Player Matchup

Fenrir
Fenrir
GodLikeValK
Fenrir
Level 85
God Stats
3W - 4L
1,450 SR
Queue Stats
141W - 150L
1,451 Elo+
Solo
Sobek
Sobek
ItsMe-Jinx-
Sobek
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 43L
1,500 Elo+
Solo
Cupid
Cupid
JosephTTOPTurner
Cupid
Level 102
God Stats
2W - 3L
1,390 SR
Queue Stats
70W - 83L
1,379 Elo+
Solo
Tiamat
Tiamat
ShonenGrump
Tiamat
Level 67
God Stats
5W - 9L
1,547 SR
Queue Stats
198W - 216L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
madera-uzumaki
Cu Chulainn
Level 59
God Stats
13W - 12L
1,445 SR
Queue Stats
580W - 560L
1,419 Elo+
Solo
Team Averages
Level 74
1,466 SR
1,438 Elo+

VS

Team Averages
Level 93
1,394 SR
1,436 Elo+
Chaac
Chaac
Haux_023
Chaac
Level 89
God Stats
5W - 5L
1,207 SR
Queue Stats
658W - 649L
1,406 Elo+
Solo
Hera
Hera
Monster007killer
Hera
Level 83
God Stats
12W - 12L
1,492 SR
Queue Stats
273W - 289L
1,426 Elo+
Party 1
Horus
Horus
Umlekqualquer
Horus
Level 77
God Stats
18W - 21L
1,395 SR
Queue Stats
445W - 460L
1,435 Elo+
Solo
Arachne
Arachne
darkprowler52e
Arachne
Level 116
God Stats
25W - 20L
1,473 SR
Queue Stats
347W - 391L
1,441 Elo+
Party 1
Olorun
Olorun
qurann__
Olorun
Level 98
God Stats
9W - 10L
1,404 SR
Queue Stats
270W - 259L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 3 / 2
8,279
517
6,832
10,398
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 5
7,405
463
6,486
12,575
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 5
7,398
462
8,472
9,876
3,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
0 / 3 / 2
7,298
456
9,208
9,008
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
madera-uzumaki
Cu Chulainn
12
1 / 5 / 3
7,276
455
9,566
14,256
9,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Haux_023
Chaac
17
8 / 0 / 3
9,733
608
13,371
18,288
17,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 3
7,883
493
8,055
7,765
2,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 7
7,734
483
4,828
16,067
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
6 / 4 / 4
8,426
527
8,458
12,988
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
qurann__
Olorun
13
0 / 2 / 2
7,825
489
5,956
7,154
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
17
17
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
3
2
2.33
W
Chaac
Haux_023
Chaac
8
0
3
9.5
L
2
3
5
1.5
L
2
3
5
1.5
W
2
3
3
1.17
L
Tiamat
0
3
2
0.33
W
1
2
7
2.25
W
6
4
4
2
L
Cu Chulainn
madera-uzumaki
Cu Chulainn
1
5
3
0.5
W
Olorun
qurann__
Olorun
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,564
Damage
40,668
56,113
Taken
62,262
32,061
Mitigated
37,501
16,717
Healing
30,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,832
2,534
0
3,257
10,398
3,990
0
1,707
8,666
0
43,363
W
Chaac
Haux_023
Chaac
13,371
1,850
0
9,409
18,288
17,451
0
1,791
16,384
0
63,878
L
6,486
1,195
0
4,756
12,575
9,811
0
5,612
6,963
25,252
0
L
8,472
5,194
358
3,300
9,876
3,171
1,134
2,430
7,385
0
46,751
W
8,055
2,437
378
1,714
7,765
2,708
1,173
3,255
4,142
40,482
0
L
Tiamat
9,208
976
0
3,664
9,008
5,423
252
2,926
6,007
41,609
0
W
4,828
2,413
4,139
6,999
16,067
9,833
115
5,345
10,514
0
14,562
W
8,458
6,159
612
4,242
12,988
5,405
0
3,080
9,796
0
48,275
L
Cu Chulainn
madera-uzumaki
Cu Chulainn
9,566
2,203
0
1,382
14,256
9,666
0
1,336
12,451
0
41,696
W
Olorun
qurann__
Olorun
5,956
2,134
519
2,908
7,154
2,104
2,115
1,422
5,732
51,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
41,601
363
Minions Killed
392
0
Camps Cleared
0
1,370,201
Distance Traveled
1,538,455
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,279
517
92
6
0
242,683
0
W
Chaac
9,733
608
113
7
0
315,974
1
L
Sobek
7,405
463
27
2
0
296,014
4
L
Cupid
7,398
462
93
6
0
272,648
1
W
Hera
7,883
493
78
5
0
263,850
1
L
Tiamat
7,298
456
90
6
0
259,768
6
W
Horus
7,734
483
18
1
0
326,358
1
W
Arachne
8,426
527
83
5
0
325,867
2
L
Cu Chulainn
7,276
455
61
4
0
299,088
0
W
Olorun
7,825
489
100
6
0
306,406
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role