Player Matchup

Janus
Janus
ChequeMeh
Janus
Level 122
God Stats
2W - 4L
1,655 SR
Queue Stats
83W - 60L
1,743 Elo+
Party 1
Rama
Rama
Scream4Gene
Rama
Level 48
God Stats
1W - 4L
1,279 SR
Queue Stats
143W - 81L
1,661 Elo+
Party 1
Erlang Shen
Erlang Shen
ohhkamz
Erlang Shen
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,478 SR
1,635 Elo+

VS

Team Averages
Level 103
1,586 SR
1,620 Elo+
Medusa
Medusa
SillyWillyBilly
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
WalrusTheGreat
Chang'e
Level 129
God Stats
13W - 10L
1,680 SR
Queue Stats
149W - 81L
1,754 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WholHorse
Cu Chulainn
Level 43
God Stats
14W - 16L
1,576 SR
Queue Stats
224W - 170L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChequeMeh
Janus
12
0 / 7 / 2
9,127
570
7,611
10,033
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 1
9,884
618
6,637
10,422
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ohhkamz
Erlang Shen
13
2 / 5 / 1
9,521
595
9,701
14,175
12,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
10,575
661
8,909
10,560
3,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 9
10,904
682
10,912
11,297
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
WholHorse
Cu Chulainn
14
7 / 1 / 7
11,027
689
11,499
16,697
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
15
15
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
ChequeMeh
Janus
0
7
2
0.14
L
2
3
1
0.83
W
3
1
11
8.5
W
5
2
9
4.75
W
Cu Chulainn
WholHorse
Cu Chulainn
7
1
7
10.5
L
Erlang Shen
ohhkamz
Erlang Shen
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
31,320
34,630
Taken
38,554
19,592
Mitigated
20,509
3,720
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ChequeMeh
Janus
7,611
369
0
345
10,033
2,991
0
3,061
6,772
59,703
0
L
6,637
5,195
0
2,192
10,422
3,691
0
2,827
7,395
0
38,839
W
8,909
2,735
0
1,540
10,560
3,781
2,515
3,937
6,623
0
48,953
W
10,912
872
4,925
6,713
11,297
4,124
1,377
1,443
9,854
55,867
0
W
Cu Chulainn
WholHorse
Cu Chulainn
11,499
1,520
0
4,182
16,697
12,604
448
2,275
14,422
0
37,624
L
Erlang Shen
ohhkamz
Erlang Shen
9,701
4,690
0
1,183
14,175
12,910
0
5,087
8,793
0
20,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
32,506
184
Minions Killed
202
0
Camps Cleared
0
825,624
Distance Traveled
928,658
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,127
570
102
6
0
274,185
2
L
Rama
9,884
618
58
4
0
258,725
0
W
Medusa
10,575
661
75
5
0
279,074
3
W
Chang'e
10,904
682
81
5
0
311,559
4
W
Cu Chulainn
11,027
689
46
3
0
338,025
0
L
Erlang Shen
9,521
595
24
2
0
292,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role