Player Matchup

Skadi
Skadi
Azure_Prince07
Skadi
Level 85
God Stats
20W - 13L
1,589 SR
Queue Stats
550W - 566L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
BW Gucci
Cthulhu
Level 42
God Stats
21W - 7L
1,457 SR
Queue Stats
68W - 61L
1,376 Elo+
Party 1
Janus
Janus
BurliestJm yeah
Janus
Level 110
God Stats
27W - 25L
1,472 SR
Queue Stats
470W - 425L
1,529 Elo+
Party 1
Thor
Thor
DingyKarma06
Thor
Level 22
God Stats
8W - 7L
1,726 SR
Queue Stats
120W - 162L
1,370 Elo+
Party 2
Mulan
Mulan
blackmagic7000
Mulan
Level 124
God Stats
13W - 3L
1,808 SR
Queue Stats
595W - 542L
1,502 Elo+
Party 1
Team Averages
Level 77
1,610 SR
1,448 Elo+

VS

Team Averages
Level 64
1,553 SR
1,423 Elo+
Merlin
Merlin
Bambeezie123
Merlin
Level 15
God Stats
0W - 2L
1,517 SR
Queue Stats
19W - 28L
1,367 Elo+
Party 3
Horus
Horus
Harambaeyo
Horus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 135L
1,478 Elo+
Party 3
Ah Puch
Ah Puch
Texas Hokage
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 130L
1,418 Elo+
Solo
King Arthur
King Arthur
The Yeet FIeet
King Arthur
Level 16
God Stats
17W - 12L
1,572 SR
Queue Stats
38W - 29L
1,405 Elo+
Party 4
Tsukuyomi
Tsukuyomi
iDeaven
Tsukuyomi
Level 54
God Stats
7W - 7L
1,674 SR
Queue Stats
263W - 255L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
8,534
502
11,627
10,985
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
BW Gucci
Cthulhu
12
0 / 1 / 4
7,041
414
3,794
7,401
4,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 3
9,710
571
7,553
7,684
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 2
7,602
447
537
9,571
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 2 / 1
9,840
579
9,290
12,632
9,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 2
6,401
377
4,073
8,271
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
10
0 / 1 / 1
6,083
358
3,818
10,135
6,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Texas Hokage
Ah Puch
13
1 / 4 / 0
7,707
453
4,951
9,334
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
The Yeet FIeet
King Arthur
14
1 / 4 / 2
7,794
458
6,692
12,164
9,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
iDeaven
Tsukuyomi
13
3 / 3 / 0
8,058
474
5,900
12,278
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Cthulhu
BW Gucci
Cthulhu
0
1
4
2
L
Merlin
0
3
2
0.33
W
3
0
3
4.5
W
0
1
2
1
L
Horus
0
1
1
0.5
L
Ah Puch
Texas Hokage
Ah Puch
1
4
0
0.25
L
King Arthur
The Yeet FIeet
King Arthur
1
4
2
0.5
W
6
2
1
3.25
L
Tsukuyomi
iDeaven
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
25,434
48,273
Taken
52,182
23,349
Mitigated
26,403
19,672
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,627
6,580
0
5,683
10,985
3,359
1,018
2,666
8,319
0
55,620
W
Cthulhu
BW Gucci
Cthulhu
3,794
302
550
1,264
7,401
4,682
0
2,132
5,047
23,123
0
L
Merlin
4,073
451
453
1,425
8,271
2,757
264
1,587
6,642
29,218
0
W
7,553
630
0
2,993
7,684
2,775
126
3,577
4,107
68,692
0
W
537
104
0
5,108
9,571
3,172
0
649
8,922
0
45,191
L
Horus
3,818
1,532
978
3,719
10,135
6,325
423
2,282
7,853
0
23,790
L
Ah Puch
Texas Hokage
Ah Puch
4,951
193
0
2,426
9,334
3,102
561
5,924
3,056
48,616
0
L
King Arthur
The Yeet FIeet
King Arthur
6,692
853
0
798
12,164
9,790
0
856
11,300
0
40,310
W
9,290
1,443
0
4,074
12,632
9,361
384
0
12,632
0
60,475
L
Tsukuyomi
iDeaven
Tsukuyomi
5,900
1,938
0
3,537
12,278
4,429
0
294
11,984
0
43,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
36,043
534
Minions Killed
337
0
Camps Cleared
0
1,486,674
Distance Traveled
1,490,187
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,534
502
95
6
0
297,124
2
W
Cthulhu
7,041
414
39
2
0
292,801
1
L
Merlin
6,401
377
56
3
0
284,159
3
W
Janus
9,710
571
169
10
0
343,482
3
W
Thor
7,602
447
88
5
0
277,680
0
L
Horus
6,083
358
42
2
0
302,408
7
L
Ah Puch
7,707
453
95
6
0
238,326
2
L
King Arthur
7,794
458
71
4
0
316,245
0
W
Mulan
9,840
579
143
8
0
275,587
3
L
Tsukuyomi
8,058
474
73
4
0
349,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role