Player Matchup

Yemoja
Yemoja
KingAbadaba
Yemoja
Level 13
God Stats
5W - 7L
1,360 SR
Queue Stats
12W - 20L
1,279 Elo+
Party 2
Nemesis
Nemesis
SesshPangya
Nemesis
Level 23
God Stats
3W - 5L
1,291 SR
Queue Stats
101W - 110L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
entropyXD
Xbalanque
Level 23
God Stats
1W - 1L
1,324 SR
Queue Stats
113W - 127L
1,306 Elo+
Party 2
Raijin
Raijin
itsmewaters
Raijin
Level 86
God Stats
25W - 21L
1,314 SR
Queue Stats
70W - 81L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
trhchris1
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,383 Elo+
Party 2
Team Averages
Level 30
1,358 SR
1,356 Elo+

VS

Team Averages
Level 23
1,543 SR
1,396 Elo+
Sobek
Sobek
Fanfanskyy
Sobek
Level 28
God Stats
8W - 4L
1,702 SR
Queue Stats
85W - 81L
1,422 Elo+
Party 1
Artemis
Artemis
Lazysheepherd
Artemis
Level 28
God Stats
160W - 139L
1,528 SR
Queue Stats
298W - 314L
1,424 Elo+
Solo
Kali
Kali
ROODBWOI
Kali
Level 29
God Stats
24W - 25L
1,483 SR
Queue Stats
78W - 87L
1,384 Elo+
Solo
Chaac
Chaac
momolacolombe
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,375 Elo+
Party 1
Hades
Hades
ninzea
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 1 / 8
11,237
489
5,564
13,111
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
SesshPangya
Nemesis
20
8 / 0 / 12
13,029
566
13,625
15,943
9,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
entropyXD
Xbalanque
16
3 / 6 / 9
10,666
464
10,284
16,343
6,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
20
16 / 1 / 7
14,577
634
32,015
18,857
9,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
trhchris1
Guan Yu
18
2 / 2 / 16
11,596
504
11,836
22,286
28,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
4 / 5 / 0
9,496
413
7,091
21,097
16,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
13
0 / 8 / 3
8,546
372
7,695
16,276
6,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
17
3 / 3 / 0
10,361
450
11,093
20,753
9,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 7 / 0
10,378
451
10,625
24,356
19,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
ninzea
Hades
15
1 / 8 / 3
9,755
424
14,617
19,919
9,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
30
Kills
10
10
Deaths
31
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
4
5
0
0.8
W
Yemoja
1
1
8
5
L
Artemis
0
8
3
0.19
L
Kali
3
3
0
1
W
Nemesis
SesshPangya
Nemesis
8
0
12
14
W
Xbalanque
entropyXD
Xbalanque
3
6
9
1.25
W
Raijin
16
1
7
19.5
L
2
7
0
0.29
L
Hades
ninzea
Hades
1
8
3
0.31
W
Guan Yu
trhchris1
Guan Yu
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,324
Damage
51,121
86,540
Taken
102,401
63,635
Mitigated
61,347
36,142
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,091
516
0
4,942
21,097
16,414
185
9,247
11,662
30,623
0
W
Yemoja
5,564
1,537
4,954
2,821
13,111
10,114
2,105
5,361
7,750
36,575
0
L
Artemis
7,695
2,344
0
1,794
16,276
6,472
297
7,556
8,695
0
46,437
L
Kali
11,093
6,137
109
5,828
20,753
9,979
0
6,217
14,461
0
86,400
W
Nemesis
SesshPangya
Nemesis
13,625
6,885
0
3,507
15,943
9,116
3,931
3,691
12,252
0
90,352
W
Xbalanque
entropyXD
Xbalanque
10,284
8,186
0
3,785
16,343
6,786
2,731
4,695
11,648
0
45,377
W
Raijin
32,015
4,420
0
6,373
18,857
9,404
4,861
4,993
13,864
125,907
0
L
10,625
1,974
0
5,586
24,356
19,085
154
7,045
16,936
11,111
52,104
L
Hades
ninzea
Hades
14,617
823
211
4,673
19,919
9,397
768
7,514
12,286
64,311
0
W
Guan Yu
trhchris1
Guan Yu
11,836
2,818
4,455
10,247
22,286
28,215
557
6,752
15,534
0
48,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,105
Gold Earned
48,536
517
Minions Killed
502
0
Camps Cleared
0
2,194,562
Distance Traveled
1,934,012
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,496
413
52
2
0
421,600
1
W
Yemoja
11,237
489
48
2
0
452,985
3
L
Artemis
8,546
372
81
4
0
383,175
0
L
Kali
10,361
450
129
6
0
441,067
2
W
Nemesis
13,029
566
137
6
0
494,942
3
W
Xbalanque
10,666
464
71
3
0
367,334
14
W
Raijin
14,577
634
173
8
0
407,594
8
L
Chaac
10,378
451
124
5
0
351,638
5
L
Hades
9,755
424
116
5
0
336,532
1
W
Guan Yu
11,596
504
88
4
0
471,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role