Player Matchup

Hades
Hades
BrunaMikecia
Hades
Level 18
God Stats
14W - 18L
1,615 SR
Queue Stats
46W - 53L
1,433 Elo+
Solo
Artemis
Artemis
Nadasdy
Artemis
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
38W - 31L
1,338 Elo+
Solo
Yemoja
Yemoja
Polaris7277
Yemoja
Level 22
God Stats
16W - 23L
1,465 SR
Queue Stats
328W - 383L
1,360 Elo+
Solo
Kukulkan
Kukulkan
SKUNKEMBARRA
Kukulkan
Level 6
God Stats
5W - 4L
1,356 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Da Ji
Da Ji
sasorinhoyu
Da Ji
Level 29
God Stats
0W - 2L
1,412 SR
Queue Stats
12W - 24L
1,298 Elo+
Solo
Team Averages
Level 21
1,423 SR
1,363 Elo+

VS

Team Averages
Level 25
1,445 SR
1,467 Elo+
Thanatos
Thanatos
FB_DIAMOND-_-
Thanatos
Level 21
God Stats
2W - 2L
1,493 SR
Queue Stats
67W - 85L
1,370 Elo+
Party 1
Bacchus
Bacchus
FB_YURI-_-
Bacchus
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
71W - 91L
1,352 Elo+
Party 1
Scylla
Scylla
JTnoYOUTUBE
Scylla
Level 24
God Stats
5W - 9L
1,287 SR
Queue Stats
46W - 33L
1,402 Elo+
Solo
King Arthur
King Arthur
Spotsync
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,588 Elo+
Solo
Ullr
Ullr
beconzitos
Ullr
Level 26
God Stats
30W - 16L
1,642 SR
Queue Stats
96W - 62L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,154
513
6,250
8,108
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Nadasdy
Artemis
10
3 / 6 / 1
5,771
481
2,434
7,340
1,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
4
0 / 1 / 0
4,444
370
536
2,227
630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
SKUNKEMBARRA
Kukulkan
11
0 / 4 / 0
6,146
512
2,907
5,782
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 1 / 1
5,498
458
3,437
5,135
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FB_DIAMOND-_-
Thanatos
11
3 / 2 / 2
6,570
548
3,250
6,792
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
FB_YURI-_-
Bacchus
10
2 / 3 / 5
6,825
569
3,348
7,099
7,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
12
2 / 0 / 2
6,925
577
2,360
4,895
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Spotsync
King Arthur
12
3 / 0 / 0
6,739
562
6,703
13,234
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 4
7,265
605
6,232
6,538
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Thanatos
FB_DIAMOND-_-
Thanatos
3
2
2
2
W
Bacchus
FB_YURI-_-
Bacchus
2
3
5
1.5
W
Scylla
2
0
2
3
L
Artemis
Nadasdy
Artemis
3
6
1
0.58
L
Yemoja
0
1
0
0
L
Kukulkan
SKUNKEMBARRA
Kukulkan
0
4
0
0
W
King Arthur
Spotsync
King Arthur
3
0
0
3
W
4
0
4
6
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,564
Damage
21,893
28,592
Taken
38,558
9,313
Mitigated
20,840
5,387
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,250
757
59
3,281
8,108
3,374
294
0
7,733
31,148
0
W
Thanatos
FB_DIAMOND-_-
Thanatos
3,250
605
0
4,981
6,792
2,215
454
1,167
5,625
0
27,450
W
Bacchus
FB_YURI-_-
Bacchus
3,348
475
0
1,158
7,099
7,218
573
321
6,778
14,151
0
W
Scylla
2,360
442
0
1,702
4,895
1,463
452
1,767
2,894
32,841
0
L
Artemis
Nadasdy
Artemis
2,434
1,460
0
884
7,340
1,934
0
2,401
4,939
0
14,164
L
Yemoja
536
217
240
355
2,227
630
0
436
1,791
4,206
0
L
Kukulkan
SKUNKEMBARRA
Kukulkan
2,907
746
0
0
5,782
1,911
535
2,110
3,470
32,485
0
W
King Arthur
Spotsync
King Arthur
6,703
877
0
5,010
13,234
7,844
102
5,083
8,151
0
30,354
W
6,232
2,866
0
2,572
6,538
2,100
2,219
1,053
5,417
0
46,083
L
3,437
747
0
568
5,135
1,464
0
559
4,501
0
11,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
34,324
198
Minions Killed
283
0
Camps Cleared
0
984,477
Distance Traveled
1,116,224
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,154
513
67
6
0
186,828
3
W
Thanatos
6,570
548
63
5
0
236,580
0
W
Bacchus
6,825
569
16
1
0
220,404
0
W
Scylla
6,925
577
80
7
0
229,591
1
L
Artemis
5,771
481
25
2
0
184,933
1
L
Yemoja
4,444
370
8
1
0
121,598
3
L
Kukulkan
6,146
512
75
6
0
225,856
0
W
King Arthur
6,739
562
57
5
0
222,690
0
W
Ullr
7,265
605
67
6
0
206,959
0
L
Da Ji
5,498
458
23
2
0
265,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role