Player Matchup

Danzaburou
Danzaburou
DahleRnoob
Danzaburou
Level 27
God Stats
4W - 3L
1,374 SR
Queue Stats
94W - 81L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kris41
Tsukuyomi
Level 29
God Stats
9W - 7L
1,657 SR
Queue Stats
65W - 56L
1,516 Elo+
Solo
Chaac
Chaac
LordDuvorS12
Chaac
Level 17
God Stats
43W - 39L
1,632 SR
Queue Stats
102W - 105L
1,564 Elo+
Solo
Kukulkan
Kukulkan
PleyerRM
Kukulkan
Level 26
God Stats
14W - 13L
1,506 SR
Queue Stats
98W - 109L
1,474 Elo+
Solo
Fafnir
Fafnir
WakaMane1017
Fafnir
Level 29
God Stats
3W - 2L
1,459 SR
Queue Stats
27W - 28L
1,533 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,520 Elo+

VS

Team Averages
Level 23
1,642 SR
1,420 Elo+
Ne Zha
Ne Zha
Balikbayan
Ne Zha
Level 29
God Stats
10W - 8L
1,738 SR
Queue Stats
70W - 72L
1,495 Elo+
Solo
Thanatos
Thanatos
ChadDingus
Thanatos
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 22L
1,471 Elo+
Solo
Chaac
Chaac
ImNokos
Chaac
Level 8
God Stats
0W - 1L
1,669 SR
Queue Stats
6W - 8L
1,113 Elo+
Party 1
Apollo
Apollo
MissMash
Apollo
Level 66
God Stats
1W - 1L
1,806 SR
Queue Stats
49W - 41L
1,584 Elo+
Party 1
Yemoja
Yemoja
bigpuma5579
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DahleRnoob
Danzaburou
20
6 / 7 / 7
16,879
582
19,187
32,370
15,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Kris41
Tsukuyomi
20
13 / 8 / 8
17,541
605
32,129
34,166
19,248
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
16 / 3 / 17
18,386
634
33,710
36,443
46,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
PleyerRM
Kukulkan
20
19 / 7 / 11
16,889
582
28,096
19,866
10,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fafnir
19
3 / 8 / 21
15,155
523
15,983
28,442
35,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Balikbayan
Ne Zha
20
9 / 5 / 3
15,204
524
20,043
26,869
12,379
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ChadDingus
Thanatos
17
1 / 18 / 6
11,461
395
6,964
27,660
15,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ImNokos
Chaac
18
0 / 13 / 3
11,553
398
7,425
29,946
30,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
MissMash
Apollo
20
23 / 10 / 4
17,772
613
55,366
45,176
22,714
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
18
0 / 12 / 16
12,983
448
5,662
34,916
42,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
57
Kills
33
33
Deaths
58
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Balikbayan
Ne Zha
9
5
3
2.1
L
Thanatos
ChadDingus
Thanatos
1
18
6
0.22
W
Danzaburou
DahleRnoob
Danzaburou
6
7
7
1.36
L
Chaac
ImNokos
Chaac
0
13
3
0.12
W
Tsukuyomi
Kris41
Tsukuyomi
13
8
8
2.13
W
16
3
17
8.17
L
Apollo
MissMash
Apollo
23
10
4
2.5
W
Kukulkan
PleyerRM
Kukulkan
19
7
11
3.5
W
Fafnir
3
8
21
1.69
L
Yemoja
0
12
16
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,105
Damage
95,460
151,287
Taken
164,567
127,416
Mitigated
122,852
66,636
Healing
42,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Balikbayan
Ne Zha
20,043
10,157
0
7,432
26,869
12,379
0
4,497
22,197
0
104,852
L
Thanatos
ChadDingus
Thanatos
6,964
3,125
0
7,484
27,660
15,287
48
12,374
15,136
28
48,127
W
Danzaburou
DahleRnoob
Danzaburou
19,187
13,080
0
15,920
32,370
15,861
4,147
2,191
30,129
0
162,291
L
Chaac
ImNokos
Chaac
7,425
2,678
0
4,583
29,946
30,017
1,363
5,270
24,226
0
50,457
W
Tsukuyomi
Kris41
Tsukuyomi
32,129
14,624
958
16,272
34,166
19,248
103
1,377
32,639
0
135,482
W
33,710
8,543
0
22,000
36,443
46,326
1,400
5,143
30,525
0
104,119
L
Apollo
MissMash
Apollo
55,366
45,048
0
16,224
45,176
22,714
2,186
10,982
33,349
0
175,370
W
Kukulkan
PleyerRM
Kukulkan
28,096
3,777
0
4,529
19,866
10,325
1,335
2,260
17,526
106,767
0
W
Fafnir
15,983
5,491
0
6,957
28,442
35,656
0
2,980
25,302
40,213
0
L
Yemoja
5,662
1,903
4,238
2,308
34,916
42,455
114
13,920
20,746
24,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,850
Gold Earned
68,973
626
Minions Killed
519
0
Camps Cleared
0
2,541,576
Distance Traveled
2,266,304
29
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,204
524
146
5
0
595,265
1
L
Thanatos
11,461
395
66
2
0
422,505
0
W
Danzaburou
16,879
582
170
6
0
447,606
5
L
Chaac
11,553
398
85
3
0
417,867
0
W
Tsukuyomi
17,541
605
166
6
0
573,348
2
W
Chaac
18,386
634
128
4
0
555,716
7
L
Apollo
17,772
613
188
6
0
454,602
0
W
Kukulkan
16,889
582
129
4
0
461,309
2
W
Fafnir
15,155
523
33
1
0
503,597
13
L
Yemoja
12,983
448
34
1
0
376,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role