Player Matchup

Scylla
Scylla
Queencc97
Scylla
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 123L
1,587 Elo+
Solo
Fenrir
Fenrir
grs061170
Fenrir
Level 7
God Stats
6W - 13L
1,300 SR
Queue Stats
14W - 34L
1,127 Elo+
Party 1
Camazotz
Camazotz
manufede198
Camazotz
Level 12
God Stats
3W - 5L
1,379 SR
Queue Stats
21W - 42L
1,124 Elo+
Party 1
Ares
Ares
moderate-flight0
Ares
Level 22
God Stats
24W - 18L
1,668 SR
Queue Stats
110W - 120L
1,376 Elo+
Solo
Tiamat
Tiamat
pechera2004
Tiamat
Level 14
God Stats
2W - 5L
1,180 SR
Queue Stats
21W - 38L
1,152 Elo+
Party 1
Team Averages
Level 16
1,406 SR
1,273 Elo+

VS

Team Averages
Level 16
1,418 SR
1,365 Elo+
King Arthur
King Arthur
Chosenflames
King Arthur
Level 11
God Stats
2W - 6L
1,350 SR
Queue Stats
9W - 31L
1,177 Elo+
Party 2
Izanami
Izanami
SizableJam
Izanami
Level 27
God Stats
13W - 13L
1,633 SR
Queue Stats
483W - 452L
1,722 Elo+
Solo
Hachiman
Hachiman
TitansBlaze
Hachiman
Level 8
God Stats
0W - 3L
1,343 SR
Queue Stats
5W - 19L
1,205 Elo+
Party 2
Zeus
Zeus
castlebeast24
Zeus
Level 29
God Stats
29W - 27L
1,408 SR
Queue Stats
65W - 92L
1,329 Elo+
Solo
Neith
Neith
recrikosa
Neith
Level 5
God Stats
2W - 6L
1,357 SR
Queue Stats
2W - 6L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Queencc97
Scylla
20
39 / 6 / 8
28,670
735
45,960
23,787
10,029
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
grs061170
Fenrir
20
3 / 15 / 7
15,166
389
7,007
28,203
18,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
manufede198
Camazotz
20
1 / 13 / 5
16,600
426
5,327
37,461
18,372
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 7
16,695
428
9,768
44,403
34,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
20
2 / 10 / 6
16,359
419
11,528
29,907
18,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chosenflames
King Arthur
8
0 / 14 / 2
11,474
294
1,484
16,101
6,976
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SizableJam
Izanami
20
31 / 7 / 5
25,331
650
58,253
37,020
13,071
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
TitansBlaze
Hachiman
11
0 / 14 / 4
12,380
317
3,341
14,080
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 7 / 19
24,408
626
31,274
34,120
18,603
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
recrikosa
Neith
10
0 / 9 / 3
11,645
299
1,806
8,086
2,536
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
82
50
Kills
49
52
Deaths
51
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chosenflames
King Arthur
0
14
2
0.07
W
Scylla
Queencc97
Scylla
39
6
8
7.17
L
Izanami
SizableJam
Izanami
31
7
5
4.79
L
Hachiman
TitansBlaze
Hachiman
0
14
4
0.14
L
18
7
19
3.93
W
Fenrir
grs061170
Fenrir
3
15
7
0.43
W
Camazotz
manufede198
Camazotz
1
13
5
0.27
W
5
8
7
1.06
W
Tiamat
2
10
6
0.5
L
Neith
recrikosa
Neith
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,590
Damage
96,158
163,761
Taken
109,407
99,774
Mitigated
45,013
39,363
Healing
32,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chosenflames
King Arthur
1,484
784
0
0
16,101
6,976
211
8,694
7,377
0
15,127
W
Scylla
Queencc97
Scylla
45,960
3,730
0
9,601
23,787
10,029
5,953
5,206
18,581
240,593
0
L
Izanami
SizableJam
Izanami
58,253
48,161
0
16,403
37,020
13,071
16,658
20,312
16,504
0
238,063
L
Hachiman
TitansBlaze
Hachiman
3,341
2,695
0
0
14,080
3,827
2,303
9,600
4,480
0
20,110
L
31,274
6,143
835
15,482
34,120
18,603
2,213
22,970
10,912
133,649
0
W
Fenrir
grs061170
Fenrir
7,007
1,440
0
820
28,203
18,418
2,858
6,788
21,399
76
55,067
W
Camazotz
manufede198
Camazotz
5,327
1,352
0
7,346
37,461
18,372
4,014
6,996
30,465
0
73,801
W
9,768
996
0
14,121
44,403
34,864
669
6,543
37,832
117,661
0
W
Tiamat
11,528
1,817
161
7,314
29,907
18,091
3,407
5,639
24,210
121,276
0
L
Neith
recrikosa
Neith
1,806
251
0
173
8,086
2,536
1,076
5,274
2,812
0
11,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,490
Gold Earned
85,238
923
Minions Killed
575
0
Camps Cleared
0
3,014,639
Distance Traveled
2,055,499
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,474
294
21
1
0
280,866
1
W
Scylla
28,670
735
363
9
0
666,041
0
L
Izanami
25,331
650
312
8
0
640,967
3
L
Hachiman
12,380
317
32
1
0
304,787
0
L
Zeus
24,408
626
199
5
0
616,096
3
W
Fenrir
15,166
389
98
3
0
497,772
2
W
Camazotz
16,600
426
146
4
0
649,506
0
W
Ares
16,695
428
130
3
0
714,469
14
W
Tiamat
16,359
419
186
5
0
486,851
1
L
Neith
11,645
299
11
0
0
212,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role