Player Matchup

Set
Set
DarkLord9711
Set
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
Morgi_2003
Ymir
Level 68
God Stats
1W - 2L
1,348 SR
Queue Stats
21W - 24L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
R0D0FWAR
Baron Samedi
Level 16
God Stats
56W - 51L
1,397 SR
Queue Stats
71W - 79L
1,277 Elo+
Solo
Aphrodite
Aphrodite
ThGreatCornhoIio
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,098 Elo+
Party 2
Neith
Neith
iRektNoobs03
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,098 Elo+
Party 2
Team Averages
Level 19
1,449 SR
1,276 Elo+

VS

Team Averages
Level 61
1,614 SR
1,475 Elo+
Vulcan
Vulcan
AimlessBalance
Vulcan
Level 118
God Stats
2W - 2L
1,546 SR
Queue Stats
228W - 251L
1,458 Elo+
Party 1
Anhur
Anhur
Mr Westcott II
Anhur
Level 24
God Stats
11W - 9L
1,586 SR
Queue Stats
64W - 52L
1,490 Elo+
Solo
Vamana
Vamana
NemiReaps
Vamana
Level 143
God Stats
3W - 2L
1,691 SR
Queue Stats
76W - 79L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
SIII A239 N4
Cthulhu
Level 11
God Stats
3W - 2L
1,605 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 1
Izanami
Izanami
xPastelPunkx
Izanami
Level 8
God Stats
129W - 126L
1,640 SR
Queue Stats
131W - 135L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 9
10,569
961
8,421
25,993
10,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 4 / 9
11,355
1,032
8,585
22,342
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
R0D0FWAR
Baron Samedi
17
8 / 6 / 6
12,627
1,148
15,433
14,052
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
16
2 / 5 / 11
10,549
959
6,604
14,891
8,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 7 / 11
10,771
979
9,635
17,700
6,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 15
13,146
1,195
27,614
7,973
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 1 / 16
11,364
1,033
9,221
6,297
2,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
NemiReaps
Vamana
19
18 / 6 / 14
14,389
1,308
25,277
19,454
12,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
SIII A239 N4
Cthulhu
16
0 / 3 / 14
10,032
912
9,033
12,097
10,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
xPastelPunkx
Izanami
18
5 / 5 / 21
12,178
1,107
17,731
13,040
5,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
16
Kills
36
36
Deaths
16
46
Assists
80
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
L
1
14
9
0.39
L
3
4
9
1.88
W
4
1
16
12
W
Vamana
NemiReaps
Vamana
18
6
14
4.17
L
Baron Samedi
R0D0FWAR
Baron Samedi
8
6
6
1.83
W
Cthulhu
SIII A239 N4
Cthulhu
0
3
14
2.33
L
Aphrodite
2
5
11
1.5
L
2
7
11
1.07
W
Izanami
xPastelPunkx
Izanami
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
88,876
94,978
Taken
58,861
48,885
Mitigated
33,366
11,129
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,614
8,406
0
2,740
7,973
3,091
0
5,077
2,896
51,590
0
L
8,421
6,197
0
174
25,993
10,142
0
9,961
15,697
0
22,541
L
8,585
2,000
0
1,630
22,342
17,290
0
7,404
14,575
23,325
0
W
9,221
3,695
0
1,218
6,297
2,441
0
4,786
1,511
0
24,899
W
Vamana
NemiReaps
Vamana
25,277
13,576
0
4,017
19,454
12,410
0
8,556
10,528
268
35,267
L
Baron Samedi
R0D0FWAR
Baron Samedi
15,433
1,866
3,505
2,021
14,052
6,436
0
4,757
9,073
30,055
0
W
Cthulhu
SIII A239 N4
Cthulhu
9,033
616
0
766
12,097
10,067
0
5,162
6,935
18,970
0
L
Aphrodite
6,604
3,166
1,318
1,810
14,891
8,292
0
6,874
7,615
10,651
0
L
9,635
7,854
0
671
17,700
6,725
0
6,897
10,411
0
20,029
W
Izanami
xPastelPunkx
Izanami
17,731
15,873
0
516
13,040
5,357
0
7,041
5,999
0
33,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,871
Gold Earned
61,109
116
Minions Killed
196
4
Camps Cleared
3
883,692
Distance Traveled
963,756
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,146
1,195
75
7
1
230,403
0
L
Set
10,569
961
22
2
1
194,637
3
L
Ymir
11,355
1,032
29
3
0
163,779
0
W
Anhur
11,364
1,033
41
4
0
182,792
0
W
Vamana
14,389
1,308
14
1
0
205,219
0
L
Baron Samedi
12,627
1,148
31
3
1
145,863
2
W
Cthulhu
10,032
912
26
2
1
186,650
0
L
Aphrodite
10,549
959
4
0
1
201,258
0
L
Neith
10,771
979
30
3
1
178,155
0
W
Izanami
12,178
1,107
40
4
1
158,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role