Player Matchup

Apollo
Apollo
Gold III
DarkFlash4
Apollo
Gold III
Level 120
God Stats
18W - 13L
1,638 SR
Queue Stats
110W - 104L
1,460 MMR
Solo
Mulan
Mulan
Bronze III
KJEEZY1516
Mulan
Bronze III
Level 103
God Stats
0W - 1L
1,809 SR
Queue Stats
6W - 9L
1,395 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
WILDBOII_CLAMPZ_
Kuzenbo
Gold IV
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
154W - 156L
1,468 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
lilmoeboytheOG
Ao Kuang
Silver III
Level 82
God Stats
10W - 8L
1,734 SR
Queue Stats
62W - 59L
1,492 MMR
Party 1
Tiamat
Tiamat
Gold IV
vLynv
Tiamat
Gold IV
Level 102
God Stats
1W - 3L
1,475 SR
Queue Stats
161W - 183L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,631 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,455 SR
1,454 MMR
Chaac
Chaac
Bronze III
BilboSwagginsx0
Chaac
Bronze III
Level 132
God Stats
2W - 0L
1,544 SR
Queue Stats
2W - 2L
1,459 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
EXODUS90ATTACKS
Sun Wukong
Bronze III
Level 121
God Stats
1W - 0L
1,237 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver II
GEARxSEGUNDO
Janus
Silver II
Level 101
God Stats
6W - 6L
1,240 SR
Queue Stats
192W - 221L
1,471 MMR
Solo
Cupid
Cupid
Gold IV
HSPC Peps
Cupid
Gold IV
Level 93
God Stats
13W - 5L
1,630 SR
Queue Stats
228W - 236L
1,426 MMR
Solo
Athena
Athena
Bronze III
NinjaMike19
Athena
Bronze III
Level 99
God Stats
1W - 0L
1,623 SR
Queue Stats
2W - 3L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarkFlash4
Apollo
17
3 / 5 / 7
10,723
487
12,767
19,942
8,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
17
3 / 5 / 1
10,790
490
13,350
20,202
16,294
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 2 / 3
10,207
464
11,767
20,158
22,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
16
6 / 8 / 4
10,079
458
13,038
22,183
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
vLynv
Tiamat
1
0 / 0 / 0
4,225
192
0
0
0
Bans
Cu ChulainnAwilixCthulhu

VS

Bans
DanzaburouSetMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 3
12,780
581
12,406
18,682
14,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
EXODUS90ATTACKS
Sun Wukong
17
5 / 2 / 6
11,351
516
11,585
16,790
15,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 4
11,224
510
8,833
12,957
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
HSPC Peps
Cupid
19
5 / 2 / 1
11,719
533
17,896
16,015
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
15
1 / 4 / 6
10,103
459
12,492
21,212
18,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
17
Kills
20
20
Deaths
18
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Apollo
DarkFlash4
Apollo
3
5
7
1.3
W
Sun Wukong
EXODUS90ATTACKS
Sun Wukong
5
2
6
4
W
2
7
4
0.57
W
Cupid
HSPC Peps
Cupid
5
2
1
2.75
L
Mulan
3
5
1
0.7
W
Athena
1
4
6
1
L
5
2
3
3.25
L
Ao Kuang
6
8
4
1
L
Tiamat
vLynv
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,922
Damage
63,212
82,485
Taken
85,656
55,009
Mitigated
59,525
23,060
Healing
28,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,406
1,969
0
10,202
18,682
14,100
796
3,926
14,706
0
99,820
L
Apollo
DarkFlash4
Apollo
12,767
7,560
0
7,150
19,942
8,005
25
3,880
15,966
0
77,274
W
Sun Wukong
EXODUS90ATTACKS
Sun Wukong
11,585
2,027
0
3,066
16,790
15,245
562
3,766
12,999
0
57,174
W
8,833
153
0
1,991
12,957
5,140
932
4,834
8,073
69,783
0
W
Cupid
HSPC Peps
Cupid
17,896
12,100
278
7,601
16,015
6,432
1,317
4,331
11,484
0
100,038
L
Mulan
13,350
2,800
0
3,478
20,202
16,294
792
1,370
18,776
0
78,461
W
Athena
12,492
3,114
0
5,543
21,212
18,608
671
7,248
13,589
35,126
0
L
11,767
3,778
660
5,392
20,158
22,696
326
8,322
11,722
41,982
0
L
Ao Kuang
13,038
4,634
0
6,380
22,183
8,014
0
7,191
14,696
50,576
0
L
Tiamat
vLynv
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,024
Gold Earned
57,177
381
Minions Killed
581
0
Camps Cleared
0
1,558,600
Distance Traveled
2,052,672
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,780
581
145
7
0
444,049
0
L
Apollo
10,723
487
136
6
0
359,365
3
W
Sun Wukong
11,351
516
98
4
0
403,333
1
W
Janus
11,224
510
132
6
0
353,911
0
W
Cupid
11,719
533
154
7
0
396,388
1
L
Mulan
10,790
490
128
6
0
368,532
5
W
Athena
10,103
459
52
2
0
454,991
2
L
Kuzenbo
10,207
464
61
3
0
437,153
4
L
Ao Kuang
10,079
458
56
3
0
393,550
2
L
Tiamat
4,225
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role