Player Matchup

Vamana
Vamana
Sir Bibbson
Vamana
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
143W - 83L
1,717 Elo+
Party 1
Neith
Neith
Slide smurf
Neith
Level 17
God Stats
2W - 0L
1,808 SR
Queue Stats
13W - 6L
1,858 Elo+
Solo
Chang'e
Chang'e
lil Bibbson Sr
Chang'e
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 81L
1,716 Elo+
Party 1
Cerberus
Cerberus
lil Nawf God
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 24L
1,929 Elo+
Party 1
Zhong Kui
Zhong Kui
xLast-Dance
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,695 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,783 Elo+

VS

Team Averages
Level 47
1,565 SR
1,607 Elo+
Tsukuyomi
Tsukuyomi
HuesitosTsD
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 32L
1,761 Elo+
Party 2
Danzaburou
Danzaburou
Somosuno
Danzaburou
Level 16
God Stats
3W - 4L
1,606 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Jormungandr
Jormungandr
YAP Lion
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 79L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
ZorroTH7078
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,531 Elo+
Solo
Cabrakan
Cabrakan
lm GaryHanma
Cabrakan
Level 156
God Stats
9W - 4L
1,720 SR
Queue Stats
72W - 40L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 1 / 7
8,242
549
6,966
12,671
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 2 / 5
8,941
596
9,369
9,394
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 1
8,543
570
6,533
11,155
3,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
lil Nawf God
Cerberus
13
2 / 7 / 9
7,836
522
7,113
12,008
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
xLast-Dance
Zhong Kui
15
5 / 1 / 1
8,606
574
8,068
11,986
8,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HuesitosTsD
Tsukuyomi
15
4 / 5 / 3
8,581
572
8,082
11,964
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Somosuno
Danzaburou
13
2 / 3 / 2
7,921
528
7,187
10,908
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
YAP Lion
Jormungandr
15
7 / 2 / 2
9,230
615
12,025
13,014
11,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ZorroTH7078
Zhong Kui
5
0 / 2 / 0
5,287
352
1,430
2,857
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
lm GaryHanma
Cabrakan
13
4 / 5 / 1
7,729
515
9,114
13,704
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
17
17
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
HuesitosTsD
Tsukuyomi
4
5
3
1.1
W
Vamana
2
1
7
5.5
W
6
2
5
4.25
L
Danzaburou
Somosuno
Danzaburou
2
3
2
1
L
Jormungandr
YAP Lion
Jormungandr
7
2
2
4
L
Zhong Kui
ZorroTH7078
Zhong Kui
0
2
0
0
W
2
6
1
0.42
W
Cerberus
lil Nawf God
Cerberus
2
7
9
0.93
L
Cabrakan
lm GaryHanma
Cabrakan
4
5
1
0.9
W
Zhong Kui
xLast-Dance
Zhong Kui
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
37,838
57,214
Taken
52,447
23,813
Mitigated
30,405
23,287
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
HuesitosTsD
Tsukuyomi
8,082
2,164
0
3,786
11,964
4,683
0
3,262
8,600
0
59,858
W
Vamana
6,966
2,779
0
6,241
12,671
5,100
24
5,100
7,571
0
50,102
W
9,369
3,899
0
3,539
9,394
2,730
1,581
794
8,600
0
49,812
L
Danzaburou
Somosuno
Danzaburou
7,187
2,711
0
3,335
10,908
4,506
340
3,139
7,614
0
47,529
L
Jormungandr
YAP Lion
Jormungandr
12,025
3,113
0
4,272
13,014
11,585
0
6,572
6,384
61,683
0
L
Zhong Kui
ZorroTH7078
Zhong Kui
1,430
297
0
1,188
2,857
1,599
322
997
1,860
11,341
0
W
6,533
535
528
4,969
11,155
3,349
672
7,459
3,696
37,533
0
W
Cerberus
lil Nawf God
Cerberus
7,113
309
0
1,456
12,008
3,973
462
5,037
6,971
24,952
0
L
Cabrakan
lm GaryHanma
Cabrakan
9,114
1,385
0
2,365
13,704
8,032
0
7,091
6,275
43,715
1,241
W
Zhong Kui
xLast-Dance
Zhong Kui
8,068
1,273
0
6,554
11,986
8,661
618
3,929
8,057
59,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
38,748
432
Minions Killed
410
0
Camps Cleared
0
1,429,972
Distance Traveled
1,195,706
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,581
572
107
7
0
329,532
2
W
Vamana
8,242
549
88
6
0
313,187
5
W
Neith
8,941
596
99
7
0
291,274
6
L
Danzaburou
7,921
528
77
5
0
255,928
2
L
Jormungandr
9,230
615
116
8
0
254,179
5
L
Zhong Kui
5,287
352
27
2
0
73,923
1
W
Chang'e
8,543
570
88
6
0
249,467
1
W
Cerberus
7,836
522
46
3
0
291,478
4
L
Cabrakan
7,729
515
83
6
0
282,144
1
W
Zhong Kui
8,606
574
111
7
0
284,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role