Player Matchup

Scylla
Scylla
HivShinobi
Scylla
Level 24
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 2
Neith
Neith
Normandy247
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 2
Izanami
Izanami
Thames
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 2
Da Ji
Da Ji
Vorbroker
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 2
Khepri
Khepri
wack89
Khepri
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 2
Team Averages
Level 19
1,424 SR
1,262 Elo+

VS

Team Averages
Level 33
1,492 SR
1,299 Elo+
Hercules
Hercules
Heartmenth
Hercules
Level 122
God Stats
16W - 10L
1,500 SR
Queue Stats
203W - 183L
1,233 Elo+
Party 1
Mercury
Mercury
S4LGado
Mercury
Level 31
God Stats
9W - 7L
1,826 SR
Queue Stats
214W - 216L
1,427 Elo+
Party 1
Susano
Susano
TsukiDragon
Susano
Level 4
God Stats
1W - 1L
1,353 SR
Queue Stats
6W - 3L
1,204 Elo+
Party 3
Artemis
Artemis
UnbanDuskdragon
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,204 Elo+
Party 3
Khepri
Khepri
nexuzsky15
Khepri
Level 6
God Stats
1W - 2L
1,283 SR
Queue Stats
470W - 492L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HivShinobi
Scylla
16
3 / 10 / 6
10,441
387
7,406
19,397
8,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 10 / 12
12,127
449
15,659
20,244
8,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Thames
Izanami
19
3 / 10 / 9
12,050
446
7,713
21,981
20,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
Vorbroker
Da Ji
18
11 / 12 / 8
13,399
496
14,678
22,733
11,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
wack89
Khepri
17
4 / 6 / 13
12,058
447
15,002
34,357
42,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Heartmenth
Hercules
20
15 / 1 / 10
14,715
545
23,787
29,320
36,372
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
S4LGado
Mercury
20
7 / 6 / 11
14,406
534
14,387
20,531
10,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
19
12 / 10 / 7
13,476
499
21,550
20,982
9,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 5 / 10
14,667
543
35,038
17,195
7,188
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
nexuzsky15
Khepri
15
0 / 7 / 13
11,510
426
5,915
19,133
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
99
29
Kills
48
48
Deaths
29
48
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hercules
Heartmenth
Hercules
15
1
10
20
L
Scylla
HivShinobi
Scylla
3
10
6
0.6
L
8
10
12
1.4
W
Mercury
S4LGado
Mercury
7
6
11
2.08
L
Izanami
Thames
Izanami
3
10
9
0.75
W
Susano
12
10
7
1.55
W
14
5
10
3.8
L
Da Ji
Vorbroker
Da Ji
11
12
8
1.25
W
Khepri
nexuzsky15
Khepri
0
7
13
0.93
L
Khepri
wack89
Khepri
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,458
Damage
100,677
118,712
Taken
107,161
92,123
Mitigated
78,632
16,599
Healing
34,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Heartmenth
Hercules
23,787
7,621
0
13,894
29,320
36,372
1,754
6,358
22,145
15,257
69,070
L
Scylla
HivShinobi
Scylla
7,406
770
0
2,136
19,397
8,509
0
580
18,717
51,185
0
L
15,659
6,583
0
1,711
20,244
8,840
0
1,419
18,775
0
45,980
W
Mercury
S4LGado
Mercury
14,387
7,061
0
6,234
20,531
10,690
1,015
2,865
16,760
0
105,359
L
Izanami
Thames
Izanami
7,713
5,824
0
740
21,981
20,442
399
1,579
20,127
0
37,573
W
Susano
21,550
6,034
0
2,875
20,982
9,279
382
5,275
15,707
0
72,459
W
35,038
16,968
0
8,222
17,195
7,188
7,056
3,886
12,882
0
115,071
L
Da Ji
Vorbroker
Da Ji
14,678
2,365
0
1,966
22,733
11,700
0
1,404
21,053
0
49,310
W
Khepri
nexuzsky15
Khepri
5,915
1,043
0
3,031
19,133
15,103
1,417
4,024
13,469
28,314
0
L
Khepri
wack89
Khepri
15,002
2,426
1,282
8,764
34,357
42,632
0
4,764
29,149
55,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,075
Gold Earned
68,774
304
Minions Killed
554
0
Camps Cleared
0
2,216,550
Distance Traveled
2,312,753
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,715
545
129
5
0
513,132
2
L
Scylla
10,441
387
77
3
0
444,115
3
L
Neith
12,127
449
53
2
0
417,391
0
W
Mercury
14,406
534
174
6
0
483,071
0
L
Izanami
12,050
446
53
2
0
444,847
6
W
Susano
13,476
499
84
3
0
440,311
1
W
Artemis
14,667
543
133
5
0
438,091
1
L
Da Ji
13,399
496
63
2
0
424,539
1
W
Khepri
11,510
426
34
1
0
438,148
0
L
Khepri
12,058
447
58
2
0
485,658
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role