Player Matchup

Loki
Loki
Axis_Italy
Loki
Level 101
God Stats
3W - 7L
1,609 SR
Queue Stats
157W - 175L
1,533 Elo+
Party 1
Chaac
Chaac
Phantom_of_Nova
Chaac
Level 108
God Stats
22W - 15L
1,690 SR
Queue Stats
254W - 240L
1,605 Elo+
Party 1
Thoth
Thoth
bigfatcandyman
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 1
Team Averages
Level 74
1,600 SR
1,522 Elo+

VS

Team Averages
Level 92
1,566 SR
1,449 Elo+
Chaac
Chaac
AliensVsBiden69
Chaac
Level 103
God Stats
30W - 23L
1,502 SR
Queue Stats
285W - 272L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Cannoli419
Danzaburou
Level 87
God Stats
6W - 3L
1,502 SR
Queue Stats
89W - 91L
1,415 Elo+
Solo
Cerberus
Cerberus
Destaaan
Cerberus
Level 86
God Stats
5W - 1L
1,695 SR
Queue Stats
212W - 176L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
10,875
680
12,678
9,722
3,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 4 / 4
11,806
738
17,733
22,606
18,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 8
9,707
607
4,539
10,406
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 13
12,074
755
14,431
15,762
12,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Cannoli419
Danzaburou
16
7 / 4 / 9
12,140
759
10,733
15,347
6,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Destaaan
Cerberus
13
6 / 5 / 9
10,974
686
10,741
13,204
9,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
18
18
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
4
6
5
1.08
W
Danzaburou
Cannoli419
Danzaburou
7
4
9
2.88
W
Cerberus
Destaaan
Cerberus
6
5
9
2.1
L
8
4
4
2.5
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,950
Damage
35,905
42,734
Taken
44,313
24,636
Mitigated
28,753
7,788
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,431
3,472
0
5,080
15,762
12,474
818
849
14,913
0
51,501
L
12,678
1,523
0
173
9,722
3,129
0
1,857
7,865
0
45,424
W
Danzaburou
Cannoli419
Danzaburou
10,733
4,335
0
6,958
15,347
6,333
961
1,182
14,165
0
62,518
W
Cerberus
Destaaan
Cerberus
10,741
598
0
2,652
13,204
9,946
68
2,622
10,582
24,545
0
L
17,733
3,871
0
6,865
22,606
18,688
0
6,493
16,113
0
47,407
L
4,539
535
0
750
10,406
2,819
0
2,431
7,975
19,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
35,188
142
Minions Killed
213
0
Camps Cleared
0
826,519
Distance Traveled
838,998
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,074
755
66
4
0
325,348
1
L
Loki
10,875
680
43
3
0
290,310
1
W
Danzaburou
12,140
759
90
6
0
261,257
4
W
Cerberus
10,974
686
57
4
0
252,393
1
L
Chaac
11,806
738
68
4
0
292,872
4
L
Thoth
9,707
607
31
2
0
243,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role