Player Matchup

Serqet
Serqet
GayJay
Serqet
Level 85
God Stats
2W - 1L
1,580 SR
Queue Stats
7W - 4L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
GenoXys
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
LeeSunBei
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
NoTOrioUSWooD
Guan Yu
Level 29
God Stats
12W - 11L
1,896 SR
Queue Stats
48W - 51L
1,639 Elo+
Solo
Merlin
Merlin
WhiteMagus
Merlin
Level 24
God Stats
1W - 0L
1,193 SR
Queue Stats
5W - 3L
1,413 Elo+
Party 1
Team Averages
Level 34
1,534 SR
1,494 Elo+

VS

Team Averages
Level 22
1,646 SR
1,349 Elo+
Baron Samedi
Baron Samedi
CodyTheSpirit
Baron Samedi
Level 23
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 17L
1,075 Elo+
Party 3
Chaac
Chaac
Imnewandlearning
Chaac
Level 30
God Stats
1W - 3L
1,521 SR
Queue Stats
31W - 40L
1,436 Elo+
Solo
Geb
Geb
Maglaca
Geb
Level 33
God Stats
24W - 17L
1,739 SR
Queue Stats
231W - 256L
1,468 Elo+
Party 3
Fenrir
Fenrir
Rodrichman
Fenrir
Level 18
God Stats
28W - 26L
1,846 SR
Queue Stats
185W - 190L
1,448 Elo+
Party 2
Artemis
Artemis
misterhuevos
Artemis
Level 8
God Stats
3W - 6L
1,376 SR
Queue Stats
6W - 13L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GayJay
Serqet
20
13 / 4 / 4
13,586
566
14,202
17,793
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
GenoXys
Ah Puch
16
2 / 4 / 7
10,908
455
10,599
16,544
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
LeeSunBei
Thoth
20
7 / 1 / 8
13,943
581
15,110
11,805
4,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
18
1 / 4 / 7
11,415
476
8,364
16,774
20,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
WhiteMagus
Merlin
19
5 / 2 / 2
12,669
528
10,869
8,799
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CodyTheSpirit
Baron Samedi
16
2 / 11 / 3
10,374
432
5,893
14,862
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 6 / 3
11,575
482
14,757
23,266
25,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
17
2 / 3 / 3
10,565
440
8,164
16,657
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Rodrichman
Fenrir
17
5 / 2 / 2
11,616
484
10,993
20,647
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
misterhuevos
Artemis
13
0 / 6 / 2
8,908
371
2,136
9,454
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
28
Kills
13
15
Deaths
28
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CodyTheSpirit
Baron Samedi
2
11
3
0.32
W
Serqet
GayJay
Serqet
13
4
4
3.75
W
Ah Puch
GenoXys
Ah Puch
2
4
7
1.38
L
4
6
3
0.92
W
Thoth
LeeSunBei
Thoth
7
1
8
11
L
Geb
2
3
3
1.17
W
Guan Yu
1
4
7
1.13
L
Fenrir
Rodrichman
Fenrir
5
2
2
3
W
Merlin
WhiteMagus
Merlin
5
2
2
3
L
Artemis
misterhuevos
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,144
Damage
41,943
71,715
Taken
84,886
43,302
Mitigated
60,333
23,977
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CodyTheSpirit
Baron Samedi
5,893
562
1,107
1,602
14,862
5,631
330
6,971
7,143
39,076
0
W
Serqet
GayJay
Serqet
14,202
3,123
0
6,635
17,793
8,507
1,887
2,861
14,832
0
94,901
W
Ah Puch
GenoXys
Ah Puch
10,599
562
0
6,963
16,544
6,160
962
4,959
11,535
44,666
0
L
14,757
2,933
0
7,603
23,266
25,930
93
8,859
13,300
120
67,533
W
Thoth
LeeSunBei
Thoth
15,110
952
0
4,052
11,805
4,563
2,246
1,590
10,090
95,190
0
L
Geb
8,164
589
0
858
16,657
17,149
0
10,183
5,846
62,310
0
W
Guan Yu
8,364
2,258
798
4,302
16,774
20,209
0
1,822
14,474
0
53,824
L
Fenrir
Rodrichman
Fenrir
10,993
2,460
0
3,737
20,647
8,314
0
8,354
12,243
0
51,430
W
Merlin
WhiteMagus
Merlin
10,869
790
0
1,227
8,799
3,863
3,867
2,934
5,790
74,827
0
L
Artemis
misterhuevos
Artemis
2,136
608
0
704
9,454
3,309
2,043
2,211
7,243
0
39,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,521
Gold Earned
53,038
621
Minions Killed
433
0
Camps Cleared
0
2,254,872
Distance Traveled
2,023,926
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,374
432
63
3
0
389,813
5
W
Serqet
13,586
566
143
6
0
517,987
5
W
Ah Puch
10,908
455
71
3
0
383,480
1
L
Chaac
11,575
482
116
5
0
431,748
0
W
Thoth
13,943
581
158
7
0
433,877
5
L
Geb
10,565
440
95
4
0
431,773
1
W
Guan Yu
11,415
476
93
4
0
440,411
0
L
Fenrir
11,616
484
81
3
0
485,417
0
W
Merlin
12,669
528
156
7
0
479,117
1
L
Artemis
8,908
371
78
3
0
285,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role