Player Matchup

Tiamat
Tiamat
Bärtzabel
Tiamat
Level 67
God Stats
6W - 12L
1,617 SR
Queue Stats
66W - 67L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
GomerPyle
Ne Zha
Level 148
God Stats
2W - 3L
1,485 SR
Queue Stats
135W - 75L
1,783 Elo+
Party 3
Sylvanus
Sylvanus
SquirrelMessiah
Sylvanus
Level 48
God Stats
1W - 1L
1,858 SR
Queue Stats
70W - 24L
1,837 Elo+
Party 3
Chaac
Chaac
iwardaddy
Chaac
Level 109
God Stats
0W - 1L
1,313 SR
Queue Stats
37W - 26L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
peligrosorogz
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,439 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,633 Elo+

VS

Team Averages
Level 64
1,668 SR
1,671 Elo+
Thanatos
Thanatos
Amazinshooter
Thanatos
Level 118
God Stats
27W - 10L
1,752 SR
Queue Stats
155W - 111L
1,746 Elo+
Party 2
Ah Puch
Ah Puch
BigShaka64
Ah Puch
Level 45
God Stats
3W - 2L
1,701 SR
Queue Stats
348W - 250L
1,751 Elo+
Party 2
Geb
Geb
BoyGamerz_YT
Geb
Level 63
God Stats
8W - 3L
1,706 SR
Queue Stats
118W - 82L
1,656 Elo+
Party 2
Rama
Rama
Chickenman93
Rama
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
274W - 201L
1,764 Elo+
Party 2
He Bo
He Bo
No Im Tough
He Bo
Level 21
God Stats
1W - 0L
1,683 SR
Queue Stats
22W - 25L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bärtzabel
Tiamat
20
2 / 5 / 12
12,640
702
16,214
15,513
17,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
GomerPyle
Ne Zha
19
4 / 6 / 8
12,705
706
13,456
15,575
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
18
1 / 1 / 11
11,456
636
7,462
15,506
15,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
iwardaddy
Chaac
20
6 / 3 / 9
12,981
721
14,635
20,252
27,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
peligrosorogz
Danzaburou
20
7 / 5 / 7
13,842
769
15,110
17,123
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amazinshooter
Thanatos
20
15 / 5 / 5
16,685
927
21,343
19,503
9,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
BigShaka64
Ah Puch
19
1 / 4 / 11
11,542
641
18,500
8,814
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 1 / 14
12,426
690
10,401
16,437
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 4 / 13
12,275
682
11,543
16,905
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 6 / 11
11,427
635
8,723
13,185
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
74
20
Kills
20
20
Deaths
20
47
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amazinshooter
Thanatos
15
5
5
3.5
W
Ah Puch
BigShaka64
Ah Puch
1
4
11
1.63
W
1
1
14
8
L
Tiamat
Bärtzabel
Tiamat
2
5
12
1.6
W
1
4
13
1.88
L
Ne Zha
GomerPyle
Ne Zha
4
6
8
1.33
W
2
6
11
1.25
L
Sylvanus
1
1
11
6.5
L
Chaac
iwardaddy
Chaac
6
3
9
3.5
L
Danzaburou
peligrosorogz
Danzaburou
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,877
Damage
70,510
83,969
Taken
74,844
72,129
Mitigated
44,868
25,989
Healing
23,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amazinshooter
Thanatos
21,343
3,738
0
11,259
19,503
9,836
0
5,994
13,311
0
39,750
W
Ah Puch
BigShaka64
Ah Puch
18,500
219
0
231
8,814
3,622
1
2,557
6,044
60,075
0
W
10,401
990
898
2,522
16,437
18,532
0
6,447
9,708
43,279
0
L
Tiamat
Bärtzabel
Tiamat
16,214
787
0
4,047
15,513
17,023
11
8,896
6,034
62,546
0
W
11,543
10,225
0
5,704
16,905
7,682
0
6,568
10,132
0
56,653
L
Ne Zha
GomerPyle
Ne Zha
13,456
1,962
0
1,657
15,575
5,834
66
4,986
10,369
0
52,741
W
8,723
389
392
2,225
13,185
5,196
0
2,511
10,489
31,806
0
L
Sylvanus
7,462
1,961
7,206
6,333
15,506
15,579
148
8,310
6,778
21,019
0
L
Chaac
iwardaddy
Chaac
14,635
1,648
0
4,334
20,252
27,298
0
8,457
11,302
438
33,005
L
Danzaburou
peligrosorogz
Danzaburou
15,110
4,640
0
2,412
17,123
6,395
2,161
5,215
11,586
0
61,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,624
Gold Earned
64,355
425
Minions Killed
462
8
Camps Cleared
8
1,688,206
Distance Traveled
1,641,023
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,685
927
42
2
2
327,894
3
W
Ah Puch
11,542
641
121
7
1
324,168
1
W
Geb
12,426
690
77
4
1
372,127
1
L
Tiamat
12,640
702
129
7
1
351,644
3
W
Rama
12,275
682
154
9
0
315,450
6
L
Ne Zha
12,705
706
95
5
3
337,251
1
W
He Bo
11,427
635
68
4
4
301,384
0
L
Sylvanus
11,456
636
40
2
1
321,167
4
L
Chaac
12,981
721
42
2
0
351,679
1
L
Danzaburou
13,842
769
119
7
3
326,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role