Player Matchup

Nemesis
Nemesis
Donquincon
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,667 Elo+
Solo
Merlin
Merlin
JihadJoe69
Merlin
Level 19
God Stats
1W - 0L
1,272 SR
Queue Stats
16W - 15L
1,548 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Newttonnn
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 10L
1,375 Elo+
Solo
Yemoja
Yemoja
Sarkozy9
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 3
Osiris
Osiris
kdhlifestyle
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 67L
1,486 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,504 Elo+

VS

Team Averages
Level 16
1,614 SR
1,555 Elo+
Nox
Nox
AGrayNote
Nox
Level 6
God Stats
16W - 14L
1,505 SR
Queue Stats
95W - 72L
1,614 Elo+
Party 2
Nemesis
Nemesis
Empanadelechona
Nemesis
Level 8
God Stats
0W - 3L
1,756 SR
Queue Stats
21W - 13L
1,431 Elo+
Solo
Kukulkan
Kukulkan
FIRE20008
Kukulkan
Level 6
God Stats
5W - 4L
1,483 SR
Queue Stats
8W - 13L
1,277 Elo+
Party 1
Neith
Neith
Layanna66
Neith
Level 4
God Stats
67W - 48L
1,826 SR
Queue Stats
73W - 57L
2,010 Elo+
Party 2
Sobek
Sobek
zackary3456
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Donquincon
Nemesis
20
18 / 6 / 16
16,849
1,204
37,552
25,142
15,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
JihadJoe69
Merlin
20
5 / 4 / 24
14,188
1,013
27,335
10,646
4,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Newttonnn
Ah Muzen Cab
19
3 / 7 / 16
13,411
958
17,685
18,500
8,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Sarkozy9
Yemoja
20
2 / 4 / 26
14,354
1,025
5,653
15,967
18,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
20
10 / 4 / 14
15,191
1,085
11,261
20,304
13,358
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 14
14,644
1,046
15,951
11,489
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 9 / 11
15,692
1,121
24,084
26,621
11,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
FIRE20008
Kukulkan
19
4 / 14 / 10
13,504
965
16,069
24,005
8,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Layanna66
Neith
19
3 / 7 / 11
13,031
931
13,682
17,765
6,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 5 / 18
13,685
978
12,559
26,002
31,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
89
38
Kills
25
25
Deaths
38
96
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
3
14
3.67
W
Nemesis
Donquincon
Nemesis
18
6
16
4.33
L
12
9
11
1.94
L
Kukulkan
FIRE20008
Kukulkan
4
14
10
0.64
W
Merlin
JihadJoe69
Merlin
5
4
24
4.25
L
Neith
Layanna66
Neith
3
7
11
1.21
W
Ah Muzen Cab
Newttonnn
Ah Muzen Cab
3
7
16
1.57
W
Yemoja
Sarkozy9
Yemoja
2
4
26
3.75
W
Osiris
10
4
14
4.25
L
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,486
Damage
82,345
90,559
Taken
105,882
60,916
Mitigated
62,894
23,669
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,951
261
0
0
11,489
4,284
0
4,034
7,455
60,534
0
W
Nemesis
Donquincon
Nemesis
37,552
21,220
0
4,091
25,142
15,796
0
9,393
15,749
0
52,140
L
24,084
14,720
0
3,191
26,621
11,900
0
7,068
19,553
0
30,443
L
Kukulkan
FIRE20008
Kukulkan
16,069
534
0
90
24,005
8,802
0
6,379
17,626
35,143
0
W
Merlin
JihadJoe69
Merlin
27,335
1,930
0
0
10,646
4,915
0
4,958
5,688
57,648
0
L
Neith
Layanna66
Neith
13,682
6,714
0
298
17,765
6,250
0
5,808
11,957
0
33,414
W
Ah Muzen Cab
Newttonnn
Ah Muzen Cab
17,685
5,991
0
4,017
18,500
8,128
0
7,209
11,291
0
56,429
W
Yemoja
Sarkozy9
Yemoja
5,653
1,470
9,795
3,466
15,967
18,719
0
10,916
5,051
10,364
0
W
Osiris
11,261
3,782
0
2,300
20,304
13,358
0
12,103
8,201
0
39,210
L
12,559
370
0
2,278
26,002
31,658
0
9,699
16,303
32,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,993
Gold Earned
70,556
253
Minions Killed
281
18
Camps Cleared
3
1,258,465
Distance Traveled
1,342,978
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,644
1,046
143
10
0
280,011
0
W
Nemesis
16,849
1,204
34
2
5
273,516
0
L
Nemesis
15,692
1,121
14
1
0
323,521
0
L
Kukulkan
13,504
965
51
4
0
274,540
2
W
Merlin
14,188
1,013
78
6
0
230,089
0
L
Neith
13,031
931
49
4
2
179,398
0
W
Ah Muzen Cab
13,411
958
100
7
1
224,539
0
W
Yemoja
14,354
1,025
4
0
0
237,173
1
W
Osiris
15,191
1,085
37
3
12
293,148
2
L
Sobek
13,685
978
24
2
1
285,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role