Player Matchup

Artio
Artio
BottomFragBaby
Artio
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 213L
1,524 Elo+
Solo
Ra
Ra
GardianBot
Ra
Level 28
God Stats
39W - 29L
1,548 SR
Queue Stats
242W - 286L
1,506 Elo+
Solo
Ares
Ares
Ulsfark415
Ares
Level 39
God Stats
2W - 3L
1,311 SR
Queue Stats
65W - 57L
1,517 Elo+
Party 1
Tiamat
Tiamat
panicboijavi04
Tiamat
Level 6
God Stats
1W - 1L
1,507 SR
Queue Stats
5W - 5L
1,690 Elo+
Solo
Danzaburou
Danzaburou
valen_galleni
Danzaburou
Level 18
God Stats
6W - 4L
1,650 SR
Queue Stats
26W - 20L
1,567 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,561 Elo+

VS

Team Averages
Level 20
1,680 SR
1,510 Elo+
Neith
Neith
GP-James-06
Neith
Level 29
God Stats
3W - 0L
1,713 SR
Queue Stats
158W - 150L
1,364 Elo+
Solo
King Arthur
King Arthur
Grafftin
King Arthur
Level 18
God Stats
7W - 3L
1,916 SR
Queue Stats
16W - 8L
1,552 Elo+
Solo
Discordia
Discordia
carloakacj
Discordia
Level 9
God Stats
4W - 1L
1,808 SR
Queue Stats
16W - 8L
1,737 Elo+
Solo
Da Ji
Da Ji
eatupcookies
Da Ji
Level 29
God Stats
3W - 1L
1,464 SR
Queue Stats
169W - 166L
1,547 Elo+
Solo
Scylla
Scylla
iStreakiing
Scylla
Level 16
God Stats
24W - 16L
1,500 SR
Queue Stats
95W - 96L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,883
405
3,122
11,747
8,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 7 / 1
9,273
545
6,266
11,053
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 7
8,292
488
6,552
14,224
16,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 9 / 4
6,005
353
3,502
9,344
4,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
valen_galleni
Danzaburou
13
4 / 4 / 3
8,147
479
7,531
12,312
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,573
445
6,133
10,117
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Grafftin
King Arthur
16
5 / 0 / 8
9,916
583
11,641
14,910
10,320
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
carloakacj
Discordia
12
4 / 6 / 8
7,817
460
9,658
7,823
2,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 2 / 9
9,629
566
6,926
11,568
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
14
6 / 3 / 4
9,025
531
6,118
7,227
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
15
Kills
26
26
Deaths
15
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
4
6
1
L
7
7
1
1.07
W
King Arthur
Grafftin
King Arthur
5
0
8
9
L
4
3
7
2.5
W
Discordia
carloakacj
Discordia
4
6
8
1.33
W
10
2
9
7.25
W
Scylla
6
3
4
2.67
L
0
9
4
0.22
L
Danzaburou
valen_galleni
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,973
Damage
40,476
58,680
Taken
51,645
38,166
Mitigated
23,439
14,232
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,122
885
0
5,484
11,747
8,016
0
0
11,747
38,432
0
W
6,133
1,688
0
3,624
10,117
3,563
940
4,353
5,764
0
41,357
L
6,266
864
286
1,584
11,053
4,837
1,193
4,371
6,100
53,364
0
W
King Arthur
Grafftin
King Arthur
11,641
1,608
0
5,936
14,910
10,320
150
5,547
9,363
84
75,763
L
6,552
510
0
1,605
14,224
16,400
485
4,329
9,825
13,332
0
W
Discordia
carloakacj
Discordia
9,658
1,523
0
831
7,823
2,476
283
3,620
4,203
22,988
0
W
6,926
1,353
0
3,920
11,568
4,599
81
3,582
7,986
0
43,653
W
Scylla
6,118
805
0
110
7,227
2,481
0
2,340
4,887
44,232
0
L
3,502
549
0
1,308
9,344
4,171
434
3,135
6,133
17,572
0
L
Danzaburou
valen_galleni
Danzaburou
7,531
2,885
0
3,965
12,312
4,742
306
3,563
8,709
0
48,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
43,960
327
Minions Killed
407
0
Camps Cleared
0
1,293,350
Distance Traveled
1,553,231
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,883
405
77
5
0
241,851
1
W
Neith
7,573
445
83
5
0
262,478
1
L
Ra
9,273
545
117
7
0
246,362
3
W
King Arthur
9,916
583
150
9
0
334,608
3
L
Ares
8,292
488
12
1
0
300,556
1
W
Discordia
7,817
460
26
2
0
305,822
2
W
Da Ji
9,629
566
76
4
0
349,574
2
W
Scylla
9,025
531
72
4
0
300,749
0
L
Tiamat
6,005
353
28
2
0
251,432
0
L
Danzaburou
8,147
479
93
5
0
253,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role