Player Matchup

Artemis
Artemis
ICE SEE
Artemis
Level 27
God Stats
15W - 22L
1,576 SR
Queue Stats
127W - 200L
1,338 Elo+
Party 1
King Arthur
King Arthur
Inferno9739
King Arthur
Level 13
God Stats
2W - 2L
1,510 SR
Queue Stats
24W - 30L
1,334 Elo+
Party 3
Scylla
Scylla
Jake_1502
Scylla
Level 25
God Stats
26W - 33L
1,473 SR
Queue Stats
168W - 183L
1,343 Elo+
Solo
Fenrir
Fenrir
Kill_SSwitch_
Fenrir
Level 6
God Stats
1W - 3L
1,203 SR
Queue Stats
2W - 8L
1,037 Elo+
Party 3
Yemoja
Yemoja
greyysayx3
Yemoja
Level 21
God Stats
35W - 66L
1,427 SR
Queue Stats
95W - 185L
1,324 Elo+
Party 1
Team Averages
Level 18
1,438 SR
1,275 Elo+

VS

Team Averages
Level 28
1,552 SR
1,384 Elo+
Nu Wa
Nu Wa
Ctyu967
Nu Wa
Level 25
God Stats
17W - 12L
1,552 SR
Queue Stats
38W - 32L
1,429 Elo+
Party 2
Tiamat
Tiamat
JohnWick2Bad
Tiamat
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
594W - 653L
1,161 Elo+
Solo
Ganesha
Ganesha
PowerfulFlyer72
Ganesha
Level 42
God Stats
5W - 5L
1,646 SR
Queue Stats
162W - 180L
1,474 Elo+
Party 2
King Arthur
King Arthur
UnstoppableSKLZ
King Arthur
Level 29
God Stats
35W - 25L
1,563 SR
Queue Stats
170W - 165L
1,460 Elo+
Party 2
Camazotz
Camazotz
moistcrouton182
Camazotz
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 46L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ICE SEE
Artemis
17
5 / 13 / 0
11,619
465
16,147
27,728
8,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Inferno9739
King Arthur
16
3 / 4 / 0
10,192
408
11,224
24,004
24,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Jake_1502
Scylla
19
2 / 3 / 3
11,506
460
17,716
14,799
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 15 / 2
7,617
305
4,582
19,029
9,543
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
greyysayx3
Yemoja
15
0 / 9 / 4
9,537
381
5,496
18,529
7,052
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ctyu967
Nu Wa
20
8 / 1 / 4
13,662
546
17,796
13,238
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
6 / 4 / 1
11,953
478
8,193
16,719
11,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 17
14,040
562
19,970
19,724
22,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
UnstoppableSKLZ
King Arthur
20
13 / 0 / 4
13,450
538
21,673
28,682
27,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
19
11 / 3 / 7
13,245
530
16,991
21,415
10,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
10
Kills
44
44
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ctyu967
Nu Wa
8
1
4
10
L
Artemis
ICE SEE
Artemis
5
13
0
0.38
L
King Arthur
Inferno9739
King Arthur
3
4
0
0.75
L
Scylla
Jake_1502
Scylla
2
3
3
1.17
W
Tiamat
6
4
1
1.63
L
0
15
2
0.07
W
6
2
17
7.25
W
King Arthur
UnstoppableSKLZ
King Arthur
13
0
4
15
L
Yemoja
greyysayx3
Yemoja
0
9
4
0.22
W
Camazotz
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,165
Damage
84,623
104,089
Taken
99,778
54,429
Mitigated
78,061
19,701
Healing
41,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ctyu967
Nu Wa
17,796
6,153
171
8,050
13,238
6,143
4,344
3,595
9,397
117,492
0
L
Artemis
ICE SEE
Artemis
16,147
7,994
0
7,580
27,728
8,353
644
15,992
11,736
605
62,212
L
King Arthur
Inferno9739
King Arthur
11,224
1,635
0
3,810
24,004
24,050
0
3,571
20,382
0
51,516
L
Scylla
Jake_1502
Scylla
17,716
2,153
1,114
4,925
14,799
5,431
806
8,755
6,044
99,495
0
W
Tiamat
8,193
612
0
4,758
16,719
11,870
987
4,818
11,661
53,974
0
L
4,582
603
0
280
19,029
9,543
0
4,376
14,465
0
13,531
W
19,970
2,807
583
5,407
19,724
22,606
1,729
6,209
13,477
89,711
0
W
King Arthur
UnstoppableSKLZ
King Arthur
21,673
3,435
0
11,701
28,682
27,347
870
5,831
22,594
0
87,099
L
Yemoja
greyysayx3
Yemoja
5,496
1,799
1,248
744
18,529
7,052
94
13,265
5,264
26,990
0
W
Camazotz
16,991
4,560
0
10,799
21,415
10,095
2,250
2,361
18,970
0
84,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
66,350
381
Minions Killed
629
0
Camps Cleared
0
1,940,267
Distance Traveled
2,368,104
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,662
546
183
7
0
406,291
5
L
Artemis
11,619
465
84
3
0
283,407
5
L
King Arthur
10,192
408
74
3
0
497,304
1
L
Scylla
11,506
460
170
7
0
454,833
0
W
Tiamat
11,953
478
119
5
0
394,419
0
L
Fenrir
7,617
305
24
1
0
388,393
0
W
Ganesha
14,040
562
62
2
0
493,205
1
W
King Arthur
13,450
538
126
5
0
522,171
1
L
Yemoja
9,537
381
29
1
0
316,330
0
W
Camazotz
13,245
530
139
6
0
552,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role