Player Matchup

King Arthur
King Arthur
Demonicwolf213
King Arthur
Level 25
God Stats
39W - 39L
1,538 SR
Queue Stats
98W - 97L
1,440 Elo+
Party 1
Sobek
Sobek
Lone_Renegade01
Sobek
Level 38
God Stats
1W - 3L
1,166 SR
Queue Stats
71W - 84L
1,474 Elo+
Party 1
Ra
Ra
quaf_
Ra
Level 57
God Stats
1W - 0L
1,733 SR
Queue Stats
213W - 198L
1,511 Elo+
Party 1
Team Averages
Level 40
1,479 SR
1,475 Elo+

VS

Team Averages
Level 82
1,482 SR
1,325 Elo+
King Arthur
King Arthur
FunkyMunky v777
King Arthur
Level 153
God Stats
29W - 62L
1,780 SR
Queue Stats
807W - 1,000L
1,638 Elo+
Solo
Cernunnos
Cernunnos
LeonardoYG
Cernunnos
Level 84
God Stats
11W - 13L
1,436 SR
Queue Stats
51W - 80L
1,321 Elo+
Party 2
Chronos
Chronos
davidmeme21
Chronos
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 3L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demonicwolf213
King Arthur
18
9 / 5 / 8
15,591
678
19,273
27,970
25,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 5 / 15
14,480
630
15,154
32,623
46,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
19
12 / 3 / 6
16,167
703
29,592
20,334
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FunkyMunky v777
King Arthur
18
7 / 7 / 3
15,488
673
25,675
34,804
34,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
LeonardoYG
Cernunnos
16
3 / 8 / 10
14,218
618
23,685
28,789
12,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
davidmeme21
Chronos
16
2 / 8 / 9
13,589
591
12,120
20,422
8,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
23
Kills
12
13
Deaths
23
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Demonicwolf213
King Arthur
9
5
8
2.6
L
King Arthur
FunkyMunky v777
King Arthur
7
7
3
1.21
L
Cernunnos
LeonardoYG
Cernunnos
3
8
10
1
W
2
5
15
1.9
L
Chronos
davidmeme21
Chronos
2
8
9
0.81
W
Ra
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,019
Damage
61,480
80,927
Taken
84,015
83,205
Mitigated
54,765
20,986
Healing
26,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Demonicwolf213
King Arthur
19,273
2,134
1,053
2,789
27,970
25,894
667
5,533
22,191
0
50,024
L
King Arthur
FunkyMunky v777
King Arthur
25,675
1,394
0
9,945
34,804
34,247
220
19,850
14,954
0
78,857
L
Cernunnos
LeonardoYG
Cernunnos
23,685
11,275
262
10,825
28,789
12,393
2,791
13,901
14,888
0
106,791
W
15,154
1,486
513
4,354
32,623
46,264
1,106
5,845
26,778
40,522
0
L
Chronos
davidmeme21
Chronos
12,120
4,677
0
5,659
20,422
8,125
461
10,613
9,809
40,836
0
W
Ra
29,592
4,443
5,849
6,428
20,334
11,047
2,625
796
19,414
110,249
2,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
43,295
186
Minions Killed
183
0
Camps Cleared
0
1,239,767
Distance Traveled
1,136,547
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,591
678
43
2
0
395,318
3
L
King Arthur
15,488
673
55
2
0
397,644
1
L
Cernunnos
14,218
618
92
4
0
350,882
2
W
Sobek
14,480
630
23
1
0
423,463
2
L
Chronos
13,589
591
36
2
0
388,021
1
W
Ra
16,167
703
120
5
0
420,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role