Player Matchup

Set
Set
H_eKaTe_
Set
Level 21
God Stats
6W - 3L
1,827 SR
Queue Stats
274W - 285L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Jablinski420495
Jing Wei
Level 27
God Stats
38W - 24L
1,598 SR
Queue Stats
166W - 195L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
KAtheWIND
Kukulkan
Level 14
God Stats
4W - 2L
1,320 SR
Queue Stats
38W - 46L
1,426 Elo+
Solo
Amaterasu
Amaterasu
etsukki
Amaterasu
Level 8
God Stats
7W - 4L
1,690 SR
Queue Stats
21W - 19L
1,644 Elo+
Party 1
Hel
Hel
jplaysd
Hel
Level 63
God Stats
17W - 16L
1,555 SR
Queue Stats
178W - 210L
1,432 Elo+
Party 1
Team Averages
Level 27
1,598 SR
1,500 Elo+

VS

Team Averages
Level 20
1,529 SR
1,428 Elo+
Khepri
Khepri
PumpkinSteam533
Khepri
Level 20
God Stats
1W - 1L
1,764 SR
Queue Stats
137W - 157L
1,373 Elo+
Solo
Izanami
Izanami
TREE-JAP
Izanami
Level 28
God Stats
11W - 14L
1,529 SR
Queue Stats
49W - 46L
1,487 Elo+
Solo
Set
Set
XxTtv_CLapZ12
Set
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 4L
1,270 Elo+
Solo
Rama
Rama
jrgcoolkid
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
xXHoUsToNXx1997
Neith
Level 16
God Stats
15W - 7L
1,596 SR
Queue Stats
299W - 317L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,444
603
4,964
6,660
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
12
3 / 1 / 1
7,493
535
8,367
8,980
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
KAtheWIND
Kukulkan
15
10 / 1 / 1
9,980
713
11,279
5,351
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
etsukki
Amaterasu
11
1 / 4 / 2
6,947
496
5,268
9,169
3,471
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
1 / 1 / 3
6,674
477
6,203
10,000
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,274
448
4,559
11,018
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TREE-JAP
Izanami
12
4 / 4 / 0
7,518
537
7,336
10,347
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
5,749
411
412
7,917
2,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 0
7,097
507
4,418
10,019
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 3 / 0
6,289
449
7,875
9,392
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
8
8
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Jing Wei
3
1
1
3.5
W
Kukulkan
KAtheWIND
Kukulkan
10
1
1
10.5
L
0
1
2
1
L
Izanami
TREE-JAP
Izanami
4
4
0
1
L
0
5
0
0
W
Amaterasu
etsukki
Amaterasu
1
4
2
0.5
W
Hel
1
1
3
2.5
L
1
7
0
0.14
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,081
Damage
24,600
40,160
Taken
48,693
15,312
Mitigated
18,096
21,266
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,964
2,094
0
3,142
6,660
3,216
1,387
718
5,942
0
44,528
W
Jing Wei
8,367
6,829
452
393
8,980
3,025
2,398
1,878
7,102
0
42,307
W
Kukulkan
KAtheWIND
Kukulkan
11,279
1,745
0
1,769
5,351
2,268
2,107
128
5,223
53,697
0
L
4,559
355
0
1,955
11,018
5,392
0
2,482
8,226
23,340
0
L
Izanami
TREE-JAP
Izanami
7,336
4,597
0
3,808
10,347
3,224
2,414
2,068
8,215
0
41,027
L
412
269
0
1,020
7,917
2,983
0
1,903
5,908
0
28,692
W
Amaterasu
etsukki
Amaterasu
5,268
2,459
228
2,913
9,169
3,471
1,474
94
9,075
0
22,691
W
Hel
6,203
488
5,664
6,705
10,000
3,332
1,290
1,741
8,259
20,305
0
L
4,418
3,419
0
0
10,019
3,353
286
5,788
3,851
0
27,210
L
7,875
4,394
0
1,895
9,392
3,144
0
3,853
5,011
0
32,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
32,927
358
Minions Killed
269
0
Camps Cleared
0
1,370,667
Distance Traveled
1,224,665
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,444
603
78
6
0
311,181
1
W
Jing Wei
7,493
535
82
6
0
236,490
1
W
Kukulkan
9,980
713
119
9
0
259,059
0
L
Khepri
6,274
448
37
3
0
273,673
5
L
Izanami
7,518
537
85
6
0
226,732
0
L
Set
5,749
411
43
3
0
236,573
0
W
Amaterasu
6,947
496
44
3
0
282,939
4
W
Hel
6,674
477
35
3
0
280,998
1
L
Rama
7,097
507
50
4
0
247,777
1
L
Neith
6,289
449
54
4
0
239,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role