Player Matchup

Artemis
Artemis
Silver I
AngryNunWitAGun
Artemis
Silver I
Level 87
God Stats
9W - 7L
1,431 SR
Queue Stats
70W - 78L
972 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,431 SR
972 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,275 SR
683 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
o Domski o
Ah Muzen Cab
Bronze III
Level 96
God Stats
1W - 2L
1,275 SR
Queue Stats
31W - 40L
683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
11,506
885
10,380
11,370
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SkadiCthulhuVulcanCu ChulainnNu Wa

VS

Bans
MulanKaliPersephoneAnubisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
o Domski o
Ah Muzen Cab
17
1 / 3 / 0
10,140
780
7,998
14,753
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Ah Muzen Cab
o Domski o
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,380
Damage
7,998
11,370
Taken
14,753
4,929
Mitigated
5,174
4,186
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,380
6,834
0
4,186
11,370
4,929
780
42
11,328
0
80,901
L
Ah Muzen Cab
o Domski o
Ah Muzen Cab
7,998
4,756
0
5,538
14,753
5,174
1,185
198
14,555
0
73,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,506
Gold Earned
10,140
154
Minions Killed
112
0
Camps Cleared
0
222,019
Distance Traveled
224,383
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,506
885
154
12
0
222,019
0
L
Ah Muzen Cab
10,140
780
112
9
0
224,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role