Player Matchup

Sun Wukong
Sun Wukong
Chags01
Sun Wukong
Level 18
God Stats
12W - 12L
1,861 SR
Queue Stats
439W - 476L
1,262 Elo+
Party 1
Danzaburou
Danzaburou
PeanutGuyz57
Danzaburou
Level 19
God Stats
6W - 5L
1,484 SR
Queue Stats
236W - 278L
1,322 Elo+
Party 1
He Bo
He Bo
Tchags
He Bo
Level 17
God Stats
13W - 7L
1,566 SR
Queue Stats
450W - 478L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wedjer888
Tsukuyomi
Level 21
God Stats
30W - 22L
1,629 SR
Queue Stats
219W - 244L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Zairif
Cthulhu
Level 15
God Stats
3W - 3L
1,446 SR
Queue Stats
16W - 21L
1,327 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,323 Elo+

VS

Team Averages
Level 17
1,430 SR
1,405 Elo+
Janus
Janus
Catecuhtli
Janus
Level 25
God Stats
2W - 4L
1,191 SR
Queue Stats
100W - 69L
1,458 Elo+
Solo
Set
Set
JokesX101
Set
Level 29
God Stats
6W - 11L
1,279 SR
Queue Stats
87W - 101L
1,485 Elo+
Solo
Persephone
Persephone
Noctaven
Persephone
Level 29
God Stats
1W - 1L
1,680 SR
Queue Stats
119W - 121L
1,419 Elo+
Solo
Guan Yu
Guan Yu
chosen1198
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,164 Elo+
Solo
Neith
Neith
gratestMEX
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chags01
Sun Wukong
11
2 / 0 / 1
6,409
583
1,896
5,252
2,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
PeanutGuyz57
Danzaburou
9
1 / 1 / 2
5,563
506
2,708
5,199
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Tchags
He Bo
10
2 / 2 / 3
5,847
532
4,157
7,065
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Wedjer888
Tsukuyomi
10
11 / 3 / 1
7,094
645
7,160
6,688
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Zairif
Cthulhu
8
0 / 1 / 2
5,025
457
1,556
6,343
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 1 / 1
5,755
523
3,959
3,325
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 3 / 0
6,355
578
4,764
8,551
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Noctaven
Persephone
8
0 / 3 / 2
5,424
493
3,464
4,186
1,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
chosen1198
Guan Yu
7
0 / 8 / 3
4,761
433
1,181
8,251
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
3 / 1 / 0
5,980
544
5,036
5,057
1,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
16
Kills
7
7
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
1
1
1
1.5
W
Sun Wukong
Chags01
Sun Wukong
2
0
1
2.5
L
3
3
0
1
L
Persephone
Noctaven
Persephone
0
3
2
0.33
W
Danzaburou
PeanutGuyz57
Danzaburou
1
1
2
2
W
He Bo
Tchags
He Bo
2
2
3
1.75
W
Tsukuyomi
Wedjer888
Tsukuyomi
11
3
1
3.83
W
Cthulhu
Zairif
Cthulhu
0
1
2
1
L
Guan Yu
chosen1198
Guan Yu
0
8
3
0.19
L
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
18,404
30,547
Taken
29,370
11,125
Mitigated
11,349
7,614
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,959
160
0
702
3,325
741
696
1,005
2,320
26,708
0
W
Sun Wukong
Chags01
Sun Wukong
1,896
719
0
242
5,252
2,621
1,366
0
5,252
0
31,379
L
4,764
2,944
0
3,016
8,551
3,470
0
526
8,025
0
31,597
L
Persephone
Noctaven
Persephone
3,464
295
0
878
4,186
1,266
0
697
3,488
15,264
0
W
Danzaburou
PeanutGuyz57
Danzaburou
2,708
942
0
793
5,199
1,257
611
1,511
3,688
0
25,956
W
He Bo
Tchags
He Bo
4,157
1,219
0
3,472
7,065
2,036
0
2,778
3,888
24,482
0
W
Tsukuyomi
Wedjer888
Tsukuyomi
7,160
2,157
0
1,631
6,688
2,024
0
904
5,570
0
29,407
W
Cthulhu
Zairif
Cthulhu
1,556
0
480
996
6,343
3,187
0
1,792
4,551
14,407
0
L
Guan Yu
chosen1198
Guan Yu
1,181
1,006
0
175
8,251
4,469
207
2,626
5,625
0
10,511
L
Neith
5,036
3,124
0
2,819
5,057
1,403
0
859
4,198
0
34,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
28,275
250
Minions Killed
254
0
Camps Cleared
0
980,703
Distance Traveled
950,075
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,755
523
63
6
0
179,161
2
W
Sun Wukong
6,409
583
72
7
0
200,931
0
L
Set
6,355
578
79
7
0
200,439
1
L
Persephone
5,424
493
21
2
0
185,155
1
W
Danzaburou
5,563
506
59
5
0
178,936
1
W
He Bo
5,847
532
49
4
0
182,117
4
W
Tsukuyomi
7,094
645
47
4
0
241,265
0
W
Cthulhu
5,025
457
23
2
0
177,454
0
L
Guan Yu
4,761
433
16
1
0
200,478
3
L
Neith
5,980
544
75
7
0
184,842
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role