Player Matchup

Ra
Ra
CamiLink
Ra
Level 44
God Stats
3W - 5L
1,517 SR
Queue Stats
327W - 286L
1,575 Elo+
Party 1
Apollo
Apollo
DielRick
Apollo
Level 26
God Stats
29W - 27L
1,510 SR
Queue Stats
83W - 95L
1,383 Elo+
Solo
Bacchus
Bacchus
Engineer86
Bacchus
Level 21
God Stats
3W - 2L
1,745 SR
Queue Stats
55W - 83L
1,358 Elo+
Solo
Tyr
Tyr
RicardoSama
Tyr
Level 6
God Stats
3W - 1L
1,966 SR
Queue Stats
8W - 7L
1,560 Elo+
Party 1
Da Ji
Da Ji
Shurken3390
Da Ji
Level 27
God Stats
3W - 1L
1,732 SR
Queue Stats
48W - 53L
1,344 Elo+
Solo
Team Averages
Level 25
1,694 SR
1,444 Elo+

VS

Team Averages
Level 15
1,522 SR
1,421 Elo+
Tiamat
Tiamat
Andrzejjjjj
Tiamat
Level 14
God Stats
12W - 5L
1,846 SR
Queue Stats
13W - 12L
1,355 Elo+
Solo
Danzaburou
Danzaburou
Charybdιs
Danzaburou
Level 11
God Stats
7W - 4L
1,314 SR
Queue Stats
39W - 20L
1,665 Elo+
Solo
Artio
Artio
KetaSacrifiice
Artio
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,317 Elo+
Party 2
Neith
Neith
OnkelBenzo
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,376 Elo+
Party 2
Ao Kuang
Ao Kuang
Pingfull
Ao Kuang
Level 15
God Stats
11W - 6L
1,449 SR
Queue Stats
90W - 63L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 6
15,803
658
30,196
18,385
8,643
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
DielRick
Apollo
18
5 / 8 / 5
12,134
506
9,057
21,999
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Engineer86
Bacchus
16
3 / 4 / 9
11,141
464
11,381
15,693
21,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 13
12,329
514
13,935
26,808
29,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 6 / 8
11,006
459
9,276
18,722
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 8 / 8
11,667
486
10,589
15,574
9,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Charybdιs
Danzaburou
20
17 / 4 / 2
17,799
742
31,661
22,171
11,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 10
11,633
485
5,350
23,702
17,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
16
7 / 8 / 5
11,788
491
18,240
16,090
5,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Pingfull
Ao Kuang
18
3 / 3 / 5
12,135
506
8,949
25,722
11,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
59
31
Kills
29
29
Deaths
32
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
8
8
0.63
L
17
6
6
3.33
W
Danzaburou
Charybdιs
Danzaburou
17
4
2
4.5
L
Apollo
DielRick
Apollo
5
8
5
0.94
L
Bacchus
Engineer86
Bacchus
3
4
9
1.88
W
1
9
10
0.67
W
Neith
7
8
5
1.19
W
Ao Kuang
Pingfull
Ao Kuang
3
3
5
1.83
L
4
5
13
2.1
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,845
Damage
74,789
101,607
Taken
103,259
76,363
Mitigated
54,925
30,259
Healing
32,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,589
1,028
0
2,988
15,574
9,396
834
10,278
5,033
56,958
0
L
30,196
5,386
2,637
6,079
18,385
8,643
0
6,024
12,361
123,070
0
W
Danzaburou
Charybdιs
Danzaburou
31,661
19,657
0
8,180
22,171
11,505
6,310
5,273
16,820
0
180,815
L
Apollo
DielRick
Apollo
9,057
5,580
0
8,203
21,999
9,383
5,285
2,551
19,448
0
82,623
L
Bacchus
Engineer86
Bacchus
11,381
1,363
636
2,324
15,693
21,147
106
4,571
11,122
47,239
0
W
5,350
1,006
504
4,551
23,702
17,299
689
12,810
10,784
26,105
0
W
Neith
18,240
10,548
0
2,950
16,090
5,419
2,023
6,099
9,867
0
50,833
W
Ao Kuang
Pingfull
Ao Kuang
8,949
2,671
0
13,151
25,722
11,306
0
6,976
18,668
68,090
0
L
13,935
2,549
0
6,693
26,808
29,053
256
8,005
18,803
0
80,368
L
9,276
3,728
0
3,687
18,722
8,137
324
3,737
14,985
0
55,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,413
Gold Earned
65,022
625
Minions Killed
534
0
Camps Cleared
0
2,189,716
Distance Traveled
2,084,866
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,667
486
100
4
0
411,731
1
L
Ra
15,803
658
215
9
0
422,430
5
W
Danzaburou
17,799
742
225
9
0
429,940
2
L
Apollo
12,134
506
121
5
0
392,966
2
L
Bacchus
11,141
464
70
3
0
472,640
1
W
Artio
11,633
485
40
2
0
434,996
0
W
Neith
11,788
491
76
3
0
381,660
2
W
Ao Kuang
12,135
506
93
4
0
426,539
3
L
Tyr
12,329
514
124
5
0
460,530
3
L
Da Ji
11,006
459
95
4
0
441,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role