Player Matchup

Chaac
Chaac
Ajconn13579
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Gladiatoore
Neith
Level 144
God Stats
36W - 23L
1,615 SR
Queue Stats
466W - 457L
1,519 Elo+
Solo
Da Ji
Da Ji
Hi00000000O
Da Ji
Level 86
God Stats
6W - 13L
1,500 SR
Queue Stats
448W - 452L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JacobTM4627
Baron Samedi
Level 7
God Stats
12W - 5L
1,500 SR
Queue Stats
271W - 296L
1,500 Elo+
Party 2
Fafnir
Fafnir
Quality Toast
Fafnir
Level 28
God Stats
17W - 16L
1,500 SR
Queue Stats
226W - 243L
1,500 Elo+
Party 2
Team Averages
Level 71
1,523 SR
1,504 Elo+

VS

Team Averages
Level 89
1,538 SR
1,576 Elo+
Poseidon
Poseidon
CandacCheese
Poseidon
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DevilsBourbon
Ymir
Level 116
God Stats
21W - 20L
1,582 SR
Queue Stats
246W - 203L
1,603 Elo+
Party 1
Loki
Loki
GrubClub
Loki
Level 92
God Stats
6W - 10L
1,116 SR
Queue Stats
168W - 146L
1,554 Elo+
Party 1
Discordia
Discordia
MrMonkey1233
Discordia
Level 68
God Stats
17W - 6L
1,825 SR
Queue Stats
249W - 191L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
SmallB00ty123
Danzaburou
Level 37
God Stats
37W - 17L
1,668 SR
Queue Stats
208W - 146L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,687
457
5,577
17,156
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 5 / 0
9,275
488
7,999
12,545
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 9 / 4
6,928
365
2,845
13,932
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
JacobTM4627
Baron Samedi
10
0 / 11 / 3
6,492
342
4,189
11,386
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 9 / 0
6,385
336
3,393
14,994
7,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CandacCheese
Poseidon
20
17 / 0 / 5
13,835
728
15,356
9,484
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 1 / 8
11,630
612
15,020
11,520
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
4 / 2 / 4
12,733
670
9,074
13,958
7,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
MrMonkey1233
Discordia
18
1 / 4 / 12
11,233
591
9,447
9,126
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SmallB00ty123
Danzaburou
18
6 / 0 / 10
11,835
623
6,768
8,217
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
5
Kills
40
40
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Poseidon
CandacCheese
Poseidon
17
0
5
19.5
W
12
1
8
16
L
5
5
0
1
W
Loki
4
2
4
3
L
0
9
4
0.22
L
Baron Samedi
JacobTM4627
Baron Samedi
0
11
3
0.14
W
Discordia
MrMonkey1233
Discordia
1
4
12
1.75
L
0
9
0
0
W
Danzaburou
SmallB00ty123
Danzaburou
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
55,665
70,013
Taken
52,305
33,157
Mitigated
26,377
9,498
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,577
1,184
0
4,668
17,156
14,856
0
7,412
9,744
0
52,438
W
Poseidon
CandacCheese
Poseidon
15,356
2,429
0
6,242
9,484
3,626
0
1,201
8,156
121,391
0
W
15,020
2,719
0
4,524
11,520
6,720
1,022
1,520
9,700
55,208
0
L
7,999
2,053
0
2,012
12,545
3,472
250
9,307
2,758
0
42,996
W
Loki
9,074
2,962
0
1,852
13,958
7,988
1,354
898
10,583
0
104,923
L
2,845
631
0
738
13,932
4,270
0
7,363
6,483
0
18,112
L
Baron Samedi
JacobTM4627
Baron Samedi
4,189
506
138
96
11,386
3,362
0
6,515
4,795
16,002
0
W
Discordia
MrMonkey1233
Discordia
9,447
57
0
244
9,126
3,456
570
1,189
7,850
79,699
0
L
3,393
138
0
1,846
14,994
7,197
0
8,558
6,410
21,286
0
W
Danzaburou
SmallB00ty123
Danzaburou
6,768
2,236
0
3,566
8,217
4,587
8,328
2,153
5,768
0
73,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
61,266
296
Minions Killed
741
0
Camps Cleared
0
1,553,838
Distance Traveled
1,907,035
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,687
457
122
6
0
341,554
3
W
Poseidon
13,835
728
197
10
0
402,780
3
W
Ymir
11,630
612
79
4
0
353,318
2
L
Neith
9,275
488
86
5
0
273,258
8
W
Loki
12,733
670
209
11
0
384,822
3
L
Da Ji
6,928
365
36
2
0
324,800
1
L
Baron Samedi
6,492
342
28
1
0
309,336
0
W
Discordia
11,233
591
128
7
0
398,828
4
L
Fafnir
6,385
336
24
1
0
304,890
1
W
Danzaburou
11,835
623
128
7
0
367,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role