Player Matchup

Izanami
Izanami
HackTKodaNSon
Izanami
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Jufo1121
Artemis
Level 7
God Stats
3W - 5L
1,440 SR
Queue Stats
5W - 11L
1,265 Elo+
Party 1
Athena
Athena
SpiritOfSages
Athena
Level 13
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 8L
1,407 Elo+
Party 1
Neith
Neith
Terrbear429
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Janus
Janus
Wacksmgee
Janus
Level 17
God Stats
0W - 2L
1,475 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 1
Team Averages
Level 11
1,478 SR
1,336 Elo+

VS

Team Averages
Level 18
1,436 SR
1,276 Elo+
Hades
Hades
Mitch04
Hades
Level 13
God Stats
2W - 1L
1,173 SR
Queue Stats
22W - 25L
1,274 Elo+
Solo
Ymir
Ymir
MomSxr69
Ymir
Level 7
God Stats
12W - 7L
1,697 SR
Queue Stats
39W - 38L
1,243 Elo+
Solo
Bellona
Bellona
TRICKEST_WOLF_97
Bellona
Level 25
God Stats
42W - 33L
1,425 SR
Queue Stats
82W - 88L
1,345 Elo+
Solo
Bakasura
Bakasura
Yaeffrey
Bakasura
Level 27
God Stats
5W - 11L
1,370 SR
Queue Stats
5W - 12L
1,153 Elo+
Solo
Cernunnos
Cernunnos
xBluntFatherx420
Cernunnos
Level 19
God Stats
37W - 35L
1,514 SR
Queue Stats
62W - 62L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 8 / 1
9,474
557
9,039
11,050
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Jufo1121
Artemis
10
1 / 17 / 3
7,036
414
5,803
14,391
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 16 / 4
6,994
411
6,211
25,736
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 10 / 0
7,146
420
1,377
10,737
2,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Wacksmgee
Janus
11
1 / 11 / 2
7,739
455
8,797
14,090
3,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mitch04
Hades
14
8 / 2 / 17
10,163
598
12,516
13,323
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
14 / 2 / 16
9,784
576
11,867
12,409
5,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
11 / 0 / 0
11,063
651
8,338
11,273
8,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Yaeffrey
Bakasura
16
16 / 2 / 10
10,793
635
12,884
16,537
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
15
13 / 1 / 13
10,654
627
15,570
11,156
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
118
6
Kills
62
62
Deaths
7
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
8
1
0.56
L
Artemis
Jufo1121
Artemis
1
17
3
0.15
W
Hades
Mitch04
Hades
8
2
17
8.25
W
Ymir
14
2
16
11
L
0
16
4
0.13
W
11
0
0
11
L
0
10
0
0
L
Janus
Wacksmgee
Janus
1
11
2
0.18
W
Bakasura
Yaeffrey
Bakasura
16
2
10
10.5
W
Cernunnos
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
61,175
76,004
Taken
64,698
25,240
Mitigated
34,002
2,514
Healing
29,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,039
6,317
0
1,334
11,050
3,671
4,377
3,743
7,156
0
38,804
L
Artemis
Jufo1121
Artemis
5,803
2,701
0
0
14,391
3,621
0
5,501
8,636
0
14,481
W
Hades
Mitch04
Hades
12,516
2,401
300
5,274
13,323
6,912
490
3,623
9,700
42,691
0
W
Ymir
11,867
3,074
454
3,867
12,409
5,556
1,618
4,217
8,192
30,795
0
L
6,211
2,805
0
288
25,736
11,610
0
7,878
17,400
21,982
0
W
8,338
4,291
0
6,382
11,273
8,937
2,086
1,556
9,717
0
65,246
L
1,377
807
0
172
10,737
2,989
1,878
1,786
8,686
0
21,349
L
Janus
Wacksmgee
Janus
8,797
1,855
0
720
14,090
3,349
294
4,718
8,668
28,521
0
W
Bakasura
Yaeffrey
Bakasura
12,884
10,644
318
9,634
16,537
7,708
5,322
3,241
13,296
0
51,668
W
Cernunnos
15,570
8,132
0
3,753
11,156
4,889
5,379
2,371
8,785
0
70,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
52,457
197
Minions Killed
450
0
Camps Cleared
0
1,281,071
Distance Traveled
1,503,441
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,474
557
59
3
0
268,142
3
L
Artemis
7,036
414
17
1
0
255,389
1
W
Hades
10,163
598
82
5
0
267,929
5
W
Ymir
9,784
576
34
2
0
302,157
1
L
Athena
6,994
411
15
1
0
265,709
0
W
Bellona
11,063
651
128
8
0
347,090
0
L
Neith
7,146
420
51
3
0
227,148
0
L
Janus
7,739
455
55
3
0
264,683
0
W
Bakasura
10,793
635
106
6
0
299,109
0
W
Cernunnos
10,654
627
100
6
0
287,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role