Player Matchup

Skadi
Skadi
Fishdinnerboi
Skadi
Level 26
God Stats
0W - 2L
1,708 SR
Queue Stats
7W - 8L
1,373 Elo+
Solo
Set
Set
KobeThePG
Set
Level 12
God Stats
6W - 4L
1,660 SR
Queue Stats
15W - 12L
1,507 Elo+
Party 1
Tyr
Tyr
Lord Fun Dude
Tyr
Level 156
God Stats
1W - 3L
1,766 SR
Queue Stats
126W - 105L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
MosierTheGod
Baron Samedi
Level 27
God Stats
4W - 1L
2,005 SR
Queue Stats
10W - 6L
1,570 Elo+
Party 1
Cerberus
Cerberus
Otias NU
Cerberus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,728 SR
1,508 Elo+

VS

Team Averages
Level 26
1,559 SR
1,558 Elo+
Jing Wei
Jing Wei
Getwd
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 112L
1,558 Elo+
Solo
Guan Yu
Guan Yu
HamSandwich37
Guan Yu
Level 25
God Stats
22W - 14L
1,663 SR
Queue Stats
105W - 112L
1,569 Elo+
Party 2
Cerberus
Cerberus
Hectixxz
Cerberus
Level 22
God Stats
20W - 15L
1,487 SR
Queue Stats
86W - 73L
1,552 Elo+
Solo
Tiamat
Tiamat
YAP Lion
Tiamat
Level 28
God Stats
3W - 2L
1,511 SR
Queue Stats
92W - 79L
1,536 Elo+
Solo
Nemesis
Nemesis
drpoo55
Nemesis
Level 28
God Stats
47W - 34L
1,633 SR
Queue Stats
164W - 157L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,014
430
6,859
9,890
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 4 / 1
8,161
583
6,957
9,858
3,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 1
8,292
592
4,852
7,247
3,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
MosierTheGod
Baron Samedi
12
1 / 5 / 4
7,043
503
5,742
10,088
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Otias NU
Cerberus
9
0 / 7 / 4
5,739
410
2,427
11,273
4,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Getwd
Jing Wei
13
4 / 1 / 8
7,809
558
5,417
10,409
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
12
1 / 1 / 0
7,049
504
1,799
5,740
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Hectixxz
Cerberus
14
9 / 3 / 6
8,455
604
14,204
10,629
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
YAP Lion
Tiamat
13
2 / 6 / 1
7,686
549
7,474
9,961
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
drpoo55
Nemesis
13
4 / 1 / 2
8,125
580
6,354
6,969
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
20
20
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Jing Wei
Getwd
Jing Wei
4
1
8
8
W
Guan Yu
1
1
0
1
W
Cerberus
Hectixxz
Cerberus
9
3
6
4
L
6
4
1
1.63
L
4
0
1
4.5
L
Baron Samedi
MosierTheGod
Baron Samedi
1
5
4
0.6
L
Cerberus
Otias NU
Cerberus
0
7
4
0.29
W
Tiamat
YAP Lion
Tiamat
2
6
1
0.42
W
Nemesis
drpoo55
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
35,248
48,356
Taken
43,708
16,940
Mitigated
19,199
12,760
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,859
2,287
0
2,321
9,890
2,124
0
5,681
4,201
0
31,033
W
Jing Wei
Getwd
Jing Wei
5,417
4,309
450
4,797
10,409
3,244
1,598
2,477
7,819
0
32,404
W
Guan Yu
1,799
197
212
1,124
5,740
2,611
964
201
5,525
0
24,269
W
Cerberus
Hectixxz
Cerberus
14,204
486
165
5,225
10,629
3,976
793
1,753
8,876
51,542
0
L
6,957
1,677
0
3,374
9,858
3,237
0
2,741
7,065
0
50,061
L
4,852
1,138
0
3,229
7,247
3,435
90
1,513
5,648
0
45,166
L
Baron Samedi
MosierTheGod
Baron Samedi
5,742
147
191
2,444
10,088
3,714
0
4,418
5,374
33,985
0
L
Cerberus
Otias NU
Cerberus
2,427
66
0
1,201
11,273
4,430
0
6,883
4,390
13,328
0
W
Tiamat
YAP Lion
Tiamat
7,474
834
0
2,034
9,961
6,765
1,626
2,829
6,866
48,082
0
W
Nemesis
drpoo55
Nemesis
6,354
3,613
0
481
6,969
2,603
0
504
6,453
0
41,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
39,124
361
Minions Killed
405
0
Camps Cleared
0
1,293,052
Distance Traveled
1,349,241
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,014
430
52
4
0
227,241
2
W
Jing Wei
7,809
558
60
4
0
252,211
2
W
Guan Yu
7,049
504
64
5
0
291,273
1
W
Cerberus
8,455
604
126
9
0
259,304
4
L
Set
8,161
583
93
7
0
284,524
4
L
Tyr
8,292
592
101
7
0
268,041
5
L
Baron Samedi
7,043
503
85
6
0
247,014
1
L
Cerberus
5,739
410
30
2
0
266,232
3
W
Tiamat
7,686
549
77
6
0
239,323
5
W
Nemesis
8,125
580
78
6
0
307,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role