Player Matchup

Aphrodite
Aphrodite
AdamantKaizer
Aphrodite
Level 31
God Stats
36W - 20L
1,778 SR
Queue Stats
268W - 263L
1,598 Elo+
Party 1
Cerberus
Cerberus
FabioMazzetto
Cerberus
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,508 Elo+
Solo
Izanami
Izanami
Nonimonster
Izanami
Level 27
God Stats
43W - 36L
1,678 SR
Queue Stats
223W - 223L
1,564 Elo+
Party 1
Nemesis
Nemesis
evilannoymous
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,563 Elo+
Solo
Fenrir
Fenrir
jucaelia
Fenrir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 20L
1,733 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,593 Elo+

VS

Team Averages
Level 18
1,504 SR
1,518 Elo+
Susano
Susano
JaVeei
Susano
Level 24
God Stats
1W - 2L
1,219 SR
Queue Stats
33W - 41L
1,416 Elo+
Solo
Guan Yu
Guan Yu
KIamSlammin
Guan Yu
Level 7
God Stats
19W - 8L
1,705 SR
Queue Stats
371W - 402L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
TlayudaSupreme19
Ao Kuang
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Solo
Danzaburou
Danzaburou
kiwyzaki
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 165L
1,487 Elo+
Solo
Scylla
Scylla
webbo2747
Scylla
Level 22
God Stats
36W - 36L
1,595 SR
Queue Stats
43W - 39L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdamantKaizer
Aphrodite
9
2 / 3 / 4
6,116
510
5,458
8,421
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
FabioMazzetto
Cerberus
9
3 / 1 / 2
6,689
557
5,370
7,773
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Nonimonster
Izanami
12
1 / 2 / 0
6,895
575
4,514
6,769
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
5
0 / 8 / 0
4,405
367
192
6,060
1,322
Fenrir
jucaelia
Fenrir
6
0 / 11 / 2
4,675
390
992
8,897
2,776
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JaVeei
Susano
9
2 / 1 / 3
5,758
480
2,453
5,842
1,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
KIamSlammin
Guan Yu
11
4 / 3 / 0
6,502
542
2,960
6,930
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 2
6,063
505
4,308
7,944
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
kiwyzaki
Danzaburou
11
0 / 0 / 3
5,915
493
2,113
5,559
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
webbo2747
Scylla
11
12 / 1 / 4
7,582
632
12,292
4,988
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
21
25
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AdamantKaizer
Aphrodite
2
3
4
1.33
L
Cerberus
FabioMazzetto
Cerberus
3
1
2
4
W
Susano
JaVeei
Susano
2
1
3
3.5
W
Guan Yu
KIamSlammin
Guan Yu
4
3
0
1.33
L
Izanami
Nonimonster
Izanami
1
2
0
0.5
W
3
2
2
2
L
Nemesis
0
8
0
0
L
Fenrir
jucaelia
Fenrir
0
11
2
0.09
W
Danzaburou
kiwyzaki
Danzaburou
0
0
3
1.5
W
Scylla
webbo2747
Scylla
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
24,126
37,920
Taken
31,263
12,538
Mitigated
10,325
9,460
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AdamantKaizer
Aphrodite
5,458
1,166
1,648
3,285
8,421
2,803
265
3,597
4,609
22,900
0
L
Cerberus
FabioMazzetto
Cerberus
5,370
529
0
1,723
7,773
3,674
523
4,421
3,155
18,292
0
W
Susano
JaVeei
Susano
2,453
957
0
1,777
5,842
1,359
0
1,944
3,826
0
20,237
W
Guan Yu
KIamSlammin
Guan Yu
2,960
327
144
1,404
6,930
3,743
258
502
6,346
0
24,461
L
Izanami
Nonimonster
Izanami
4,514
3,113
183
2,520
6,769
1,963
228
915
5,758
0
47,816
W
4,308
781
0
1,949
7,944
2,360
182
4,915
2,843
22,498
0
L
Nemesis
192
46
0
0
6,060
1,322
9
1,836
4,091
0
3,269
L
Fenrir
jucaelia
Fenrir
992
228
0
101
8,897
2,776
231
4,993
3,557
0
6,345
W
Danzaburou
kiwyzaki
Danzaburou
2,113
1,301
171
1,954
5,559
1,674
2,779
1,314
4,173
0
30,129
W
Scylla
webbo2747
Scylla
12,292
2,757
0
2,467
4,988
1,189
382
1,635
3,247
36,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
31,820
207
Minions Killed
245
0
Camps Cleared
0
939,629
Distance Traveled
1,115,678
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,116
510
54
5
0
196,160
3
L
Cerberus
6,689
557
29
2
0
220,804
0
W
Susano
5,758
480
39
3
0
207,491
0
W
Guan Yu
6,502
542
49
4
0
215,759
2
L
Izanami
6,895
575
112
9
0
161,900
1
W
Ao Kuang
6,063
505
31
3
0
242,812
0
L
Nemesis
4,405
367
5
0
0
167,788
0
L
Fenrir
4,675
390
7
1
0
192,977
0
W
Danzaburou
5,915
493
64
5
0
214,997
0
W
Scylla
7,582
632
62
5
0
234,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role