Player Matchup

Ne Zha
Ne Zha
Genesis DreadX
Ne Zha
Level 160
God Stats
7W - 6L
1,671 SR
Queue Stats
356W - 342L
1,619 Elo+
Solo
Xing Tian
Xing Tian
LoopyEli122
Xing Tian
Level 142
God Stats
10W - 10L
1,754 SR
Queue Stats
301W - 258L
1,638 Elo+
Party 2
Guan Yu
Guan Yu
Ponyo2
Guan Yu
Level 147
God Stats
1W - 1L
1,306 SR
Queue Stats
171W - 150L
1,674 Elo+
Party 2
Ra
Ra
WilyPeyote
Ra
Level 121
God Stats
4W - 2L
1,801 SR
Queue Stats
320W - 247L
1,694 Elo+
Solo
Danzaburou
Danzaburou
k1ngk0ng666
Danzaburou
Level 124
God Stats
30W - 18L
1,656 SR
Queue Stats
462W - 409L
1,632 Elo+
Solo
Team Averages
Level 139
1,638 SR
1,651 Elo+

VS

Team Averages
Level 105
1,631 SR
1,580 Elo+
Yemoja
Yemoja
Rishi-of-War
Yemoja
Level 128
God Stats
0W - 2L
1,245 SR
Queue Stats
94W - 94L
1,583 Elo+
Solo
Artemis
Artemis
Slavyc
Artemis
Level 67
God Stats
1W - 1L
1,764 SR
Queue Stats
209W - 215L
1,457 Elo+
Party 1
Susano
Susano
That__Guy245
Susano
Level 67
God Stats
2W - 1L
1,872 SR
Queue Stats
144W - 134L
1,553 Elo+
Party 1
Ra
Ra
mrpobogames555
Ra
Level 101
God Stats
3W - 3L
1,484 SR
Queue Stats
198W - 177L
1,659 Elo+
Party 1
Fenrir
Fenrir
yoBone_head24
Fenrir
Level 160
God Stats
3W - 5L
1,789 SR
Queue Stats
343W - 323L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
6,873
687
5,994
6,925
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
LoopyEli122
Xing Tian
10
3 / 0 / 4
5,984
598
1,925
4,973
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Ponyo2
Guan Yu
11
2 / 0 / 2
6,183
618
3,213
5,574
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 6
6,363
636
2,958
4,368
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
k1ngk0ng666
Danzaburou
11
5 / 0 / 0
6,376
638
5,678
3,091
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 4 / 1
4,055
406
1,370
7,180
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Slavyc
Artemis
9
0 / 3 / 0
5,010
501
2,182
7,156
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
8
0 / 4 / 1
5,146
515
4,173
6,708
1,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,128
513
2,699
4,526
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 0
4,975
498
1,607
7,426
1,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
1
1
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Xing Tian
LoopyEli122
Xing Tian
3
0
4
5
W
Guan Yu
Ponyo2
Guan Yu
2
0
2
3
L
Yemoja
0
4
1
0.13
L
Artemis
Slavyc
Artemis
0
3
0
0
L
Susano
0
4
1
0.13
W
2
1
6
5
W
Danzaburou
k1ngk0ng666
Danzaburou
5
0
0
5
L
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
12,031
24,931
Taken
32,996
10,765
Mitigated
9,125
11,702
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,994
2,243
0
857
6,925
2,306
0
882
5,931
0
37,952
W
Xing Tian
LoopyEli122
Xing Tian
1,925
268
0
2,384
4,973
2,095
0
1,019
3,922
14,163
0
W
Guan Yu
Ponyo2
Guan Yu
3,213
1,016
314
3,525
5,574
3,839
0
56
5,508
0
33,945
L
Yemoja
1,370
529
130
1,504
7,180
2,765
0
1,009
6,151
9,262
0
L
Artemis
Slavyc
Artemis
2,182
902
0
2,372
7,156
1,606
0
256
6,900
0
27,640
L
Susano
4,173
1,127
0
1,386
6,708
1,539
0
889
5,602
0
27,918
W
2,958
307
298
2,086
4,368
1,618
0
1,174
3,082
45,322
0
W
Danzaburou
k1ngk0ng666
Danzaburou
5,678
2,744
0
2,238
3,091
907
325
672
2,419
0
34,982
L
2,699
221
61
1,592
4,526
1,323
0
1,306
3,042
31,790
0
L
1,607
512
0
969
7,426
1,892
0
1,215
6,168
0
16,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
24,314
331
Minions Killed
237
0
Camps Cleared
0
969,417
Distance Traveled
881,767
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,873
687
85
9
0
205,594
0
W
Xing Tian
5,984
598
17
2
0
204,342
2
W
Guan Yu
6,183
618
74
7
0
199,225
0
L
Yemoja
4,055
406
17
2
0
167,422
2
L
Artemis
5,010
501
48
5
0
164,809
2
L
Susano
5,146
515
66
7
0
195,200
1
W
Ra
6,363
636
92
9
0
197,959
0
W
Danzaburou
6,376
638
63
6
0
162,297
0
L
Ra
5,128
513
70
7
0
181,644
2
L
Fenrir
4,975
498
36
4
0
172,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role