Arthur
18
15 / 1 / 8
11,158
587
17,313
20,642
21,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 5
8,469
446
4,010
11,412
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RhyKnox
Danzaburou
13
2 / 4 / 3
8,311
437
11,129
12,395
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 3 / 10
9,084
478
10,836
16,114
13,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
7
1 / 2 / 2
6,226
328
1,046
3,006
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
24
24
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ataraxia13
King Arthur
15
1
8
19
L
Tsukuyomi
BarnacleJuice
Tsukuyomi
0
6
2
0.17
W
1
1
5
3.5
L
2
3
1
0.83
L
Ah Muzen Cab
Nightmasacre
Ah Muzen Cab
2
5
0
0.4
W
Danzaburou
RhyKnox
Danzaburou
2
4
3
0.88
W
5
3
10
3.33
L
Guan Yu
chadd3k
Guan Yu
4
7
0
0.57
W
Nox
1
2
2
1
L
Merlin
jahnm
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,466
Damage
44,334
62,539
Taken
63,569
39,830
Mitigated
50,367
15,688
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ataraxia13
King Arthur
17,313
2,035
897
5,659
20,642
21,874
14
3,905
16,500
0
77,467
L
Tsukuyomi
BarnacleJuice
Tsukuyomi
6,771
2,138
0
3,786
12,309
5,105
2,311
2,505
9,724
0
63,739
W
4,010
734
1,309
1,319
11,412
8,466
187
5,751
5,636
14,003
0
L
7,323
724
306
1,902
15,029
15,147
33
4,679
10,350
30,394
0
L
Ah Muzen Cab
Nightmasacre
Ah Muzen Cab
9,307
3,267
0
3,914
13,528
4,842
344
3,867
9,517
0
28,798
W
Danzaburou
RhyKnox
Danzaburou
11,129
3,486
880
2,898
12,395
5,611
814
5,764
6,606
0
62,254
W
10,836
2,877
0
2,484
16,114
13,370
0
5,956
10,083
24,689
0
L
Guan Yu
chadd3k
Guan Yu
6,578
1,837
245
1,731
10,475
9,748
364
1,974
8,461
0
29,376
W
Nox
1,046
104
0
745
3,006
1,046
0
1,434
1,572
8,941
0
L
Merlin
jahnm
Merlin
15,487
968
243
3,561
11,198
4,988
1,058
2,689
8,301
57,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
43,248
343
Minions Killed
329
0
Camps Cleared
0
1,524,686
Distance Traveled
1,540,358
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,158
587
119
6
0
383,157
0
L
Tsukuyomi
8,676
457
103
5
0
334,902
1
W
Yemoja
8,469
446
32
2
0
349,777
0
L
Ymir
8,226
433
38
2
0
335,072
0
L
Ah Muzen Cab
7,255
382
51
3
0
279,994
0
W
Danzaburou
8,311
437
112
6
0
312,416
1
W
Athena
9,084
478
48
3
0
355,530
5
L
Guan Yu
7,951
418
55
3
0
215,704
0
W
Nox
6,226
328
18
1
0
139,478
6
L
Merlin
9,405
495
96
5
0
359,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role