Player Matchup

Yemoja
Yemoja
Flaup
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
ITotoo
The Morrigan
Level 26
God Stats
3W - 2L
1,341 SR
Queue Stats
92W - 70L
1,557 Elo+
Party 1
Thor
Thor
NasusTeamkill
Thor
Level 16
God Stats
1W - 3L
1,099 SR
Queue Stats
18W - 19L
1,446 Elo+
Party 1
Izanami
Izanami
lucaaspg
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
tomewsb
Sun Wukong
Level 86
God Stats
4W - 3L
1,550 SR
Queue Stats
22W - 19L
1,496 Elo+
Party 1
Team Averages
Level 51
1,398 SR
1,519 Elo+

VS

Team Averages
Level 46
1,651 SR
1,547 Elo+
Achilles
Achilles
Cuervo06maty
Achilles
Level 84
God Stats
6W - 0L
1,878 SR
Queue Stats
150W - 76L
1,683 Elo+
Party 2
Ra
Ra
Im69
Ra
Level 27
God Stats
3W - 0L
1,756 SR
Queue Stats
193W - 61L
1,568 Elo+
Party 2
Anhur
Anhur
Nvmk
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Thiagoknopp
Neith
Level 4
God Stats
3W - 1L
1,587 SR
Queue Stats
5W - 2L
1,447 Elo+
Party 2
Sol
Sol
chichico06
Sol
Level 65
God Stats
20W - 22L
1,532 SR
Queue Stats
653W - 449L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Flaup
Yemoja
12
0 / 6 / 9
8,010
422
3,776
14,864
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
ITotoo
The Morrigan
17
8 / 7 / 4
11,798
621
13,630
14,411
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 10 / 10
8,087
426
7,253
17,907
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
lucaaspg
Izanami
15
5 / 12 / 4
9,463
498
13,202
18,143
4,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
tomewsb
Sun Wukong
12
1 / 13 / 6
8,150
429
8,664
22,554
18,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cuervo06maty
Achilles
18
11 / 3 / 10
12,054
634
12,489
13,636
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
Im69
Ra
20
17 / 3 / 10
14,087
741
29,543
16,411
8,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Nvmk
Anhur
18
12 / 1 / 9
12,650
666
12,764
16,620
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 16
11,376
599
12,026
11,566
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 6 / 6
10,524
554
8,768
19,223
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
16
Kills
48
48
Deaths
16
33
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cuervo06maty
Achilles
11
3
10
5.33
L
Yemoja
Flaup
Yemoja
0
6
9
0.75
L
The Morrigan
ITotoo
The Morrigan
8
7
4
1.43
W
Ra
Im69
Ra
17
3
10
7.33
L
2
10
10
0.7
W
Anhur
Nvmk
Anhur
12
1
9
16.5
W
6
3
16
4.67
W
2
6
6
0.83
L
Izanami
lucaaspg
Izanami
5
12
4
0.58
L
Sun Wukong
tomewsb
Sun Wukong
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,525
Damage
75,590
87,879
Taken
77,456
44,335
Mitigated
34,607
11,628
Healing
36,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cuervo06maty
Achilles
12,489
3,779
0
3,263
13,636
9,403
321
2,825
10,586
0
62,592
L
Yemoja
Flaup
Yemoja
3,776
1,041
1,535
1,072
14,864
9,681
0
5,610
9,254
20,337
0
L
The Morrigan
ITotoo
The Morrigan
13,630
2,638
40
1,928
14,411
5,526
0
7,935
6,476
49,855
4,270
W
Ra
Im69
Ra
29,543
4,131
1,650
7,919
16,411
8,070
2,366
1,315
14,664
123,348
0
L
7,253
2,480
0
1,470
17,907
5,919
0
8,572
9,335
0
25,336
W
Anhur
Nvmk
Anhur
12,764
7,526
0
8,598
16,620
6,404
2,599
2,334
14,230
0
95,037
W
12,026
6,840
0
5,788
11,566
4,107
4,028
1,721
9,784
0
70,128
W
8,768
2,277
0
9,662
19,223
6,623
1,842
5,236
13,614
79,526
0
L
Izanami
lucaaspg
Izanami
13,202
8,378
0
2,802
18,143
4,915
66
4,473
13,670
0
53,804
L
Sun Wukong
tomewsb
Sun Wukong
8,664
2,476
0
2,781
22,554
18,294
559
11,721
10,833
0
37,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
60,691
303
Minions Killed
648
0
Camps Cleared
0
1,638,850
Distance Traveled
1,837,889
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,054
634
106
6
0
432,547
4
L
Yemoja
8,010
422
18
1
0
361,959
1
L
The Morrigan
11,798
621
88
5
0
312,425
1
W
Ra
14,087
741
211
11
0
367,661
3
L
Thor
8,087
426
50
3
0
314,332
0
W
Anhur
12,650
666
124
7
0
364,446
7
W
Neith
11,376
599
101
5
0
339,051
1
W
Sol
10,524
554
106
6
0
334,184
5
L
Izanami
9,463
498
92
5
0
310,909
0
L
Sun Wukong
8,150
429
55
3
0
339,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role