Player Matchup

Cthulhu
Cthulhu
Captnthunderclap
Cthulhu
Level 23
God Stats
1W - 4L
1,083 SR
Queue Stats
110W - 153L
1,298 Elo+
Party 1
Zeus
Zeus
DarkkingGX27
Zeus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 33L
1,194 Elo+
Party 2
Nemesis
Nemesis
DemonOvRLord65
Nemesis
Level 67
God Stats
18W - 9L
1,632 SR
Queue Stats
156W - 183L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
icyyshadow11
Sun Wukong
Level 29
God Stats
2W - 6L
1,420 SR
Queue Stats
83W - 109L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
wheype
Danzaburou
Level 18
God Stats
45W - 18L
1,522 SR
Queue Stats
97W - 55L
1,591 Elo+
Solo
Team Averages
Level 29
1,431 SR
1,343 Elo+

VS

Team Averages
Level 30
1,417 SR
1,409 Elo+
Xing Tian
Xing Tian
CaptBuckfast
Xing Tian
Level 55
God Stats
0W - 4L
1,161 SR
Queue Stats
15W - 22L
1,370 Elo+
Party 3
Anubis
Anubis
KeithStone85
Anubis
Level 29
God Stats
52W - 83L
1,393 SR
Queue Stats
124W - 245L
1,257 Elo+
Solo
King Arthur
King Arthur
MoKoJoJo23
King Arthur
Level 29
God Stats
11W - 20L
1,317 SR
Queue Stats
383W - 357L
1,416 Elo+
Solo
Artemis
Artemis
Th3Bes7Huulk
Artemis
Level 27
God Stats
0W - 1L
1,714 SR
Queue Stats
42W - 49L
1,503 Elo+
Solo
Susano
Susano
jtblack05
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,860
393
4,696
12,526
5,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
9 / 2 / 1
12,308
615
11,185
9,681
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 3 / 2
10,410
521
10,206
11,606
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
icyyshadow11
Sun Wukong
17
6 / 0 / 1
10,595
530
7,713
11,133
10,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
wheype
Danzaburou
17
5 / 1 / 3
10,833
542
10,528
11,208
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptBuckfast
Xing Tian
14
2 / 1 / 3
9,009
450
5,830
14,256
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
2 / 11 / 0
9,458
473
5,472
13,968
6,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MoKoJoJo23
King Arthur
16
1 / 2 / 2
9,212
461
6,978
13,430
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Th3Bes7Huulk
Artemis
13
3 / 6 / 1
8,195
410
7,428
10,219
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
jtblack05
Susano
12
1 / 11 / 1
7,990
400
4,168
11,617
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
30
Kills
9
9
Deaths
31
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CaptBuckfast
Xing Tian
2
1
3
3.5
W
0
3
3
0.5
W
9
2
1
4.75
W
10
3
2
3.67
L
Anubis
2
11
0
0.18
L
King Arthur
MoKoJoJo23
King Arthur
1
2
2
1
L
Artemis
Th3Bes7Huulk
Artemis
3
6
1
0.58
W
Sun Wukong
icyyshadow11
Sun Wukong
6
0
1
6.5
L
Susano
jtblack05
Susano
1
11
1
0.14
W
Danzaburou
wheype
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,328
Damage
29,876
56,154
Taken
63,490
28,812
Mitigated
40,030
12,120
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CaptBuckfast
Xing Tian
5,830
722
0
1,718
14,256
14,876
363
2,530
11,686
22,047
0
W
4,696
326
147
2,926
12,526
5,218
254
2,524
9,957
29,230
0
W
11,185
2,163
0
892
9,681
2,931
2,151
5,350
4,331
74,567
0
W
10,206
4,930
0
1,622
11,606
5,886
827
1,339
10,142
0
59,651
L
Anubis
5,472
519
0
1,660
13,968
6,477
174
9,498
4,022
54,604
0
L
King Arthur
MoKoJoJo23
King Arthur
6,978
1,248
0
6,660
13,430
10,041
302
455
12,975
0
57,285
L
Artemis
Th3Bes7Huulk
Artemis
7,428
4,509
0
1,267
10,219
4,714
865
1,803
8,416
0
52,893
W
Sun Wukong
icyyshadow11
Sun Wukong
7,713
1,265
207
1,349
11,133
10,106
1,376
0
10,536
0
56,915
L
Susano
jtblack05
Susano
4,168
872
0
662
11,617
3,922
0
1,085
10,510
0
23,920
W
Danzaburou
wheype
Danzaburou
10,528
4,755
0
4,977
11,208
4,671
1,849
2,089
9,119
0
84,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
43,864
532
Minions Killed
397
0
Camps Cleared
0
1,684,041
Distance Traveled
1,650,272
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,009
450
31
2
0
377,012
6
W
Cthulhu
7,860
393
39
2
0
265,362
0
W
Zeus
12,308
615
155
8
0
296,871
4
W
Nemesis
10,410
521
88
4
0
388,135
3
L
Anubis
9,458
473
118
6
0
252,679
1
L
King Arthur
9,212
461
110
6
0
379,394
1
L
Artemis
8,195
410
99
5
0
276,916
2
W
Sun Wukong
10,595
530
113
6
0
348,965
1
L
Susano
7,990
400
39
2
0
364,271
1
W
Danzaburou
10,833
542
137
7
0
384,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role