Player Matchup

Ra
Ra
BasicSis
Ra
Level 15
God Stats
22W - 16L
1,534 SR
Queue Stats
22W - 17L
1,503 Elo+
Solo
Hou Yi
Hou Yi
Dlex7180
Hou Yi
Level 29
God Stats
5W - 8L
1,437 SR
Queue Stats
154W - 194L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
DragonarBlack
Sun Wukong
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 54L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Forks77
Heimdallr
Level 25
God Stats
2W - 2L
1,298 SR
Queue Stats
295W - 355L
1,392 Elo+
Solo
Poseidon
Poseidon
Souai Nero
Poseidon
Level 28
God Stats
47W - 48L
1,451 SR
Queue Stats
124W - 157L
1,408 Elo+
Party 1
Team Averages
Level 25
1,444 SR
1,435 Elo+

VS

Team Averages
Level 14
1,401 SR
1,353 Elo+
Bellona
Bellona
KME0120
Bellona
Level 6
God Stats
3W - 2L
1,258 SR
Queue Stats
15W - 27L
1,285 Elo+
Solo
Horus
Horus
Sivalth
Horus
Level 8
God Stats
1W - 1L
1,239 SR
Queue Stats
4W - 4L
1,432 Elo+
Party 2
He Bo
He Bo
Spyborg
He Bo
Level 36
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 7L
1,269 Elo+
Party 2
Medusa
Medusa
ZXCVCV
Medusa
Level 9
God Stats
10W - 7L
1,548 SR
Queue Stats
18W - 25L
1,399 Elo+
Solo
Geb
Geb
gottmituns88
Geb
Level 9
God Stats
113W - 90L
1,459 SR
Queue Stats
117W - 101L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 20
12,810
915
18,661
20,053
8,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Dlex7180
Hou Yi
20
4 / 7 / 18
12,808
915
11,726
24,827
10,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DragonarBlack
Sun Wukong
20
4 / 6 / 22
13,187
942
12,562
29,622
28,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Forks77
Heimdallr
20
13 / 7 / 16
15,023
1,073
27,340
21,843
9,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Souai Nero
Poseidon
20
7 / 9 / 16
13,887
992
23,116
22,007
9,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KME0120
Bellona
20
1 / 16 / 22
14,029
1,002
9,632
32,487
27,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Sivalth
Horus
20
0 / 11 / 22
13,274
948
7,174
25,297
29,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Spyborg
He Bo
20
33 / 4 / 3
21,333
1,524
72,072
15,577
8,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
ZXCVCV
Medusa
20
2 / 0 / 10
13,681
977
9,757
5,993
3,093
Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
1 / 1 / 16
14,410
1,029
14,939
26,266
36,089
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
110
32
Kills
37
37
Deaths
32
92
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
8
20
1.75
L
Hou Yi
Dlex7180
Hou Yi
4
7
18
1.86
L
Sun Wukong
DragonarBlack
Sun Wukong
4
6
22
2.5
L
Heimdallr
Forks77
Heimdallr
13
7
16
3
W
Bellona
KME0120
Bellona
1
16
22
0.75
W
Horus
Sivalth
Horus
0
11
22
1
L
Poseidon
Souai Nero
Poseidon
7
9
16
1.67
W
He Bo
Spyborg
He Bo
33
4
3
8.63
W
Medusa
ZXCVCV
Medusa
2
0
10
7
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,405
Damage
113,574
118,352
Taken
105,620
66,920
Mitigated
104,988
11,333
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,661
3,565
2,063
1,606
20,053
8,922
0
15,162
4,891
31,426
0
L
Hou Yi
Dlex7180
Hou Yi
11,726
6,041
0
2,850
24,827
10,453
0
18,627
6,200
0
28,873
L
Sun Wukong
DragonarBlack
Sun Wukong
12,562
1,769
522
1,739
29,622
28,338
0
21,082
8,540
0
40,984
L
Heimdallr
Forks77
Heimdallr
27,340
15,949
0
1,587
21,843
9,335
0
15,930
5,913
0
51,087
W
Bellona
KME0120
Bellona
9,632
6,417
0
1,215
32,487
27,693
0
11,644
18,272
343
19,538
W
Horus
Sivalth
Horus
7,174
4,508
3,418
5,379
25,297
29,892
0
10,424
14,870
0
20,137
L
Poseidon
Souai Nero
Poseidon
23,116
4,362
0
966
22,007
9,872
0
16,553
5,454
47,382
0
W
He Bo
Spyborg
He Bo
72,072
4,663
0
3,463
15,577
8,221
0
5,689
9,888
108,033
0
W
Medusa
ZXCVCV
Medusa
9,757
2,688
0
0
5,993
3,093
0
2,603
3,390
0
49,687
W
14,939
409
0
1,686
26,266
36,089
0
11,417
14,849
37,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,715
Gold Earned
76,727
219
Minions Killed
252
10
Camps Cleared
4
1,263,639
Distance Traveled
1,518,500
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,810
915
34
2
0
244,223
0
L
Hou Yi
12,808
915
24
2
5
238,368
0
L
Sun Wukong
13,187
942
46
3
0
308,963
1
L
Heimdallr
15,023
1,073
64
5
0
226,713
0
W
Bellona
14,029
1,002
7
1
0
267,744
0
W
Horus
13,274
948
32
2
0
292,821
0
L
Poseidon
13,887
992
51
4
5
245,372
0
W
He Bo
21,333
1,524
87
6
2
331,894
0
W
Medusa
13,681
977
103
7
1
297,768
2
W
Geb
14,410
1,029
23
2
1
328,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role