Player Matchup

Izanami
Izanami
Alejoodann5
Izanami
Level 36
God Stats
41W - 71L
1,228 SR
Queue Stats
80W - 156L
1,146 Elo+
Party 1
Yemoja
Yemoja
Babycakesssss
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Emicy7
Nemesis
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 115L
1,178 Elo+
Party 1
Bellona
Bellona
JSGP13
Bellona
Level 22
God Stats
2W - 2L
1,718 SR
Queue Stats
9W - 20L
1,242 Elo+
Party 3
Skadi
Skadi
luismi1126
Skadi
Level 55
God Stats
9W - 20L
1,293 SR
Queue Stats
10W - 24L
1,242 Elo+
Party 3
Team Averages
Level 41
1,448 SR
1,262 Elo+

VS

Team Averages
Level 87
1,336 SR
1,255 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CrankieOak
Cthulhu
Level 107
God Stats
15W - 18L
1,402 SR
Queue Stats
80W - 117L
1,145 Elo+
Party 2
Scylla
Scylla
EfrainFZ123
Scylla
Level 65
God Stats
2W - 2L
1,196 SR
Queue Stats
5W - 8L
1,402 Elo+
Solo
Loki
Loki
KingsmanDeath
Loki
Level 88
God Stats
14W - 27L
1,343 SR
Queue Stats
57W - 91L
1,117 Elo+
Party 2
Anubis
Anubis
MilkyMoonlight
Anubis
Level 15
God Stats
6W - 18L
1,239 SR
Queue Stats
6W - 19L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alejoodann5
Izanami
8
3 / 3 / 0
5,082
508
3,353
7,328
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 2
5,358
536
3,604
7,485
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Emicy7
Nemesis
9
0 / 2 / 0
5,239
524
432
6,688
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JSGP13
Bellona
6
0 / 3 / 0
4,467
447
2,370
6,212
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
8
0 / 5 / 0
4,568
457
3,017
5,960
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 0 / 0
6,421
642
7,188
6,388
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
CrankieOak
Cthulhu
9
3 / 2 / 5
5,697
570
4,082
6,102
3,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
11
4 / 0 / 3
6,690
669
5,733
5,103
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
5,462
546
521
6,119
1,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 3
5,385
539
4,547
5,167
1,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
16
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
0
5
L
Izanami
Alejoodann5
Izanami
3
3
0
1
L
0
3
2
0.33
W
Cthulhu
CrankieOak
Cthulhu
3
2
5
2.75
W
Scylla
4
0
3
5.5
L
Nemesis
Emicy7
Nemesis
0
2
0
0
L
Bellona
JSGP13
Bellona
0
3
0
0
W
1
0
0
1
W
2
1
3
3.5
L
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,776
Damage
22,071
33,673
Taken
28,879
11,151
Mitigated
10,653
7,078
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,188
4,112
0
2,261
6,388
1,927
0
187
6,201
0
31,803
L
Izanami
Alejoodann5
Izanami
3,353
2,697
405
2,236
7,328
1,663
381
3,368
3,926
0
25,288
L
3,604
847
586
2,092
7,485
2,660
220
4,803
2,682
14,212
0
W
Cthulhu
CrankieOak
Cthulhu
4,082
152
78
0
6,102
3,965
232
1,177
4,925
18,195
0
W
Scylla
5,733
419
0
1,062
5,103
1,406
792
0
5,103
31,501
0
L
Nemesis
Emicy7
Nemesis
432
0
0
642
6,688
1,745
0
2,278
4,300
0
23,848
L
Bellona
JSGP13
Bellona
2,370
778
0
748
6,212
3,459
0
326
5,886
0
13,674
W
521
186
0
627
6,119
1,449
320
41
6,078
0
23,308
W
4,547
396
417
1,674
5,167
1,906
240
2,199
2,968
21,891
0
L
Skadi
3,017
1,606
0
369
5,960
1,624
75
3,203
2,517
0
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,714
Gold Earned
29,655
189
Minions Killed
226
0
Camps Cleared
0
845,250
Distance Traveled
906,855
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,421
642
50
5
0
176,362
0
L
Izanami
5,082
508
42
4
0
163,506
0
L
Yemoja
5,358
536
30
3
0
180,461
3
W
Cthulhu
5,697
570
28
3
0
151,755
0
W
Scylla
6,690
669
59
6
0
206,994
5
L
Nemesis
5,239
524
59
6
0
150,549
0
L
Bellona
4,467
447
18
2
0
167,455
0
W
Loki
5,462
546
51
5
0
203,769
0
W
Anubis
5,385
539
38
4
0
167,975
0
L
Skadi
4,568
457
40
4
0
183,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role