Player Matchup

Danzaburou
Danzaburou
ElOjaldre
Danzaburou
Level 26
God Stats
15W - 9L
1,480 SR
Queue Stats
60W - 61L
1,385 Elo+
Party 1
King Arthur
King Arthur
JonathanPLAY
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Geb
Geb
Kapones
Geb
Level 18
God Stats
1W - 2L
1,489 SR
Queue Stats
12W - 18L
1,350 Elo+
Party 1
Mercury
Mercury
KioneDW
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
955 Elo+
Solo
Thoth
Thoth
XapadoDeMiojo
Thoth
Level 17
God Stats
4W - 3L
1,549 SR
Queue Stats
25W - 25L
1,416 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,270 Elo+

VS

Team Averages
Level 24
1,438 SR
1,469 Elo+
Kukulkan
Kukulkan
FerrazFerrara2
Kukulkan
Level 8
God Stats
26W - 15L
1,384 SR
Queue Stats
53W - 33L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
Messas7
Sylvanus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 76L
1,632 Elo+
Party 2
King Arthur
King Arthur
PrebuiltMender
King Arthur
Level 27
God Stats
33W - 56L
1,298 SR
Queue Stats
230W - 329L
1,315 Elo+
Solo
Susano
Susano
k_mulan18
Susano
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 107L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
pihit10
Jing Wei
Level 28
God Stats
21W - 20L
1,507 SR
Queue Stats
91W - 105L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElOjaldre
Danzaburou
7
0 / 4 / 0
4,251
425
3,575
7,564
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
JonathanPLAY
King Arthur
5
0 / 5 / 1
4,081
408
1,397
5,131
2,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
7
0 / 2 / 0
4,539
454
3,011
6,535
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
KioneDW
Mercury
6
0 / 3 / 0
4,263
426
569
5,452
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
5,152
515
1,227
3,727
840
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
5 / 1 / 1
6,157
616
2,492
3,496
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Messas7
Sylvanus
9
2 / 0 / 5
5,400
540
3,850
6,314
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
PrebuiltMender
King Arthur
10
1 / 0 / 2
5,795
580
1,037
2,757
853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
k_mulan18
Susano
10
6 / 1 / 1
5,970
597
3,540
5,105
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
pihit10
Jing Wei
10
3 / 0 / 4
5,705
571
4,958
5,472
1,472
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
17
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ElOjaldre
Danzaburou
0
4
0
0
W
Kukulkan
5
1
1
5.5
L
King Arthur
JonathanPLAY
King Arthur
0
5
1
0.1
L
Geb
0
2
0
0
L
Mercury
KioneDW
Mercury
0
3
0
0
W
Sylvanus
Messas7
Sylvanus
2
0
5
4.5
W
King Arthur
PrebuiltMender
King Arthur
1
0
2
2
L
1
3
0
0.33
W
Susano
k_mulan18
Susano
6
1
1
6.5
W
Jing Wei
pihit10
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,779
Damage
15,877
28,409
Taken
23,144
9,547
Mitigated
8,238
6,481
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ElOjaldre
Danzaburou
3,575
2,087
0
2,972
7,564
1,578
0
1,708
5,856
0
17,676
W
Kukulkan
2,492
555
0
500
3,496
1,107
972
389
2,932
29,393
0
L
King Arthur
JonathanPLAY
King Arthur
1,397
754
0
175
5,131
2,344
0
1,948
3,183
0
6,703
L
Geb
3,011
567
0
1,025
6,535
3,604
0
1,640
4,895
11,948
0
L
Mercury
KioneDW
Mercury
569
424
0
1,809
5,452
1,181
0
468
4,984
0
12,658
W
Sylvanus
Messas7
Sylvanus
3,850
2,108
596
1,984
6,314
3,296
0
1,134
5,180
12,492
3,285
W
King Arthur
PrebuiltMender
King Arthur
1,037
0
0
0
2,757
853
430
898
1,859
0
26,149
L
1,227
84
0
500
3,727
840
0
0
3,727
22,889
0
W
Susano
k_mulan18
Susano
3,540
507
0
1,716
5,105
1,510
0
213
4,892
0
27,108
W
Jing Wei
pihit10
Jing Wei
4,958
3,883
0
2,858
5,472
1,472
807
1,604
3,868
0
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,286
Gold Earned
29,027
138
Minions Killed
239
0
Camps Cleared
0
800,514
Distance Traveled
952,774
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,251
425
24
2
0
146,031
0
W
Kukulkan
6,157
616
54
5
0
188,164
3
L
King Arthur
4,081
408
12
1
0
128,032
1
L
Geb
4,539
454
15
2
0
177,448
1
L
Mercury
4,263
426
33
3
0
180,508
0
W
Sylvanus
5,400
540
27
3
0
181,637
2
W
King Arthur
5,795
580
50
5
0
206,564
4
L
Thoth
5,152
515
54
5
0
168,495
2
W
Susano
5,970
597
63
6
0
214,500
3
W
Jing Wei
5,705
571
45
5
0
161,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role