Player Matchup

Cerberus
Cerberus
Kevrev777
Cerberus
Level 28
God Stats
9W - 11L
1,440 SR
Queue Stats
78W - 79L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
Opdi67
Amaterasu
Level 22
God Stats
33W - 31L
1,502 SR
Queue Stats
39W - 47L
1,357 Elo+
Party 1
Arachne
Arachne
SeyKziN
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,304 Elo+
Party 2
Poseidon
Poseidon
WOLVERINE9393
Poseidon
Level 64
God Stats
12W - 10L
1,409 SR
Queue Stats
426W - 504L
1,376 Elo+
Party 2
Medusa
Medusa
loremaster69
Medusa
Level 29
God Stats
48W - 50L
1,424 SR
Queue Stats
149W - 155L
1,358 Elo+
Solo
Team Averages
Level 30
1,455 SR
1,355 Elo+

VS

Team Averages
Level 18
1,440 SR
1,407 Elo+
Cthulhu
Cthulhu
Dragondono
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
KaPoNe713
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Staltik1432
Merlin
Level 24
God Stats
38W - 41L
1,504 SR
Queue Stats
160W - 167L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Torin282
Cabrakan
Level 41
God Stats
9W - 29L
1,304 SR
Queue Stats
58W - 143L
1,273 Elo+
Party 3
Pele
Pele
ZeroTwoLeGana
Pele
Level 13
God Stats
22W - 20L
1,392 SR
Queue Stats
128W - 159L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kevrev777
Cerberus
17
3 / 2 / 11
11,109
529
9,466
12,948
6,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Opdi67
Amaterasu
17
3 / 4 / 11
11,549
550
16,089
22,055
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SeyKziN
Arachne
19
9 / 1 / 1
12,593
600
9,806
17,992
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
WOLVERINE9393
Poseidon
19
10 / 0 / 5
12,619
601
13,485
9,924
4,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
19
10 / 0 / 9
12,321
587
15,260
12,683
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragondono
Cthulhu
13
2 / 8 / 3
8,700
414
7,650
23,899
12,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
KaPoNe713
Artemis
5
1 / 5 / 1
6,401
305
690
3,926
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
14
0 / 8 / 1
8,602
410
9,961
14,294
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Torin282
Cabrakan
14
2 / 8 / 1
8,746
416
4,062
19,360
15,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 8 / 2
8,740
416
8,908
20,365
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
35
Kills
7
7
Deaths
37
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dragondono
Cthulhu
2
8
3
0.44
L
Artemis
KaPoNe713
Artemis
1
5
1
0.3
W
Cerberus
Kevrev777
Cerberus
3
2
11
4.25
W
Amaterasu
Opdi67
Amaterasu
3
4
11
2.13
W
Arachne
SeyKziN
Arachne
9
1
1
9.5
L
Merlin
0
8
1
0.06
L
Cabrakan
Torin282
Cabrakan
2
8
1
0.31
W
Poseidon
WOLVERINE9393
Poseidon
10
0
5
12.5
L
2
8
2
0.38
W
Medusa
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,106
Damage
31,271
75,602
Taken
81,844
39,821
Mitigated
41,438
31,941
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dragondono
Cthulhu
7,650
1,921
0
4,374
23,899
12,332
285
2,986
20,419
38,538
0
L
Artemis
KaPoNe713
Artemis
690
400
0
0
3,926
1,320
0
1,682
2,244
0
5,138
W
Cerberus
Kevrev777
Cerberus
9,466
275
1,185
3,380
12,948
6,914
1,227
3,648
9,190
53,969
0
W
Amaterasu
Opdi67
Amaterasu
16,089
7,560
0
11,259
22,055
16,672
1,204
8,743
13,199
0
59,560
W
Arachne
SeyKziN
Arachne
9,806
7,272
0
9,390
17,992
6,834
2,526
2,049
14,481
0
99,324
L
Merlin
9,961
581
0
1,260
14,294
5,337
0
5,250
8,994
55,855
0
L
Cabrakan
Torin282
Cabrakan
4,062
565
0
770
19,360
15,773
0
6,697
12,567
29,616
0
W
Poseidon
WOLVERINE9393
Poseidon
13,485
1,555
0
3,206
9,924
4,242
1,821
3,199
6,409
95,205
0
L
8,908
1,722
0
4,156
20,365
6,676
0
6,336
13,951
0
42,062
W
Medusa
15,260
8,625
0
3,521
12,683
5,159
7,166
3,269
9,250
0
97,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,191
Gold Earned
41,189
655
Minions Killed
321
0
Camps Cleared
0
1,977,151
Distance Traveled
1,670,322
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,700
414
55
3
0
421,552
0
L
Artemis
6,401
305
18
1
0
134,786
0
W
Cerberus
11,109
529
122
6
0
376,336
2
W
Amaterasu
11,549
550
115
5
0
387,211
1
W
Arachne
12,593
600
150
7
0
423,822
0
L
Merlin
8,602
410
107
5
0
330,359
4
L
Cabrakan
8,746
416
57
3
0
396,378
0
W
Poseidon
12,619
601
141
7
0
405,449
0
L
Pele
8,740
416
84
4
0
387,247
0
W
Medusa
12,321
587
127
6
0
384,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role