Player Matchup

Danzaburou
Danzaburou
CodeNes
Danzaburou
Level 159
God Stats
4W - 4L
1,461 SR
Queue Stats
68W - 78L
1,508 Elo+
Party 1
Chang'e
Chang'e
Sahloknir6700
Chang'e
Level 49
God Stats
22W - 10L
1,711 SR
Queue Stats
405W - 349L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
Zvbull
Guan Yu
Level 106
God Stats
11W - 8L
1,553 SR
Queue Stats
145W - 108L
1,551 Elo+
Party 1
Team Averages
Level 105
1,575 SR
1,502 Elo+

VS

Team Averages
Level 80
1,501 SR
1,360 Elo+
Thor
Thor
Darkv1ck
Thor
Level 92
God Stats
4W - 9L
1,492 SR
Queue Stats
441W - 587L
1,361 Elo+
Solo
Chaac
Chaac
ThyArtofWar
Chaac
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Solo
Chang'e
Chang'e
teachmehow2fupa
Chang'e
Level 36
God Stats
11W - 16L
1,509 SR
Queue Stats
17W - 21L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CodeNes
Danzaburou
11
5 / 0 / 5
7,657
957
6,864
3,911
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
9
3 / 1 / 5
6,616
827
2,126
4,503
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Zvbull
Guan Yu
10
2 / 0 / 8
6,719
840
4,332
5,175
3,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 2 / 0
5,027
628
577
2,981
717
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,426
678
2,511
7,891
3,290
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 0
5,695
712
2,811
6,707
2,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CodeNes
Danzaburou
5
0
5
7.5
L
Thor
0
2
0
0
W
Chang'e
3
1
5
5.5
L
0
3
1
0.17
W
Guan Yu
Zvbull
Guan Yu
2
0
8
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
5,899
13,589
Taken
17,579
5,767
Mitigated
6,780
7,102
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CodeNes
Danzaburou
6,864
3,092
0
1,034
3,911
1,318
1,120
666
3,245
0
33,707
L
Thor
577
65
0
420
2,981
717
0
800
2,029
0
8,696
W
Chang'e
2,126
29
1,076
2,086
4,503
1,316
548
808
3,695
16,300
0
L
2,511
373
111
2,007
7,891
3,290
0
299
7,520
0
13,949
W
Guan Yu
Zvbull
Guan Yu
4,332
368
1,454
1,452
5,175
3,133
129
1,391
3,784
0
20,678
L
2,811
72
665
1,507
6,707
2,773
0
783
5,852
12,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,992
Gold Earned
16,148
120
Minions Killed
51
0
Camps Cleared
0
502,292
Distance Traveled
378,416
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,657
957
61
8
0
157,758
2
L
Thor
5,027
628
14
2
0
109,903
2
W
Chang'e
6,616
827
30
4
0
163,948
1
L
Chaac
5,426
678
15
2
0
140,274
1
W
Guan Yu
6,719
840
29
4
0
180,586
2
L
Chang'e
5,695
712
22
3
0
128,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role