Player Matchup

Fenrir
Fenrir
Houndin
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Tiamat
Tiamat
LivetTea
Tiamat
Level 24
God Stats
1W - 4L
1,497 SR
Queue Stats
12W - 25L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
PhiletKane
Cthulhu
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
7W - 11L
1,445 Elo+
Party 2
Artio
Artio
Shirohoshineko
Artio
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 40L
1,462 Elo+
Party 2
Neith
Neith
ryanfreitas01
Neith
Level 17
God Stats
3W - 13L
1,331 SR
Queue Stats
56W - 61L
1,427 Elo+
Solo
Team Averages
Level 32
1,510 SR
1,473 Elo+

VS

Team Averages
Level 37
1,530 SR
1,460 Elo+
Cernunnos
Cernunnos
HughGRections
Cernunnos
Level 29
God Stats
20W - 16L
1,706 SR
Queue Stats
480W - 492L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
RilesRat
Kukulkan
Level 5
God Stats
8W - 10L
1,490 SR
Queue Stats
63W - 88L
1,518 Elo+
Party 4
Ymir
Ymir
SuqMaddiqNao
Ymir
Level 17
God Stats
41W - 39L
1,491 SR
Queue Stats
168W - 180L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
Tyriehl
Sylvanus
Level 7
God Stats
2W - 1L
1,461 SR
Queue Stats
8W - 8L
1,327 Elo+
Solo
Amaterasu
Amaterasu
champagnemamiXXL
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Houndin
Fenrir
9
2 / 8 / 0
5,952
458
4,485
11,215
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
LivetTea
Tiamat
10
1 / 2 / 1
6,085
468
4,560
12,592
6,297
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
PhiletKane
Cthulhu
9
0 / 4 / 0
5,547
427
2,157
7,371
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 0
6,251
481
5,080
11,534
6,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 9 / 0
5,192
399
3,361
10,731
2,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HughGRections
Cernunnos
15
13 / 0 / 0
9,145
703
12,684
9,592
3,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RilesRat
Kukulkan
11
7 / 2 / 0
7,157
551
11,291
5,416
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 7
7,198
554
4,545
10,825
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Tyriehl
Sylvanus
10
0 / 1 / 6
5,887
453
1,181
5,971
3,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
13
2 / 1 / 0
7,147
550
3,060
11,252
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
25
25
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Houndin
Fenrir
2
8
0
0.25
W
Cernunnos
HughGRections
Cernunnos
13
0
0
13
L
Tiamat
LivetTea
Tiamat
1
2
1
0.75
L
Cthulhu
PhiletKane
Cthulhu
0
4
0
0
W
Kukulkan
RilesRat
Kukulkan
7
2
0
3.5
L
1
2
0
0.5
W
3
2
7
3.25
W
Sylvanus
Tyriehl
Sylvanus
0
1
6
3
W
Amaterasu
2
1
0
2
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
32,761
53,443
Taken
43,056
22,625
Mitigated
20,942
11,016
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Houndin
Fenrir
4,485
1,593
0
1,539
11,215
3,526
0
4,853
6,362
0
20,943
W
Cernunnos
HughGRections
Cernunnos
12,684
6,612
0
4,097
9,592
3,755
690
1,665
7,927
0
68,556
L
Tiamat
LivetTea
Tiamat
4,560
468
0
1,016
12,592
6,297
26
8,859
3,733
29,637
0
L
Cthulhu
PhiletKane
Cthulhu
2,157
109
0
1,195
7,371
3,879
0
79
7,292
19,401
0
W
Kukulkan
RilesRat
Kukulkan
11,291
2,033
0
375
5,416
2,016
944
2,844
2,572
43,227
0
L
5,080
990
94
5,950
11,534
6,603
0
1,622
9,912
29,230
0
W
4,545
1,850
0
2,388
10,825
6,541
30
1,254
9,571
24,343
0
W
Sylvanus
Tyriehl
Sylvanus
1,181
487
1,744
2,070
5,971
3,418
27
826
5,145
11,123
0
W
Amaterasu
3,060
2,191
0
5,477
11,252
5,212
1,308
5,208
6,044
0
31,460
L
3,361
1,439
0
1,222
10,731
2,320
0
1,604
9,127
0
16,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
36,534
196
Minions Killed
301
0
Camps Cleared
0
1,161,127
Distance Traveled
1,171,902
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,952
458
38
3
0
217,764
0
W
Cernunnos
9,145
703
121
9
0
240,685
3
L
Tiamat
6,085
468
57
4
0
250,230
0
L
Cthulhu
5,547
427
22
2
0
198,538
3
W
Kukulkan
7,157
551
60
5
0
225,003
0
L
Artio
6,251
481
49
4
0
259,759
0
W
Ymir
7,198
554
30
2
0
255,077
1
W
Sylvanus
5,887
453
28
2
0
221,335
0
W
Amaterasu
7,147
550
62
5
0
229,802
0
L
Neith
5,192
399
30
2
0
234,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role