Player Matchup

Ymir
Ymir
CYBRAN1
Ymir
Level 5
God Stats
5W - 4L
1,482 SR
Queue Stats
33W - 36L
1,452 Elo+
Solo
Kukulkan
Kukulkan
MWTheLegend
Kukulkan
Level 77
God Stats
3W - 2L
1,255 SR
Queue Stats
128W - 126L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
Pincell
Jormungandr
Level 6
God Stats
42W - 51L
1,426 SR
Queue Stats
55W - 66L
1,415 Elo+
Party 1
Nemesis
Nemesis
PipoP4nic
Nemesis
Level 26
God Stats
0W - 3L
1,274 SR
Queue Stats
428W - 443L
1,494 Elo+
Solo
Fenrir
Fenrir
SenfftBR
Fenrir
Level 7
God Stats
2W - 6L
1,268 SR
Queue Stats
7W - 18L
1,271 Elo+
Solo
Team Averages
Level 24
1,341 SR
1,430 Elo+

VS

Team Averages
Level 21
1,465 SR
1,465 Elo+
Tiamat
Tiamat
Riskiner
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TheMarshal2
Kukulkan
Level 13
God Stats
6W - 2L
1,583 SR
Queue Stats
6W - 2L
1,505 Elo+
Solo
Nox
Nox
XKing_GrimmX
Nox
Level 27
God Stats
10W - 10L
1,432 SR
Queue Stats
97W - 85L
1,462 Elo+
Party 2
Cupid
Cupid
theodragneel23
Cupid
Level 29
God Stats
2W - 2L
1,311 SR
Queue Stats
89W - 73L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
vingandf96
Sun Wukong
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 36L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CYBRAN1
Ymir
18
0 / 10 / 7
11,493
821
2,728
21,845
17,034
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
MWTheLegend
Kukulkan
19
5 / 4 / 7
13,705
979
27,042
13,135
5,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Pincell
Jormungandr
19
3 / 3 / 6
13,353
954
11,587
22,419
24,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
PipoP4nic
Nemesis
19
2 / 6 / 6
12,459
890
6,046
16,796
7,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
SenfftBR
Fenrir
18
4 / 12 / 6
12,535
895
10,123
24,578
15,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Riskiner
Tiamat
20
2 / 5 / 21
13,405
958
16,183
17,993
11,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
TheMarshal2
Kukulkan
20
13 / 1 / 16
16,382
1,170
33,049
5,128
2,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 2 / 18
14,255
1,018
18,087
10,469
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 3 / 14
13,167
941
15,994
13,897
5,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
vingandf96
Sun Wukong
20
4 / 3 / 18
13,317
951
6,150
12,732
12,068
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
14
Kills
35
35
Deaths
14
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ymir
CYBRAN1
Ymir
0
10
7
0.35
L
Kukulkan
MWTheLegend
Kukulkan
5
4
7
2.13
L
Jormungandr
Pincell
Jormungandr
3
3
6
2
L
Nemesis
PipoP4nic
Nemesis
2
6
6
0.83
W
Tiamat
Riskiner
Tiamat
2
5
21
2.5
L
Fenrir
SenfftBR
Fenrir
4
12
6
0.58
W
Kukulkan
TheMarshal2
Kukulkan
13
1
16
21
W
10
2
18
9.5
W
6
3
14
4.33
W
Sun Wukong
vingandf96
Sun Wukong
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,526
Damage
89,463
98,773
Taken
60,219
69,993
Mitigated
36,551
1,484
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CYBRAN1
Ymir
2,728
483
0
0
21,845
17,034
0
16,357
5,488
11,918
0
L
Kukulkan
MWTheLegend
Kukulkan
27,042
1,974
0
687
13,135
5,235
0
10,547
2,588
59,187
0
L
Jormungandr
Pincell
Jormungandr
11,587
2,238
0
0
22,419
24,581
0
14,915
7,504
57,610
0
L
Nemesis
PipoP4nic
Nemesis
6,046
950
0
535
16,796
7,608
0
11,650
5,146
0
22,928
W
Tiamat
Riskiner
Tiamat
16,183
2,830
331
4,601
17,993
11,976
0
11,587
6,406
31,632
0
L
Fenrir
SenfftBR
Fenrir
10,123
2,038
0
262
24,578
15,535
0
13,850
10,728
0
24,482
W
Kukulkan
TheMarshal2
Kukulkan
33,049
3,359
0
2,105
5,128
2,156
0
2,420
2,708
96,179
0
W
18,087
1,034
0
578
10,469
4,746
0
7,563
2,906
35,647
0
W
15,994
9,558
449
2,009
13,897
5,605
0
11,386
2,511
0
30,541
W
Sun Wukong
vingandf96
Sun Wukong
6,150
1,675
0
271
12,732
12,068
0
8,401
4,331
0
11,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,545
Gold Earned
70,526
300
Minions Killed
292
6
Camps Cleared
11
1,274,641
Distance Traveled
1,225,188
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,493
821
26
2
0
171,291
2
L
Kukulkan
13,705
979
107
8
2
296,966
0
L
Jormungandr
13,353
954
105
8
1
268,940
0
L
Nemesis
12,459
890
43
3
2
303,390
4
W
Tiamat
13,405
958
36
3
8
252,385
0
L
Fenrir
12,535
895
19
1
1
234,054
2
W
Kukulkan
16,382
1,170
158
11
1
281,735
5
W
Nox
14,255
1,018
49
4
0
250,880
0
W
Cupid
13,167
941
36
3
0
221,616
0
W
Sun Wukong
13,317
951
13
1
2
218,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role