Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BUSTY BEARS74
Tyr
Level 114
God Stats
11W - 10L
1,721 SR
Queue Stats
74W - 90L
1,470 Elo+
Solo
Skadi
Skadi
Bluntgameking67
Skadi
Level 88
God Stats
3W - 4L
1,264 SR
Queue Stats
189W - 180L
1,312 Elo+
Solo
Nemesis
Nemesis
dyr_kant
Nemesis
Level 103
God Stats
2W - 3L
1,607 SR
Queue Stats
57W - 59L
1,416 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,440 Elo+

VS

Team Averages
Level 76
1,497 SR
1,433 Elo+
Fenrir
Fenrir
BarsonCrown2
Fenrir
Level 79
God Stats
1W - 2L
1,154 SR
Queue Stats
363W - 369L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
H4V0C Apex
Danzaburou
Level 87
God Stats
30W - 11L
1,541 SR
Queue Stats
205W - 185L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
I Alphy I
Cthulhu
Level 87
God Stats
11W - 10L
1,560 SR
Queue Stats
172W - 158L
1,406 Elo+
Party 1
Anubis
Anubis
IDS Gajeel
Anubis
Level 68
God Stats
21W - 17L
1,664 SR
Queue Stats
497W - 495L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
RiSe Reverse 69
Cu Chulainn
Level 59
God Stats
44W - 31L
1,564 SR
Queue Stats
443W - 506L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
1 / 2 / 0
4,939
494
4,027
4,043
1,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
 
Geb
5
0 / 3 / 2
4,184
418
783
4,590
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,685
569
4,098
7,658
5,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 6 / 0
4,575
458
3,456
7,302
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
dyr_kant
Nemesis
8
1 / 2 / 1
5,094
509
1,706
5,867
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 1
5,861
586
2,726
3,749
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
H4V0C Apex
Danzaburou
11
9 / 1 / 2
7,086
709
7,979
6,925
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
I Alphy I
Cthulhu
10
2 / 1 / 8
6,203
620
3,750
3,415
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
IDS Gajeel
Anubis
10
0 / 1 / 2
5,782
578
2,029
3,497
2,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
RiSe Reverse 69
Cu Chulainn
11
1 / 1 / 1
5,831
583
5,545
6,529
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
0
0.5
L
Geb
 
Geb
0
3
2
0.33
L
1
2
0
0.5
W
Fenrir
3
0
1
3.5
L
1
6
0
0.17
W
Danzaburou
H4V0C Apex
Danzaburou
9
1
2
10
W
Cthulhu
I Alphy I
Cthulhu
2
1
8
6
W
Anubis
IDS Gajeel
Anubis
0
1
2
1
W
Cu Chulainn
RiSe Reverse 69
Cu Chulainn
1
1
1
1.5
L
Nemesis
dyr_kant
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
22,029
29,460
Taken
24,115
11,028
Mitigated
11,061
3,316
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,027
258
0
832
4,043
1,016
0
1,468
2,575
21,571
0
L
Geb
 
Geb
783
206
0
168
4,590
1,490
0
1,130
3,460
5,052
0
L
4,098
806
0
1,107
7,658
5,351
0
547
6,636
0
32,149
W
Fenrir
2,726
506
0
1,337
3,749
1,160
865
624
3,125
0
23,012
L
3,456
1,393
0
840
7,302
1,606
0
1,806
5,496
0
16,263
W
Danzaburou
H4V0C Apex
Danzaburou
7,979
3,622
369
4,615
6,925
2,246
2,605
1,749
5,176
0
32,033
W
Cthulhu
I Alphy I
Cthulhu
3,750
290
192
831
3,415
1,489
431
901
2,514
13,347
0
W
Anubis
IDS Gajeel
Anubis
2,029
0
0
1,446
3,497
2,011
384
1,536
1,961
27,104
0
W
Cu Chulainn
RiSe Reverse 69
Cu Chulainn
5,545
1,405
0
759
6,529
4,155
438
0
6,529
1,622
31,415
L
Nemesis
dyr_kant
Nemesis
1,706
502
0
369
5,867
1,565
0
1,375
4,492
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
30,763
200
Minions Killed
244
0
Camps Cleared
0
810,607
Distance Traveled
918,773
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,939
494
41
4
0
154,992
3
L
Geb
4,184
418
10
1
0
139,758
0
L
Tyr
5,685
569
72
7
0
160,793
0
W
Fenrir
5,861
586
57
6
0
204,585
1
L
Skadi
4,575
458
23
2
0
155,269
1
W
Danzaburou
7,086
709
54
5
0
163,666
0
W
Cthulhu
6,203
620
17
2
0
198,157
4
W
Anubis
5,782
578
60
6
0
179,983
0
W
Cu Chulainn
5,831
583
56
6
0
172,382
0
L
Nemesis
5,094
509
54
5
0
199,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role